Armageddon General Discussion Board

General => Code Discussion => Topic started by: Chettaman on January 16, 2009, 12:25:42 AM

Title: Sigh
Post by: Chettaman on January 16, 2009, 12:25:42 AM
>Sigh
You sigh.


This is an action? Why can't we emote while doing it?
Title: Re: Sigh
Post by: Marauder Moe on January 16, 2009, 12:29:23 AM
It's called a "social" in mudding.  Basically a stock emote.
Title: Re: Sigh
Post by: SMuz on January 16, 2009, 01:03:10 AM
I like it in there. It's a reflex to type >sigh than >semote sighs.

I'm wondering what "yawn" echoes, though :P
Title: Re: Sigh
Post by: musashi on January 16, 2009, 01:34:39 AM
I never use them. For me it's the opposite reaction. I always type "emo sighs.".
Title: Re: Sigh
Post by: Zoltan on January 16, 2009, 01:40:12 AM
Quote from: musashi on January 16, 2009, 01:34:39 AM
I never use them. For me it's the opposite reaction. I always type "emo sighs.".

Ah, the "emo sigh", after which you update your LiveJournal and listen to some My Chemical Romance.

EDIT: To actually add something relevant, I don't like the stock socials, and never use them. They just feel... weird. Why use them, when we got such a ridiculously versatile emoting code?
Title: Re: Sigh
Post by: Ammut on January 16, 2009, 02:05:33 AM
well, the echo you get for yawning is nice.

I think if you >frown it returns something like, "What's bothering you?"
Title: Re: Sigh
Post by: musashi on January 16, 2009, 02:17:04 AM
And of course, while we're talking about socials, I think everyone has done the


k beetle
You kiss him.

think Krath damnit!!!
You think: Krath damnit!!!

kill beetle
Title: Re: Sigh
Post by: RogueGunslinger on January 16, 2009, 02:59:21 AM
Yeah, I'd rather k not be an alias for kill. But it's much better to accidentally kiss someone, than to kill them, when your finger slips a key when you're trying to look at them.
Title: Re: Sigh
Post by: Rhyden on January 16, 2009, 03:16:08 AM
Quote from: Help Files"Socials     (Communication)

The set of 'social' commands are generally used to express some emotion or perform some gesture. Under certain circumstances, some may have other applications as well. A fairly comprehensive (but not necessarily complete) list of these commands is provided below.

Please note that you are highly encouraged to develop your own personal idioms and gestures, rather than relying solely on the 'standard socials.' The emote and pemote commands make a nearly unlimited range of mannerisms, expressions, and actions possible. For those you wish to employ frequently, repetition may be facilitated through use of the alias command.

   bite    chuckle    cough    frown    grin    hug
   kiss    laugh    nod    shake    shrug    sigh
   smile    snicker    spit    wave    whistle    wink
   yawn

Note:
    On Armageddon MUD, many of the standard socials have been removed, to
    encourage players to create their own gestures through use of the emote and
    pemote command.

    Examples:
    > shake
    You shake your head.

    > shake bram
    You shake his hand.

edit: I didn't even know half of these existed.
Title: Re: Sigh
Post by: SMuz on January 16, 2009, 06:14:10 AM
Quote from: RogueGunslinger on January 16, 2009, 02:59:21 AM
Yeah, I'd rather k not be an alias for kill. But it's much better to accidentally kiss someone, than to kill them, when your finger slips a key when you're trying to look at them.
Haha, I love how the "k man" is always a good indicator of who's new to the game when sparring. I actually did it about 3 times with my first guy. Many other RPI MUDs return "If you want to kill, type 'kill'"

Standard socials are good for people who are getting used to the high-emoting system of Arm, though. And I use "nod man" a lot; much faster than typing "semote nods slowly to ~man".


Title: Re: Sigh
Post by: Morgenes on January 16, 2009, 09:29:02 AM
Just a side note on this conversation.  We have these in Arm 2, but they're called canned emotes.  Like all other commands you can use command emotes with them, so you can do:

>nod -sadly
Sadly, you nod.

> sigh [and shakes ^me head slowly]
You sigh, and shake your head slowly.

> spit (turning away from ~elf)
Turning away from the filthy elf, you spit on the ground.


They are there for convenience sake, and I think the addition of command emotes to them will breath a little life into them.
Title: Re: Sigh
Post by: brytta.leofa on January 16, 2009, 09:41:48 AM
Quote from: Morgenes on January 16, 2009, 09:29:02 AM
Like all other commands you can use command emotes with them, so you can do:

What about adverbial socials?

> stealthily kiss beetle
Title: Re: Sigh
Post by: Morgenes on January 16, 2009, 09:58:22 AM
Quote from: brytta.leofa on January 16, 2009, 09:41:48 AM
Quote from: Morgenes on January 16, 2009, 09:29:02 AM
Like all other commands you can use command emotes with them, so you can do:

What about adverbial socials?

> stealthily kiss beetle

We haven't done that, but I suppose we could make it so it works like emote, so a stealthily adverbial command would make it a hidden emote.
Title: Re: Sigh
Post by: Dar on January 16, 2009, 10:45:00 AM
Personally. If that is at 'all' a time consuming a task, why do it? There 'is' such a thing as an emote command, it alone trumps all of the canned types
Title: Re: Sigh
Post by: The7DeadlyVenomz on January 16, 2009, 10:57:30 AM
Bah, socials are wyn. Quick, convenient, and to the point. Thanks for not eradicating them all.
Title: Re: Sigh
Post by: SMuz on January 17, 2009, 12:40:21 AM
I usually do the quick ones like nod, smile, yawn, shrug. Sometimes, I really prefer a fast reply. The main reason I didn't start playing RPIs 5 years ago was because I was sick of all the people writing long, long emotes and taking literally 2 minutes to do it. A simple "nod man" and "shrug -casually" can be done in half a second and gets the point right across.
Title: Re: Sigh
Post by: FantasyWriter on January 17, 2009, 12:48:56 AM
>snore
Title: Re: Sigh
Post by: jhunter on January 17, 2009, 02:10:22 AM
I like having the option for canned emotes and writing up more detailed ones. Sometimes it's nice to just do a simple action real quick.
Title: Re: Sigh
Post by: Zira on January 17, 2009, 03:40:24 AM
Quote from: jhunter on January 17, 2009, 02:10:22 AM
I like having the option for canned emotes and writing up more detailed ones. Sometimes it's nice to just do a simple action real quick.
>nod jhunter
Title: Re: Sigh
Post by: WarriorPoet on January 17, 2009, 12:00:07 PM
I like having a canned emote for nods or chu or whatever.

I miss the 'frolic' social from other muds.

frolic templar

-WP skips and dances around with a looming, unhappy Templar, thinking of happy things.
Title: Re: Sigh
Post by: Is Friday on January 17, 2009, 12:42:08 PM
I hope the list stays short, and they all have nothing to do with actually touching people. I hated the IRE canned emotes like snuggle.

> snuggle evilguy

> You snuggle up close to evilguy affectionately.

Now that I think about it, a lot of them were very encouraging of furry-type behavior.
Title: Re: Sigh
Post by: X-D on January 17, 2009, 01:02:25 PM
Besides, currently, Socials are the only thing that shows up with the watch direction command. So use them more!

Odd that emotes do not. Ever sit there hidden a couple rooms away watching 2 PCs do nothing at all then one nods then nothing at all?
Title: Re: Sigh
Post by: Is Friday on January 17, 2009, 01:05:28 PM
Quote from: X-D on January 17, 2009, 01:02:25 PM
Besides, currently, Socials are the only thing that shows up with the watch direction command. So use them more!

Odd that emotes do not. Ever sit there hidden a couple rooms away watching 2 PCs do nothing at all then one nods then nothing at all?
They really should show up with the watch command.
Title: Re: Sigh
Post by: X-D on January 17, 2009, 01:09:01 PM
They are not the only things that don't, but I'll stick with bugging them IG.

Oh, command socials in arm2...sweet.
Title: Re: Sigh
Post by: jcljules on January 17, 2009, 01:24:33 PM
Quote from: Is Friday on January 17, 2009, 01:05:28 PM
Quote from: X-D on January 17, 2009, 01:02:25 PM
Besides, currently, Socials are the only thing that shows up with the watch direction command. So use them more!

Odd that emotes do not. Ever sit there hidden a couple rooms away watching 2 PCs do nothing at all then one nods then nothing at all?
They really should show up with the watch command.

Yeah... I think speaking should show up as well, not the words of course. You should be able to see two people having a conversation in the room over even if you can't hear them.
Title: Re: Sigh
Post by: mansa on January 17, 2009, 01:29:20 PM
i miss cackle.
Title: Re: Sigh
Post by: Zoan on January 19, 2009, 12:02:37 AM
The reason there's so many canned snuggly emotes in IRE games is because Milahy is a yiffer, and the general volunteer demographic the games get are 19 year old kawaii college student girls.
Title: Re: Sigh
Post by: Rhyden on January 19, 2009, 12:34:36 AM
Quote from: Zoan on January 19, 2009, 12:02:37 AM
...and the general volunteer demographic the games get are 19 year old kawaii college student girls.

I'm pretty sure that describes half of Arm's playerbase. ;)

Quote from: mansai miss cackle.

I miss consider.
Title: Re: Sigh
Post by: Synthesis on January 19, 2009, 01:52:57 AM
Quote from: Rhyden on January 19, 2009, 12:34:36 AM
Quote from: Zoan on January 19, 2009, 12:02:37 AM
...and the general volunteer demographic the games get are 19 year old kawaii college student girls.

I'm pretty sure that describes half of Arm's playerbase. ;)

Quote from: mansai miss cackle.

I miss consider.

LOL, I still "emote eyes ~target morbidly" sometimes, just for old times' sake.
Title: Re: Sigh
Post by: a strange shadow on January 19, 2009, 01:53:12 AM
Quote from: Rhyden on January 19, 2009, 12:34:36 AMI miss consider.

QFMFT.
Title: Re: Sigh
Post by: brytta.leofa on January 19, 2009, 10:01:21 AM
Quote from: Synthesis on January 19, 2009, 01:52:57 AM
LOL, I still "emote eyes ~target morbidly" sometimes, just for old times' sake.