I was just wondering if anyone else here changes the colors in their mud client to enhance the feel of the game, and what colors you use, and why....
(http://img392.imageshack.us/img392/9905/promptap9.jpg)
This is what I see when I log in
Ouch, that would hurt my eyes, I think, though it's nicely atmospheric. I play black background, white text, Monaco font.
I also play regular old black and white, but only in the early morning or late at night
Black background, 9pt light grey FixedSys font.
Dark yellow print on black background.
Black background with grey wording ... standard pack that came with my portal client. Although I might mess around with it a little I suppose ... just to see if changing the colors makes me feel more "in the mood" ...
I never could get used to reading in negative. I have to have a white background with black text. Or, nearly white - I've discovered my client can do variations, which is kind of neat. So it's an almost-white yellowish ivory pale background. Sort of the exact same shade of off-white as the page of a softcover novel.
Black background, grey font, size 10 courier
Black background, light grey text. Rust-color command echo. Fixedsys 18pt font for 1920-1200 resolution.
Similar shade of sand to you jcjules, though when I'm in Tuluk I try to change it to a more greeny grey colour.
Ultimately I want to sort out a trigger so with each hour passing there is a slightly different shade. I don't know if this is even possible with my client...
Quote from: Spoon on May 23, 2008, 06:16:36 AM
Similar shade of sand to you jcjules, though when I'm in Tuluk I try to change it to a more greeny grey colour.
Ultimately I want to sort out a trigger so with each hour passing there is a slightly different shade. I don't know if this is even possible with my client...
Glad to see that someone else appreciates that color for IG use. I always use it though--I like to think of Tuluk as being more 'red' ilke african scrub than green like some pine forest.
My Mantis Head looks like this:
(http://www.deathbyart.com/Mantis%20Head.jpg)
Welcome to Armageddon!
Hey thats almost the same as mine! ;D
Black with highlighter green font
White background with black text- boring but covert !
I always liked the blue and green fingerpaints; I remember this one time way back when I got a whole bunch, dumped it in the kiddie pool my mom had in the backyard, and messed around in it so much that she wouldn't let me back inside until after I'd been hosed off.
Oh, you meant Armageddon? vga=773
I change the font/background color with each new character for the duration of that character's life. Especially with new PCs, it helps me remember to leave my old IC knowledge, habits. and contacts with my previous PC, and gives the game a different flavor when I log on.
I'm ashamed to admit that I lived with a hugely messed-up mantis head for a long time because I was using a "pretty" font that wasn't fixed-width. And I didn't realize that's why the mantis didn't look like a mantis.
Quote from: Ourla on May 23, 2008, 11:08:44 AM
I change the font/background color with each new character for the duration of that character's life. Especially with new PCs, it helps me remember to leave my old IC knowledge, habits. and contacts with my previous PC, and gives the game a different flavor when I log on.
That's a neat idea. I want to try it but I've been using the same back and foreground colors since I started MUDding with zMUD back at the age of like 11 or 12.
Brandon
Yellow text on a black background for me.
Bright green roman lettering on a black background.
Sand background, black lettering
Quote from: Barzalene on May 23, 2008, 07:07:44 PM
Sand background, black lettering
Heh.
Black background/sand lettering.
Erm White on Black..
I don't know how to change it. xD
Courier New, 10 point.
Black background, white text.
I have many keywords color-triggered, so it's like playing Armageddon on acid.
Red font on a black background. Gives it that real passionate "ARRR" feeling when I play. I dunno, I just see blood.
Gray text on a black background, 10pt courier, but I have triggers set up to color things for flavor (i.e. the echos of sand blowing is in a sandy color, the bleeding sdesc modifiers are red, stuff like that).
Black background with green text. I don't remember if I set it that way or if that's the default.
This thread has influenced me to change it up a bit. I now play with a greyish-green background and sand-colored text, 10pt Monaco. Grey-green for the Northlands, sand for the Southlands, basically a good representation of both sides, I think. Nice and all-purpose and Armageddon-y.
White text on a black background.. Arial 10pt
I've also got around fifty triggers that color important events - disarms, bashes, spell echoes, psionic effects, combat events, etc etc.
Zmud classic, black background, dark green text. Courier 10pt because thats the font I saw when I -very- first started playing and I'm still trying to reach for the fun I had back then.
grey on black. but I have some coloring trigs:
words important to my character, depending on importance
the line with the exits on it, in yellow
any line starting with 'the' or 'a', in dark cyan
my sdesc and name are pink, with musical beep if inactive (I sometimes might do something else if I get bored, so when somebody says my name, I notice)
the words 'you' and 'your', are pink
previous character names, come out white, so I can feel a little special, without it jarring me from staying IC.
"You are very hungry" is orange
"You are famished" is red
"You are starving." is red, italicized, and underlined with a musical beep, active or not.
and finally... all numbers are made light cyan, for those shopping trips.
10pt fixed sys, black background, light grey text
I make the room title bold and have a colored prompt so each "room" is framed. Makes all the difference in the world helping my eye follow the action.
Black background, grey text, font: Bitstream Vera Sans Mono size 9.
Wheat, silver, and light pink on black.
White on black.
Anything in quotes "" is in red.