Armageddon General Discussion Board

General => Code Discussion => Topic started by: Lenny Poppo on September 17, 2009, 04:05:21 PM

Title: new skill: feign death
Post by: Lenny Poppo on September 17, 2009, 04:05:21 PM
hey

Been a while since I lasted played but I got some ideas running in my head all day on the bus:

how about feign death? many games today allow you to pretend to die but not really, it's just a ruse to trick the enemy

my idea:

feign death skill for sneaky types (maybe some warrior types)

If you succeed: "You successfully trick your foe, all goes black."

Then you are sleeping, but still "aware" of your surroundings.

If you fail: "You can't shake them off, you fall to the floor!"

Then you are lagged and can be hit, also you would have to stand.

if you critical fail: "You stumble to the floor and hit your head, all goes black." (rare)

You are now unconscious and can be killed easily, but that is the risk of feigning death.
Title: Re: new skill: feign death
Post by: ibusoe on September 17, 2009, 04:21:20 PM
awesome idea
Title: Re: new skill: feign death
Post by: FantasyWriter on September 17, 2009, 04:29:26 PM
I love this idea.
Title: Re: new skill: feign death
Post by: Gimfalisette on September 17, 2009, 04:31:00 PM
I liked your necksnap (http://www.zalanthas.org/gdb/index.php/topic,27071.msg283259.html#msg283259) proposal much better.
Title: Re: new skill: feign death
Post by: Shalooonsh on September 17, 2009, 04:38:49 PM
Actually this is already coded in:


>sleep
You go to sleep.

>em is not breathing.
Title: Re: new skill: feign death
Post by: Gimfalisette on September 17, 2009, 04:44:21 PM
Shal, you forgot:

> hemote Actually, @ really is breathing.

Also, can you go to sleep during combat? If not, someone should code that, stat.
Title: Re: new skill: feign death
Post by: MarshallDFX on September 17, 2009, 04:55:15 PM
You should be able to still behead feigning-death characters, causing them to be really dead.  Your risk.
Title: Re: new skill: feign death
Post by: FantasyWriter on September 17, 2009, 04:57:49 PM
Quote from: MarshallDFX on September 17, 2009, 04:55:15 PM
You should be able to still behead feigning-death characters, causing them to be really dead.  Your risk.

Agreed v. an agility/listen check for the one being beheaded.
Title: Re: new skill: feign death
Post by: MarshallDFX on September 17, 2009, 05:08:26 PM
Although-
What would "assess" return to a feigning death character?
Title: Re: new skill: feign death
Post by: brytta.leofa on September 17, 2009, 05:12:52 PM
Quote from: MarshallDFX on September 17, 2009, 05:08:26 PM
Although-
What would "assess" return to a feigning death character?


And don't forget "look in body."

I don't dislike the idea, though.
Title: Re: new skill: feign death
Post by: FantasyWriter on September 17, 2009, 05:14:00 PM
I wouldn't mind being able to OOCly know that the person was not dead.  IE: Different assesses and whatnot.
Title: Re: new skill: feign death
Post by: MarshallDFX on September 17, 2009, 05:17:18 PM
Quote from: brytta.leofa on September 17, 2009, 05:12:52 PM
Quote from: MarshallDFX on September 17, 2009, 05:08:26 PM
Although-
What would "assess" return to a feigning death character?


And don't forget "look in body."

I don't dislike the idea, though.

Oh- you should be fully able to strip a feigning death character- so all eq would have to be removed and placed in the body, and then worn again when you stop feigning.. Oh boy...This is turning into a code-nightmare.

Yeah.
Quote from: Shalooonsh on September 17, 2009, 04:38:49 PM

>sleep
You go to sleep.

>em is not breathing.

Title: Re: new skill: feign death
Post by: The7DeadlyVenomz on September 17, 2009, 05:19:40 PM
I can't really imagine it would be that hard, frankly, to do.
Title: Re: new skill: feign death
Post by: Yam on September 17, 2009, 05:43:04 PM
my idea:

Troll

By uttering a specific phrase (sort of like an incantation) you can get characters around
yours to go into blind rages causing them to become confused and, sometimes, defenseless.

If the skill backfires all characters near to yours go into a rage with bonuses to combat skills
and attack your character.
Title: Re: new skill: feign death
Post by: Gimfalisette on September 17, 2009, 05:44:53 PM
Only if we can practice it at nil.
Title: Re: new skill: feign death
Post by: jstorrie on September 17, 2009, 05:51:21 PM
I already practice at mon on the GDB.
Title: Re: new skill: feign death
Post by: Shalooonsh on September 17, 2009, 05:58:18 PM
Quote from: jstorrie on September 17, 2009, 05:51:21 PM
I already practice at mon on the GDB.

Sorry, you're a newb even though you spampractice the skill.

As many of you can guess, the chances of 'feign death' being implemented are somewhere between null and 0, as long as you divide by nil, and multiply the result by nothing.

Or to quote a philospher we all know and love:

"Nothin... times nothin... carry the nothin..."
-Jayne Cobb.
Title: Re: new skill: feign death
Post by: Gimfalisette on September 17, 2009, 06:01:20 PM
OK, but what about necksnap, man?
Title: Re: new skill: feign death
Post by: Cutthroat on September 17, 2009, 06:28:19 PM
After re-reading the necksnap thread:

Critical fail: You feign your death so hard that you die for reals!
Title: Re: new skill: feign death
Post by: FantasyWriter on September 17, 2009, 06:30:59 PM
Necksnap thread was so damn awesome :D
Title: Re: new skill: feign death
Post by: MarshallDFX on September 17, 2009, 06:39:07 PM
Why necksnap when you can flying dropkick? (http://www.zalanthas.org/gdb/index.php/topic,24584.msg258338.html#msg258338)
Title: Re: new skill: feign death
Post by: brytta.leofa on September 17, 2009, 10:46:25 PM
Quote from: Shalooonsh on September 17, 2009, 05:58:18 PM
As many of you can guess, the chances of 'feign death' being implemented are somewhere between null and 0, as long as you divide by nil, and multiply the result by nothing.

I'm sorry to be pedantic, but you just broke my computer.

On the bright side, my FPU is now non-orientable.
Title: Re: new skill: feign death
Post by: RogueGunslinger on September 18, 2009, 02:49:57 AM
LMFAO. I love it.


Guys it's not nice to pick on people, no matter how funny their ideas are. I actually like this one.
Title: Re: new skill: feign death
Post by: Bluefae on September 18, 2009, 11:22:11 AM
Quote from: RogueGunslinger on September 18, 2009, 02:49:57 AM
LMFAO. I love it.


Guys it's not nice to pick on people, no matter how funny their ideas are. I actually like this one.

     Didn't you know, RGS, we specialize in parade-raining in these parts.  The OP probably has an account note by now for the ideas he posts on the GDB.   :D
Title: Re: new skill: feign death
Post by: Synthesis on September 18, 2009, 04:28:36 PM
Besides which...

FIND OUT IC.
Title: Re: new skill: feign death
Post by: jcortrig on September 18, 2009, 11:51:37 PM
Hot idea!  But I think if you critically fail you should actually die, instead of just pretending!   ::)
Title: Re: new skill: feign death
Post by: Ender on September 21, 2009, 11:52:10 AM
Ender attempts to make a meaningful post but fails and snaps his own neck.
Title: Re: new skill: feign death
Post by: LauraMars on September 23, 2009, 02:35:49 AM
this is actually a really good idea
Title: Re: new skill: feign death
Post by: Xio on September 23, 2009, 04:04:45 AM
I don't like it personally, but the only way it would work is if you were to fall after taking hit. If you just go 'ArrGgH!' after you parry a blow and fall, no way any normal person is gonna go 'Yay!' and walk away. I'ma poke your dead body a few times for good measure and steal your shit. So unless it was coded to wait until you take a hit, or make you take the next hit on purpose but try to minimize damage taken from it so you don't actually die in the process, wouldn't work. And I don't think this should work on animals.
Title: Re: new skill: feign death
Post by: Synthesis on September 23, 2009, 04:37:44 AM
If this goes in, I want an "eyeball-thump" command to check if folks are -really- dead.

There's no amount of willpower in the world that can avoid flinching at a solid flick on the eyeball.

Of course, we'd also need a critical failure for the eyeball thump: 

> You attempt to flick the tall, muscular man's eyeball, but slip and thump your own!
> You flinch involuntarily.

Or maybe it could be a pulse check:

> You attempt to check the tall, muscular man's pulse, but slip and palpate your own carotid!
> Your heart rate is a regular 60bpm 2+.
> Your vision goes black.
Title: Re: new skill: feign death
Post by: deviant storm on September 23, 2009, 06:51:52 AM
You people are funny today.

My first thought was how suicidal it would be to lie down and pretend death in front of person or persons who want you dead. You're liable to be beheaded, your things taken, and so on. It just seems like one of those ideas that I'd probably never use.
Title: Re: new skill: feign death
Post by: Cutthroat on September 23, 2009, 08:31:23 AM
Quote from: deviant storm on September 23, 2009, 06:51:52 AM
You people are funny today.

My first thought was how suicidal it would be to lie down and pretend death in front of person or persons who want you dead. You're liable to be beheaded, your things taken, and so on. It just seems like one of those ideas that I'd probably never use.

It might be useful in a really, really large combat situation (war scale). Otherwise... yeah. People are going to "shoot the body", so to speak.
Title: Re: new skill: feign death
Post by: brytta.leofa on September 23, 2009, 09:08:53 AM
Quote from: Cutthroat on September 23, 2009, 08:31:23 AM
It might be useful in a really, really large combat situation (war scale). Otherwise... yeah. People are going to "shoot the body", so to speak.

Ah, good memories of the Gith Wars.
Title: Re: new skill: feign death
Post by: Gimfalisette on September 23, 2009, 11:38:03 AM
Piping up from atop a cart of corpses, the scrawny commoner exclaims, in Cockney-accented sirihish:
      "I'm not dead yet!"
Title: Re: new skill: feign death
Post by: Ender on October 21, 2009, 09:41:44 AM
Quote from: Cutthroat on September 23, 2009, 08:31:23 AM
Quote from: deviant storm on September 23, 2009, 06:51:52 AM
You people are funny today.

My first thought was how suicidal it would be to lie down and pretend death in front of person or persons who want you dead. You're liable to be beheaded, your things taken, and so on. It just seems like one of those ideas that I'd probably never use.

It might be useful in a really, really large combat situation (war scale). Otherwise... yeah. People are going to "shoot the body", so to speak.

Rule #2: Double Tap.
Title: Re: new skill: feign death
Post by: brytta.leofa on October 21, 2009, 10:03:03 AM
Quote from: Ender on October 21, 2009, 09:41:44 AM
Quote from: Cutthroat on September 23, 2009, 08:31:23 AM
Quote from: deviant storm on September 23, 2009, 06:51:52 AM
You people are funny today.

My first thought was how suicidal it would be to lie down and pretend death in front of person or persons who want you dead. You're liable to be beheaded, your things taken, and so on. It just seems like one of those ideas that I'd probably never use.

It might be useful in a really, really large combat situation (war scale). Otherwise... yeah. People are going to "shoot the body", so to speak.

Rule #2: Double Tap.

> behead body
Title: Re: new skill: feign death
Post by: hyzhenhok on October 21, 2009, 07:09:55 PM
Quote from: brytta.leofa on October 21, 2009, 10:03:03 AM
Quote from: Ender on October 21, 2009, 09:41:44 AM
Quote from: Cutthroat on September 23, 2009, 08:31:23 AM
Quote from: deviant storm on September 23, 2009, 06:51:52 AM
You people are funny today.

My first thought was how suicidal it would be to lie down and pretend death in front of person or persons who want you dead. You're liable to be beheaded, your things taken, and so on. It just seems like one of those ideas that I'd probably never use.

It might be useful in a really, really large combat situation (war scale). Otherwise... yeah. People are going to "shoot the body", so to speak.

Rule #2: Double Tap.

> behead body

You fumble and behead yourself!
Title: Re: new skill: feign death
Post by: Gunnerblaster on October 21, 2009, 09:12:17 PM
I don't know how he does it but this Lenny Poppo guy posts a thread and - besides the original post - never posts again, yet it's enough to get people chatting about it.

Kind've reminds me of a certain other thread he did the same thing on that ended up being pretty funny.
Title: Re: new skill: feign death
Post by: Sephiroto on October 22, 2009, 02:38:46 AM
Feigning death is stupid.  Zalanthans aren't dumb.

  At the Base of a Sprawling Dune [N, S]

The tall, buck-tooth man says:  "Think he's dead?"

The short, fat man says: "I don't know.  Let's cut 'em and see if he still bleeds."

The decrepit, weather-worn dwarf leaps up from the ground.

The decrepit, weather-worn dwarf says: "Feck that, I ain't dead!"

The decrepit, weather-worn dwarf runs south.
Title: Re: new skill: feign death
Post by: LauraMars on October 22, 2009, 02:42:12 AM
change ldesc lies here unmoving, glazed eyes staring upward.

If you rped playing dead, and the people you were trying to fool were REALLY GOOD ROLEPLAYERS, they would play along and drag you to the body pile on Meleth's.
Title: Re: new skill: feign death
Post by: FantasyWriter on October 22, 2009, 09:08:23 AM
http://www.youtube.com/watch?v=grbSQ6O6kbs
Title: Re: new skill: feign death
Post by: jmordetsky on October 27, 2009, 12:37:50 PM
Quote from: LauraMars on October 22, 2009, 02:42:12 AM
change ldesc lies here unmoving, glazed eyes staring upward.

If you rped playing dead, and the people you were trying to fool were REALLY GOOD ROLEPLAYERS, they would play along and drag you to the body pile on Meleth's.

I would be like "get corpse" and then when it didn't work, I'd be like "kill dumb idea"
Title: Re: new skill: feign death
Post by: Lizzie on October 27, 2009, 12:50:29 PM
Quote from: LauraMars on October 22, 2009, 02:42:12 AM
change ldesc lies here unmoving, glazed eyes staring upward.

If you rped playing dead, and the people you were trying to fool were REALLY GOOD ROLEPLAYERS, they would play along and drag you to the body pile on Meleth's.

"get body" = you don't see that there.

OOC THINK - ah he's playing, I'll play along.

appropriate emotes, followed by
'subdue man' so you can drag him.. = crim-flag

Not gonna work.
Title: Re: new skill: feign death
Post by: Gimfalisette on October 27, 2009, 12:55:09 PM
Well, if you know he's playing and you're willing to play along, then you can just OOC and ask him to make sure his nosave subdue is on. But the whole thing is probably more trouble than it's worth. Though...I might be willing to do it, for the overall RPness.
Title: Re: new skill: feign death
Post by: brytta.leofa on October 27, 2009, 01:07:28 PM
Quote from: jmordetsky on October 27, 2009, 12:37:50 PM
I would be like "get corpse" and then when it didn't work, I'd be like "kill dumb idea"

> get corpse
You see:
   The tall, muscular man twitches involuntarily as you try to pick him up.
Everyone else sees:
   The rugged, war-braided woman struggles to lift the body of the tall, muscular man.
Title: Re: new skill: feign death
Post by: jhunter on October 27, 2009, 02:34:32 PM
Quote from: jmordetsky on October 27, 2009, 12:37:50 PM
Quote from: LauraMars on October 22, 2009, 02:42:12 AM
change ldesc lies here unmoving, glazed eyes staring upward.

If you rped playing dead, and the people you were trying to fool were REALLY GOOD ROLEPLAYERS, they would play along and drag you to the body pile on Meleth's.

I would be like "get corpse" and then when it didn't work, I'd be like "kill dumb idea"

No offense but that'd be pretty OOC honestly.
Title: Re: new skill: feign death
Post by: jhunter on October 27, 2009, 02:35:53 PM
If someone tried to do it and were willing to nosave subdue, I would totally play along with it. I'd also send in a big fat kudos for the rp as well.
Title: Re: new skill: feign death
Post by: Gimfalisette on October 27, 2009, 02:44:05 PM
I guess they'd have to nosave skills, too, so you could steal all their stuff off them...but anyways...yeah, I'd play along. Sounds fun.
Title: Re: new skill: feign death
Post by: Jingo on October 27, 2009, 06:38:15 PM
If we do this, does that mean we won't be able to see the faker at a distance, just like bodies?
Title: Re: new skill: feign death
Post by: brytta.leofa on October 27, 2009, 11:26:42 PM
Quote from: Jingo on October 27, 2009, 06:38:15 PM
If we do this, does that mean we won't be able to see the faker at a distance, just like bodies?

Absolutely.  Of course, he won't be able to see you, either.
Title: Re: new skill: feign death
Post by: spawnloser on October 28, 2009, 03:18:36 PM
Whenever I see this thread, I can't help but think, "How MMO," and a little part of me dies.  Please, no.  That's just my first problem.

My second problem?  You can't attack dead things in this game.  With the behead proposal above you can ensure something stays dead, sure, but what about people with bludgeoning and piercing weapons?  They should be able to bash your head in or stab you in the throat while you're lying on the ground and make that same assurance to themselves.

My third problem?  If it isn't made possible for bludgeoning and piercing weapons to finish someone off, I see everyone carrying around a slashing or chopping weapon just so they can behead people... and that's ridiculous.  You should be able to ensure that something is dead without carrying around 'your beheading axe.'

Fourth problem?  Every twink PK is going to result in a beheading as soon as this is implemented and even the non-twinks will start beheading people more often when it doesn't make nearly as much sense.
Title: Re: new skill: feign death
Post by: Chettaman on October 31, 2009, 11:58:28 AM
- You can fake your death in MMO's?
- well if the feign death code were real, then you would have no idea that someone faking death were in fact, faking their death. They would simply be dead to you. So beheading them would simply be unneeded. I don't think I've once walked by something and beheaded it before skinning it alive or just walking by it.
- True. mace behead: you squash the head of the tall muscular man. knife behead: you cut the throat of the tall muscular man (but that's not beheading...)
- Yep. Twinks would do that.

hmm... maybe behead should have a waiting time.
twink pk example after a twinky raid:
the body of the tall muscular man is here.
>behead tall
You raise your axe to behead the man.
... six or so seconds later
you behead the body of the tall muscular man.

Title: Re: new skill: feign death
Post by: Akoto on October 31, 2009, 12:12:07 PM
Quote from: Chettaman on October 31, 2009, 11:58:28 AM
- You can fake your death in MMO's?

Yep!

In the original EverQuest, the monk class had the ability to feign death. It was a common tactic for them to pull groups of monsters from a dangerous area, run back to the party, and then use the ability. Better armored party members would then pick up the aggression of the lured beasties, who had (ideally) been fooled by the ruse.
Title: Re: new skill: feign death
Post by: Adiadochokinesis on October 31, 2009, 08:53:51 PM
Quote from: Akoto on October 31, 2009, 12:12:07 PM
Quote from: Chettaman on October 31, 2009, 11:58:28 AM
- You can fake your death in MMO's?

Yep!

In the original EverQuest, the monk class had the ability to feign death. It was a common tactic for them to pull groups of monsters from a dangerous area, run back to the party, and then use the ability. Better armored party members would then pick up the aggression of the lured beasties, who had (ideally) been fooled by the ruse.

Pull!


Oh shit adds!


Get the necro =(
Title: Re: new skill: feign death
Post by: LauraMars on October 31, 2009, 08:55:04 PM
Quote from: Akoto on October 31, 2009, 12:12:07 PM
Quote from: Chettaman on October 31, 2009, 11:58:28 AM
- You can fake your death in MMO's?

Yep!

In the original EverQuest, the monk class had the ability to feign death. It was a common tactic for them to pull groups of monsters from a dangerous area, run back to the party, and then use the ability. Better armored party members would then pick up the aggression of the lured beasties, who had (ideally) been fooled by the ruse.

Hunters in World of Warcraft also have the skill, which is used for much the same purpose.  Also, pvp.
Title: Re: new skill: feign death
Post by: Xeran Van Houten on October 31, 2009, 11:39:20 PM
Misdirection is for pulling.
Feign death is so you can attempt to un-fuck a fucked up pull you made while trying to get in position to use misdirection.... and to annoy people in pvp.


At least I think that's the name of the skill... been awhile.