Armageddon General Discussion Board

General => General Discussion => Topic started by: Salt Merchant on October 01, 2008, 05:31:55 PM

Title: A poisoned kiss
Post by: Salt Merchant on October 01, 2008, 05:31:55 PM
Tool of the seductive assassin. She paints her lips with a compound that contains a poison. When her lover locks lips, perhaps he becomes immobilized. Or perhaps worse.

Title: Re: A poisoned kiss
Post by: Yam on October 01, 2008, 05:34:37 PM
Blue balls?

Deadly blue balls?
Title: Re: A poisoned kiss
Post by: Cutthroat on October 01, 2008, 05:37:51 PM
You slip and kiss yourself!

(I'm all for ideas that give more variety to poisons. If you can think of a way this would be implemented, it would be awesome.)
Title: Re: A poisoned kiss
Post by: Malken on October 01, 2008, 05:38:55 PM
How would you go about that, code-wise?

The game would recognize the words "kiss" and "you" in the same emote and then make you poisoned?

Or you'd just get your victim poisoned by typing kiss <target>, which would then be considered a forced emote, I'm thinking.

I think you should do like the rest of us and backstab your victim in the neck once she's naked.
Title: Re: A poisoned kiss
Post by: Barzalene on October 01, 2008, 05:40:44 PM
I think it sounds unrealistic. You'd have to put the poison on your lips.
Title: Re: A poisoned kiss
Post by: LittleLostThief on October 01, 2008, 05:51:29 PM
It sounds great in novels, and I'm sure it might have a place in Zalanthas as well...

Realistically, I wouldn't want to put poison in my mucus membrane.  Just doesn't sound like you'd get a very good result.

I'm sure you could work something out to make this happen.  Coded?  No thanks.  You'd probably need to work with your relevant immortals as part of a plot, set up a time to make it happen with everyone, and wish up when you're ready to start dabbing poison into your mouth.
Title: Re: A poisoned kiss
Post by: Salt Merchant on October 01, 2008, 05:54:43 PM
People can build up resistance to poisons. The assassin might have to spend months dosing herself, at first in tiny, tiny amounts, and then more as her resistance grows.

Yes, it would rely on the target using some sort of command like "kiss". Unfortunately, that is more likely to happen with an emote than the command itself. I suppose the way it could work is that if the target emotes about kissing her, she'd be entitled afterwards to "kiss <target>". If the target didn't think it went down properly, he could complain to the staff.
Title: Re: A poisoned kiss
Post by: Tisiphone on October 01, 2008, 06:42:07 PM
Entirely too specific and rare. If you want to do this, handle it with staff on an individual basis.
Title: Re: A poisoned kiss
Post by: Salt Merchant on October 01, 2008, 07:08:58 PM
Quote from: Tisiphone on October 01, 2008, 06:42:07 PM
Entirely too specific and rare. If you want to do this, handle it with staff on an individual basis.

This sounds like a pronouncement. An edict, even. Are you on staff?
Title: Re: A poisoned kiss
Post by: Clearsighted on October 01, 2008, 07:41:41 PM
Well. She could offer to share her waterskin. In Zalanthas, that must be like what, third base?
Title: Re: A poisoned kiss
Post by: Dalmeth on October 01, 2008, 07:47:15 PM
You do realize that lips aren't entirely impermeable, don't you?  She's more likely to poison herself than someone else.
Title: Re: A poisoned kiss
Post by: Salt Merchant on October 01, 2008, 07:49:17 PM
Quote from: Dalmeth on October 01, 2008, 07:47:15 PM
You do realize that lips aren't entirely impermeable, don't you?  She's more likely to poison herself than someone else.

People can build up resistance to poisons. The assassin might have to spend months dosing herself, at first in tiny, tiny amounts, and then more as her resistance grows.
Title: Re: A poisoned kiss
Post by: FantasyWriter on October 01, 2008, 07:57:24 PM
Quote from: Salt Merchant on October 01, 2008, 07:49:17 PM
Quote from: Dalmeth on October 01, 2008, 07:47:15 PM
You do realize that lips aren't entirely impermeable, don't you?  She's more likely to poison herself than someone else.

People can build up resistance to poisons. The assassin might have to spend months dosing herself, at first in tiny, tiny amounts, and then more as her resistance grows.


This is a reality that I would very much like to see in game: the ability to build up an immunity to poisons.
Title: Re: A poisoned kiss
Post by: Shiroi Tsuki on October 01, 2008, 09:17:36 PM
The assassin could always wax his lips first.  It might not be foolproof, but messing up would fall under the 'You accidentally poison yourself' category.
Title: Re: A poisoned kiss
Post by: FantasyWriter on October 01, 2008, 09:21:01 PM
Taking the cure prior to poisoning works MOST OF THE TIME IRL, don't think it does IG, though.
Title: Re: A poisoned kiss
Post by: spawnloser on October 01, 2008, 09:53:42 PM
Too much James Bond.

Too little realism.
Title: Re: A poisoned kiss
Post by: Elieson on October 01, 2008, 11:26:07 PM
Long, long ago I remember the Blackwing Mia's deathkiss.  *grin*  Of course, it was totally ooc and an accident.
Title: Re: A poisoned kiss
Post by: brytta.leofa on October 01, 2008, 11:37:01 PM
say (defensively) And then I fell.
Title: Re: A poisoned kiss
Post by: ibusoe on October 01, 2008, 11:41:26 PM
you know, this idea has hit some criticism, but it's at least neat.

=-)
Title: Re: A poisoned kiss
Post by: FantasyWriter on October 02, 2008, 12:28:54 AM
Quote from: ibusoe on October 01, 2008, 11:41:26 PM
you know, this idea has hit some criticism, but it's at least neat.

=-)

I agree, and where on earth have you been hiding?
Title: Re: A poisoned kiss
Post by: BlackMagic0 on October 02, 2008, 12:43:04 AM
Quote from: spawnloser on October 01, 2008, 09:53:42 PM
Too much James Bond.

Too little realism.

QuoteA Chinese woman who killed her lover with a rat poison-laced kiss when she suspected him of being unfaithful has been sentenced to death, a newspaper said Thursday.

Xia Xinfeng, from Maolou in the central province of Henan, passed a capsule with rat poison from her mouth to her long-time lover, Mao Ansheng, during a kiss, the Shanghai Daily said.

Mao swallowed the capsule and died soon afterwards.

"The couple had said that if either one of them cheated on the other, he or she would have to die," the paper said in explaining the mouth-to-mouth assault.

Xia found Mao had been "talking" with another woman and deemed that he had broken their promise.


How about this style of poison kissing? Haha
Title: Re: A poisoned kiss
Post by: Ampere on October 04, 2008, 12:21:46 AM
Quote from: Salt Merchant on October 01, 2008, 05:31:55 PM
Tool of the seductive assassin. She paints her lips with a compound that contains a poison. When her lover locks lips, perhaps he becomes immobilized. Or perhaps worse.



Poison Ivy's hawt.
Title: Re: A poisoned kiss
Post by: Ampere on October 04, 2008, 12:23:54 AM
Quote from: Salt Merchant on October 01, 2008, 05:54:43 PM
People can build up resistance to poisons. The assassin might have to spend months dosing herself, at first in tiny, tiny amounts, and then more as her resistance grows.

Yes, it would rely on the target using some sort of command like "kiss". Unfortunately, that is more likely to happen with an emote than the command itself. I suppose the way it could work is that if the target emotes about kissing her, she'd be entitled afterwards to "kiss <target>". If the target didn't think it went down properly, he could complain to the staff.

Man in Black: You guessed wrong.
Vizzini: You only think I guessed wrong! That's what's so funny! I switched glasses when your back was turned! Ha ha! You fool! You fell victim to one of the classic blunders! The most famous is never get involved in a land war in Asia, but only slightly less well-known is this: never go in against a Sicilian when death is on the line! Ha ha ha ha ha ha ha! Ha ha ha ha ha ha ha! Ha ha ha...
Vizzini: [Vizzini stops suddenly, and falls dead to the right]
Buttercup: And to think, all that time it was your cup that was poisoned.
Man in Black: They were both poisoned. I spent the last few years building up an immunity to iocane powder.
Title: Re: A poisoned kiss
Post by: Belgoikiss on October 04, 2008, 12:40:35 PM
Quote from: spawnloser on October 01, 2008, 09:53:42 PM
Too much James Bond.

Too little realism.

Laugh

Says the man who plays the game with mantis, magick and people who stay up for 5 days in a row without taking naps or doing uppers.
Title: Re: A poisoned kiss
Post by: staggerlee on October 04, 2008, 12:45:25 PM
Quote from: Belgoikiss on October 04, 2008, 12:40:35 PM
Quote from: spawnloser on October 01, 2008, 09:53:42 PM
Too much James Bond.

Too little realism.

Laugh

Says the man who plays the game with mantis, magick and people who stay up for 5 days in a row without taking naps or doing uppers.

I think what he's trying to say is that "the aesthetic does not seem to fit the genre."
IE: Giant obsidian axes seem more aesthetically consistent with the game world.

I'm not sure I agree, but it is a valid point.  The game world needs to be internally consistent. 
Personally, I'd be less dubious if anyone could actually come up with an even remotely feasible way to code contact poison of any kind.
Title: Re: A poisoned kiss
Post by: manonfire on October 04, 2008, 04:35:10 PM
sage
Title: Re: A poisoned kiss
Post by: ibusoe on October 05, 2008, 08:15:27 PM
Yeah, this game is too fun, slick and sexy for this game.

=-)