Armageddon General Discussion Board

General => Code Discussion => Topic started by: Xio on January 05, 2009, 12:58:11 AM

Title: It is just me, nevermind
Post by: Xio on January 05, 2009, 12:58:11 AM
Could be just my mindset, but does anyone else find it odd that if you flee when arrested (subdued and being dragged to jail) nosave arrest automatically pops off? If I really wanted to not let him pull me into his grasp in the first place i'd've had it off in the first place. If I lived in armageddon and broke away from a soldier in Nak and he got a hand on me again, knowing he and his half-giant pals are gonna draw swords if i just attempt to shrug his hand off and keep going, I'd stop in my tracks and let him drag my ass again. That's my mindset, and the mindset of most of the chars I use nosave arrest for. If they care about being caught enough to die instead, they really won't stop struggling.
Title: Re: Fleeing when arrested
Post by: Dar on January 05, 2009, 01:11:35 AM
I dont understand. If you nosave arrest. Then you come along 'willingly' when they grab you. If when they grab you, you try to escape, that means you're 'not' coming willingly.

Doing it 'differently' is just abusing code. You resist arrest, by escaping the soldier who grabbed you, spam walk away. But if you 'do' get caught, you 'submit' willingly, only to escape and spam walk some more? Nuh uh.
Title: Re: Fleeing when arrested
Post by: Xio on January 05, 2009, 01:19:20 AM
If you attempt to run anyway the insist they grab you, yea I can see that. I'm the type that'll wait a bit, looking for an opening, and make that one break for it and hope it works, how I usually approach those situations. But I see the logic behind it when you put it that way. Not everyone is like me after all.
Title: Re: It is just me, nevermind
Post by: SMuz on January 05, 2009, 01:47:19 AM
It's not really code abuse. But I think if this is to be implemented, the militia should go around carrying handcuffs :P
Title: Re: It is just me, nevermind
Post by: Ammut on January 05, 2009, 01:53:37 AM
Correct me if I'm wrong, but I think the crime code at one point did not remove nosave arrest if you fled from a soldier.  I remember numerous times a pickpocket of mine being caught by a random NPC, a soldier coming and grabbing me, me fleeing, only to be grabbed again.  Of course I tried fleeing again and was many times successfully able to run all the way back to the labyrinth.  Some times I wasn't so lucky  :'(
Title: Re: It is just me, nevermind
Post by: Xio on January 05, 2009, 01:57:49 AM
It was like that before, dont know when it was changed as I've seen no notice about it anywhere.
Title: Re: It is just me, nevermind
Post by: My 2 sids on January 05, 2009, 09:56:49 AM
They don't have to be nice  -- they're the law and you're some smuck.  Be greatful they're dragging you to a cell instead of killing you dead on the spot.
Title: Re: It is just me, nevermind
Post by: mansa on January 05, 2009, 10:05:33 AM
nosave subdue + nosave arrest
Title: Re: It is just me, nevermind
Post by: Yam on January 05, 2009, 10:06:24 AM
Quote from: Xio on January 05, 2009, 01:57:49 AM
It was like that before, dont know when it was changed as I've seen no notice about it anywhere.

There was only one type of nosave before.