Armageddon General Discussion Board

General => General Discussion => Topic started by: RogueGunslinger on February 09, 2009, 03:50:34 PM

Title: Re: Kadian shop in Luirs
Post by: RogueGunslinger on February 09, 2009, 03:50:34 PM
Hell yes! I love seeing new things this big implemented into the game. Hell yes!
Title: Re: Kadian shop in Luirs
Post by: DustMight on February 09, 2009, 04:01:54 PM
I call BS.  Allanak is desolate (and has been for RL years) and Luirs gets a Kadian shop?

The economy is so amazing fubarred it's unreal. 
Title: Re: Kadian shop in Luirs
Post by: a strange shadow on February 09, 2009, 04:03:50 PM
Allanak is desolate? What? Since when?
Title: Re: Kadian shop in Luirs
Post by: Jingo on February 09, 2009, 04:03:55 PM
I'm really not worried about Allanak.
Title: Re: Kadian shop in Luirs
Post by: RogueGunslinger on February 09, 2009, 04:05:07 PM
Quote from: DustMight on February 09, 2009, 04:01:54 PM
I call BS.  Allanak is desolate (and has been for RL years) and Luirs gets a Kadian shop?

The economy is so amazing fubarred it's unreal. 

The fact that new things like this are getting implemented is a good sign for exactly what you're talking about. And stomping on whatever player pushed and pushed for that shop both IC and OOC is pretty dickish.
Title: Re: Kadian shop in Luirs
Post by: spicemustflow on February 09, 2009, 04:10:22 PM
It was added because of the player's initiative? Fuckin' A! That's the change we voted for!
Title: Re: Kadian shop in Luirs
Post by: a strange shadow on February 09, 2009, 04:18:24 PM
That project was dreamed up and then carried on by a sequence of Kadians... I'm pleased as punch to see it in game.
Title: Re: Re: Kadian shop in Luirs
Post by: AmandaGreathouse on February 09, 2009, 04:41:30 PM
Yay, a new store!! :)
Title: Re: Kadian shop in Luirs
Post by: FantasyWriter on February 09, 2009, 04:51:21 PM
WOOHOO!
Title: Re: Re: Kadian shop in Luirs
Post by: Cutthroat on February 09, 2009, 05:04:26 PM
Cool change, and a necessary one, IMO.

Quote from: DustMight on February 09, 2009, 04:01:54 PM
I call BS.  Allanak is desolate (and has been for RL years) and Luirs gets a Kadian shop?

The economy is so amazing fubarred it's unreal. 

I'm not sure how Allanak has been desolate for RL years. It also already has a Kadian shop.

How do you see this change as a bad thing?
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 09, 2009, 05:10:27 PM
I can count 3 shops that have been added to Allanak since I started playing.

STILL NO CONTAINER MERCHANT AARRRRRRGGGGGGGGGGGGGGHH.
Title: Re: Kadian shop in Luirs
Post by: Archbaron on February 09, 2009, 06:53:09 PM
Quote from: Synthesis on February 09, 2009, 05:10:27 PM
STILL NO CONTAINER MERCHANT AARRRRRRGGGGGGGGGGGGGGHH.
Title: Re: Kadian shop in Luirs
Post by: FantasyWriter on February 09, 2009, 07:03:03 PM
Quote from: Archbaron on February 09, 2009, 06:53:09 PM
Quote from: Synthesis on February 09, 2009, 05:10:27 PM
STILL NO CONTAINER MERCHANT AARRRRRRGGGGGGGGGGGGGGHH.

Quick someone app a naki dwarf with the focus of having the largest collection of packs/bags/boxes/cloaks in the world...

Point Allanak.
Title: Re: Kadian shop in Luirs
Post by: Jdr on February 10, 2009, 02:47:27 AM
I could have sworn there is one, but he/she wanders the bazaar, not settles in one place.
Title: Re: Kadian shop in Luirs
Post by: PerpetualPatriot on February 10, 2009, 02:59:25 AM
Quote from: Synthesis on February 09, 2009, 05:10:27 PM
I can count 3 shops that have been added to Allanak since I started playing.

STILL NO CONTAINER MERCHANT AARRRRRRGGGGGGGGGGGGGGHH.

Not really interested in discussing IC specifics, but if you look around hard enough, you'll find one sooner or later, bud.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 03:00:38 AM
Yeah, I know there's one in the 'rinth.  Who the fuck goes to the 'rinth just to sell bowls?
Title: Re: Kadian shop in Luirs
Post by: Fathi on February 10, 2009, 03:02:33 AM
Quote from: Synthesis on February 10, 2009, 03:00:38 AM
Yeah, I know there's one in the 'rinth.  Who the fuck goes to the 'rinth just to sell bowls?

That gives me an odd urge, but...

Wait.

Damn.
Title: Re: Re: Kadian shop in Luirs
Post by: Yokunama on February 10, 2009, 03:24:09 AM
Quote from: Jdr on February 10, 2009, 02:47:27 AM
I could have sworn there is one, but he/she wanders the bazaar, not settles in one place.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 03:25:35 AM
Unless it's been added in the past couple of days, no.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 04:47:25 AM
Yeah, just checked every merchant in Allanak (excluding the 'rinth).  Still no container merchants.

I've idea'ed every one I thought would be reasonable.
Title: Re: Kadian shop in Luirs
Post by: PerpetualPatriot on February 10, 2009, 04:50:16 AM
Quote from: Synthesis on February 10, 2009, 04:47:25 AM
Yeah, just checked every merchant in Allanak (excluding the 'rinth).  Still no container merchants.

I've idea'ed every one I thought would be reasonable.

There isn't much more that can be done for you without spelling out the exact short-description, which I am unwilling to do. I will tell you the merchant is mobile and does walk around the Bazaar, but he/she does sell bags and backpacks, I believe even boxes if I remember correctly. I find this rather comical because whenever I am searching for something I -always- come across this NPC before I find what I am looking for, and I've yet to ever buy anything the NPC has had to offer. Good luck though bud.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 05:15:54 AM
Yeah, the dude -sells- bags and shit, but he doesn't buy anything.

For those who missed the reference, I was referring to my previous complaint about it being impossible to SELL waterskins/bags/packs/bowls/vases/urns/platters/chests/boxes/pants with pockets/abas with pockets/shirts with pockets/incense burners/and numerous other objects that are coded as "containers," because there are no merchants in 'nak (except for one in the 'rinth) that buy container-coded objects.
Title: Re: Kadian shop in Luirs
Post by: DustMight on February 10, 2009, 07:31:09 AM
How many beautiful markets are in Tuluk?

How many in Allanak?

If you want to buy a luxury item - where do you go - Allanak or Tuluk?

Ever try to buy any instrument besides the two or three that the elf sells in The Retreat?

Are Allanaki's anti-art or something?

Ever compare the prices of the different markets (even for shell and such) between the two places?

Tuluk has been deepened, broadened and made more posh at Allanak's expense ever since the city was thrashed.

Never mind that the Tuluk culture is completely assbackwards (need we get into sword dancing with heavy armor conversation again?) but Allanak has been left to not only IC rot, but OOCly as well.

You need a nice belt - better go to Tuluk - or a nice weapon or a nice pouched wrap for your waist or an instrument or anything else.

That's what I meant.
Title: Re: Kadian shop in Luirs
Post by: FantasyWriter on February 10, 2009, 07:42:26 AM
On getting goods you don't think available from NPCs in your city:

I would recommend speaking to your local GMH representatives IG (RP/trade/purchase with PCs > such with NPCs and also = more fun and sometimes better deals).

If you have tried, and either don't have the same play times, or just can't find the GMH Family member you are looking for, try finding one from another house and let them know that the other houses "orders are backed up," if they have anything like what you need.

If this fails, what _I_ would do is email house_kurac, or whoever you needed, and asking that clan's staff for help.  I think with the new staffing changes, you would have a good chance of having such an email answered.




As far as the container merchant...
Yeah, I think Allanak needs one.

BUT... If I were a merchant/crafter (or anyone with the coded haggle skill) in Allanak, what I would do is seize this as an opportunity to make a crap load of money.
Tek FORBID merchants and traders having caravans to trade goods in other cities.
(no He hasn't forbid it yet, so jump on it before he does and you are really screwed)
Title: Re: Kadian shop in Luirs
Post by: DustMight on February 10, 2009, 07:59:55 AM
Sure - sure - RP for a goods is great.

So why don't we do that more in Tuluk? Instead we have always accessible NPC shops there and none in Allanak.  Why the difference (with regard to wood, this is understandable)?

It's a shame that Tuluki's are loosing such valuable roleplay experience such as buying a new pouched belt can bring or a nice do-dad or one of the bazillion bits of armor or weapons that can be purchased from those non-RPing NPCs!

::)
Title: Re: Kadian shop in Luirs
Post by: FantasyWriter on February 10, 2009, 08:25:03 AM
Quote from: DustMight on February 10, 2009, 07:59:55 AM
Sure - sure - RP for a goods is great.

So why don't we do that more in Tuluk? Instead we have always accessible NPC shops there and none in Allanak.  Why the difference (with regard to wood, this is understandable)?

It's a shame that Tuluki's are loosing such valuable roleplay experience such as buying a new pouched belt can bring or a nice do-dad or one of the bazillion bits of armor or weapons that can be purchased from those non-RPing NPCs!

::)

Your arguments sound like those of child who's sibling got a piece of candy and they didn't:
First you complain about not getting one... when that doesn't work, you say they don't deserve one either.

Reread my most and noticed that I AGREED with there needing to be a container-buying merchant in Allanak.
THEN reread my post, to find some ideas on how I think players could deal with the situation until it is resolved.
Title: Re: Kadian shop in Luirs
Post by: Lizzie on February 10, 2009, 08:54:52 AM
Reasons why Allanak has less-than-exquisite-shit but Tuluk has it:

1. Storms. In a city that has storms more often than clear skies, sandcloth > silk. In fact, sandcloth > linen, or just about anything else.
2. Heat. In a city that has its very own personal living lava pit, sandcloth > leather. Sandcloth > chitin, and even silt horror plate, which is native to the region. In fact, it's a mystery why silt horrors don't wear sandcloth.
3. Oppressive Authority. No one plays jaunty tunes on the fiddle in Allanak, because there's not much to be jaunty about in Allanak. Allanak is a mean, nasty, unpleasant, smelly, filth-infested, crotch-rotting city, run by mean, nasty, unpleasant, angry templars and their mean, nasty, unpleasant, smelly, filth-infested, crotch-rotted, corrupt Militia. Where, in the midst of that, would you like to -see- a happy peppy poetry contest, and how long do you think the poet would live before some rinthi shoots a shiv in his back from the next room away, just to shut him the fuck up?
4. Tuluk was built on art. That is its function. It is the Anti-Nak. Or at least, that's what the Northerners want people to think. They know better. It's just as nasty as Allanak, however they cover their nasty up in silk, and muddle the masses with spice so they're oblivious to it. Their authority is just as oppressive. Their methodology is more aesthetically pleasing. That's all.

Title: Re: Kadian shop in Luirs
Post by: zaraj on February 10, 2009, 08:58:01 AM
Thank you to both the imms and players that worked to give us this new shop.
Title: Re: Kadian shop in Luirs
Post by: Ourla on February 10, 2009, 10:35:29 AM
Well said, Lizzie.
Title: Re: Kadian shop in Luirs
Post by: PerpetualPatriot on February 10, 2009, 10:43:05 AM
Quote from: Lizzie on February 10, 2009, 08:54:52 AM
Reasons why Allanak has less-than-exquisite-shit but Tuluk has it:

1. Storms. In a city that has storms more often than clear skies, sandcloth > silk. In fact, sandcloth > linen, or just about anything else.
2. Heat. In a city that has its very own personal living lava pit, sandcloth > leather. Sandcloth > chitin, and even silt horror plate, which is native to the region. In fact, it's a mystery why silt horrors don't wear sandcloth.
3. Oppressive Authority. No one plays jaunty tunes on the fiddle in Allanak, because there's not much to be jaunty about in Allanak. Allanak is a mean, nasty, unpleasant, smelly, filth-infested, crotch-rotting city, run by mean, nasty, unpleasant, angry templars and their mean, nasty, unpleasant, smelly, filth-infested, crotch-rotted, corrupt Militia. Where, in the midst of that, would you like to -see- a happy peppy poetry contest, and how long do you think the poet would live before some rinthi shoots a shiv in his back from the next room away, just to shut him the fuck up?
4. Tuluk was built on art. That is its function. It is the Anti-Nak. Or at least, that's what the Northerners want people to think. They know better. It's just as nasty as Allanak, however they cover their nasty up in silk, and muddle the masses with spice so they're oblivious to it. Their authority is just as oppressive. Their methodology is more aesthetically pleasing. That's all.



I want you to know I fell out of my chair laughing through this post! Great job! If I could make all that a signature, I would.. Hrm.. I wonder..
Title: Re: Kadian shop in Luirs
Post by: DustMight on February 10, 2009, 10:44:20 AM
Fantasy>  Your anologies of "children and their behaviors" in various threads are old and tired.  I personally have been playing for nearly fifteen years and have a fairly good player's perspective on the game.  It is unfair that because you don't like the fact that I find fault with the economy and find it silly that Luir's (steroid beast that it is) gets a bump economically when few players are there awhile Allanak, which has its own loyal player-base gets shafted yet again that you suggest I'm being a child.

I'm saying it is unrealistic that Allanak doesn't have an art culture, does not have luxury goods and does not have a plethora of resources that match Tuluk.  It is actually, asinine to think that the city-state could support itself.  And it is asinine that a character might have to spend 40+ RL hours hunting down someone so they can buy a flute case, for god's sake.  Or a guitar, even one made of gut and shell.

It's great that Luir's got a Kadian shop.  I remember 10+ years ago playing a Kuraci family member trying to broker this same deal. Glad it finally went down.  I wonder if they'll sell more than a few pairs of pants.  If they start selling luxury goods to the tribals, maybe they'll send some of that down south, too, you know - where there are a bunch of players.

Maybe next time you want to critique my argument, critique the argument, eh?

Lizzie>
Storms:  Good reason not to have art and luxury items, good selection of weapons and armor at reasonable prices?  
People can wear their silk INSIDE.  People in modern-day desert environments STILL wear silk.

Heat: Yeah, good reason not to have art and luxury items.  Does not compute.

Tuluk was not built on art: Tuluk was somehow built up (magickally must be) after it was nearly completely destroyed.  And they suddenly developed this deep culture of art that never existed before. Now, I applaud the Imms behind this (San, I believe was the motivator?) but they cut Allanak out of the loop completely.  Nothing for Allanak.  We get one or two dragon-faced carvings and that's it. No docs, no nothing.  Do you know ANY culture without art?

Title: Re: Kadian shop in Luirs
Post by: Nyr on February 10, 2009, 10:57:28 AM
Luir's getting a shop built that has been in virtual existence for IC years has nothing to do with arguments over Tuluki culture and Allanaki culture. 
This is probably the first time I've heard of anyone complaining that Allanak isn't getting any love and Tuluk is getting it all.  Usually, it's the other way around.
If you want to debate the finer points of Allanaki culture vs. Tuluki culture, create a thread to discuss that.
Title: Re: Kadian shop in Luirs
Post by: DustMight on February 10, 2009, 10:59:36 AM
Im just in a feisty mood and love Allanak but hate that my curr character has to jump through hoops to buy a darn sash or instrument.  That is all.
Title: Re: Re: Kadian shop in Luirs
Post by: AmandaGreathouse on February 10, 2009, 10:59:58 AM
the art of backstab.

Coming soon from the 'rinth.
Title: Re: Kadian shop in Luirs
Post by: Eloran on February 10, 2009, 11:01:54 AM
DustMight has a point. I encourage you to create your own thread about culture.

In regards to the new shop: awesome.
Title: Re: Kadian shop in Luirs
Post by: PerpetualPatriot on February 10, 2009, 11:02:14 AM
Quote from: DustMight on February 10, 2009, 10:59:36 AM
Im just in a feisty mood and love Allanak but hate that my curr character has to jump through hoops to buy a darn sash or instrument.  That is all.

I wonder if you can rent the Lord Templars' sash or instrument?
Title: Re: Kadian shop in Luirs
Post by: Niamh on February 10, 2009, 11:21:15 AM
If this thread isn't kept on topic, it will be locked.
Title: Re: Kadian shop in Luirs
Post by: deviant storm on February 10, 2009, 11:38:11 AM
When I peeked in the shop today, I liked what I saw. It seemed to fit the general atmosphere of Luirs, yet was cool enough to make me wish I had more sid to buy those things!
Title: Re: Kadian shop in Luirs
Post by: Agent_137 on February 10, 2009, 11:58:00 AM
it was definitely very kadian.
Title: Re: Kadian shop in Luirs
Post by: a strange shadow on February 10, 2009, 01:28:54 PM
Quote from: Agent_137 on February 10, 2009, 11:58:00 AM
it was definitely very kadian.
Title: Re: Kadian shop in Luirs
Post by: Olgaris on February 10, 2009, 03:45:40 PM
Quote from: DustMight on February 10, 2009, 07:31:09 AM
How many beautiful markets are in Tuluk?

How many in Allanak?

If you want to buy a luxury item - where do you go - Allanak or Tuluk?

Ever try to buy any instrument besides the two or three that the elf sells in The Retreat?

Are Allanaki's anti-art or something?

Ever compare the prices of the different markets (even for shell and such) between the two places?

Tuluk has been deepened, broadened and made more posh at Allanak's expense ever since the city was thrashed.

Never mind that the Tuluk culture is completely assbackwards (need we get into sword dancing with heavy armor conversation again?) but Allanak has been left to not only IC rot, but OOCly as well.

You need a nice belt - better go to Tuluk - or a nice weapon or a nice pouched wrap for your waist or an instrument or anything else.

That's what I meant.

Tuluk is full of artsy-fartsy fairies. Allanak isn't.
Title: Re: Kadian shop in Luirs
Post by: spawnloser on February 10, 2009, 09:26:38 PM
Quote from: Archbaron on February 09, 2009, 06:53:09 PM
Quote from: Synthesis on February 09, 2009, 05:10:27 PM
STILL NO CONTAINER MERCHANT AARRRRRRGGGGGGGGGGGGGGHH.
I even submitted an idea... heck, I don't even remember how long ago, suggesting which merchant that already exists in the Allanak Bazaar should purchase containers.  Still nothing.

The Kadian shop, however, is awesome.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 09:29:38 PM
Quote from: www.armageddon.org
Recent News :: This Week :: Archive ::  RSS

02/10/2009: Added container-buying functionality to a few Allanak Bazaar NPCs -- Nyr
02/08/2009: Kadian shop added to Luir's - no longer virtual! -- Niamh
02/06/2009: 75 new rooms built for Secret Brainz (Arm 1.0) -- Eukelade
02/06/2009: Three new items -- Shalooonsh
02/06/2009: Two new liquor types -- Shalooonsh

:-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-* :-*
Title: Re: Kadian shop in Luirs
Post by: spawnloser on February 10, 2009, 09:32:55 PM
Well, poop!  That's awesome!  I missed that one.
Title: Re: Kadian shop in Luirs
Post by: Synthesis on February 10, 2009, 10:51:48 PM
I have to post again, that's how excited I am.

I've been waiting some 10-odd years for this moment.

;D