Armageddon General Discussion Board

General => Code Discussion => Topic started by: Halcyon on August 29, 2008, 02:16:55 AM

Title: New merchant shop inventory system
Post by: Halcyon on August 29, 2008, 02:16:55 AM
It'd be great if you could tell how many of a particular item a store had in shop.  It would help in selling to a shop with restraint.  As it stands, you can tell a shop has 0, 1 or more, or 5 of a particular item.
Title: Re: New merchant shop inventory system
Post by: Archbaron on August 29, 2008, 08:08:39 AM
Quote from: Halcyon on August 29, 2008, 02:16:55 AM
It'd be great if you could tell how many of a particular item a store had in shop.  It would help in selling to a shop with restraint.  As it stands, you can tell a shop has 0, 1 or more, or 5 of a particular item.
This is especially helpful when trying to buy matching bracers and you end up taking a gamble on if they have two or not.
Title: Re: New merchant shop inventory system
Post by: mangler on August 29, 2008, 08:28:51 AM
Id also find this useful for buying lots of somthing, as you wouldn't have to keep checking they havn't run out of stock after each purchase, as you can end up buying the next item, assuming you use # which is also annoying.
Title: Re: New merchant shop inventory system
Post by: Mood on August 29, 2008, 08:33:56 AM
This would be nice.
Title: Re: New merchant shop inventory system
Post by: Malken on August 29, 2008, 09:36:59 AM
They could go with the same concept we use now..

1) A tembo-hide bracer is on sale.

1) A couple of tembo-hide bracers are on sale.

1) A few tembo-hide bracers are on sale.

1) Many tembo-hide bracers are on sale.
Title: Re: New merchant shop inventory system
Post by: a strange shadow on August 29, 2008, 01:32:10 PM
>list

#1) a few tembo hide bracers
#2) a widget
#3) a couple thingamabobs

>view #1
This is a tembo hide bracer. It's awesome.
You test its weight and decide you could use it.
There are 4 of them available.
Title: Re: New merchant shop inventory system
Post by: Cutthroat on August 29, 2008, 01:59:04 PM
Or just include the amount in the list, and use "many" for infinitely stocked items.

> list

1) a partridge for 30 coins
2) two turtle doves, for 30 coins each
3) three french hens, for 40 coins each
4) many drummers, for 100 coins each
Title: Re: New merchant shop inventory system
Post by: Delstro on August 29, 2008, 03:46:19 PM
Quote from: a strange shadow on August 29, 2008, 01:32:10 PM
>list

#1) a few tembo hide bracers
#2) a widget
#3) a couple thingamabobs

>view #1
This is a tembo hide bracer. It's awesome.
You test its weight and decide you could use it.
There are 4 of them available.


I like this the best. Cutthroat's and Malken's could get awkward. Specially when you have "A few kalan nuts." In a shop you would see many few kalan nuts.  I like the above idea.