Armageddon General Discussion Board

General => Code Discussion => Topic started by: spicemustflow on March 24, 2008, 07:59:49 PM

Title: Question about saving
Post by: spicemustflow on March 24, 2008, 07:59:49 PM
I don't get why some rooms have Save next to the room title, when you can save anywhere? Is it a friendly reminder to do it? I never do it anyway...

edit: I'm a retard, probably a leftover from when it wasn't possible anywhere...
Title: Re: Question about saving
Post by: amish overlord on March 24, 2008, 08:01:29 PM
It is a room where items can be stored and don't disappear after a reboot or crash.

Amish Overlord  8)
Title: Re: Question about saving
Post by: cyberpatrol_735 on March 25, 2008, 01:55:02 AM
Also, if you do not wish to see those extra bits at the top, you can just turn it off by typing brief novice.
Title: Re: Question about saving
Post by: manonfire on March 25, 2008, 08:17:28 AM
You can save your -character- anywhere, regardless of room type.

Save rooms, however, operate like amish overlord said.. you can drop something there, and it'll stay through a reboot/crash.

Title: Re: Question about saving
Post by: brytta.leofa on March 25, 2008, 10:28:07 AM
How are mounts (and/or other NPCs) affected by save rooms?  [I think a mount must be in a save room--or stabled--to survive a reboot?]

What about wagons?  [I think wagons are saved regardless of where they are; maybe it depends on the make and model?]
Title: Re: Question about saving
Post by: veryalien on March 25, 2008, 10:34:40 AM
mounts save in saved rooms.

clans typically have (save) in their stables so people can store community mounts.
Title: Re: Question about saving
Post by: cyberpatrol_735 on March 25, 2008, 06:50:14 PM
To Recap

A wagon is persistent over reboots. If the mud crashes and your wagon is out in the salt flats, it should be there when you return. There is a bug where they may duplicate though, in which case just wish up to staff and they'll fix it for you.

Items/mounts must be left in save rooms.

You can save your character anywhere.

You can only quit in a 'quit' room if you are not a ranger.

It is highly advised to 'save' after 'hitching' your mount, and also after 'mounting' your mount. This prevents the mount from being lost in a crash if you are out riding it in the wastes.

If you are not in the same room as a hitched mount (ie, hitch mount, enter tent) The mount will not save. You must be in the -same room- as the mount for it to save from being hitched/mounted.
Title: Re: Question about saving
Post by: Simple on March 25, 2008, 08:29:52 PM
Quote from: cyberpatrol_735 on March 25, 2008, 06:50:14 PM

It is highly advised to 'save' after 'hitching' your mount, and also after 'mounting' your mount. This prevents the mount from being lost in a crash if you are out riding it in the wastes.

Ah, good advice, never thought of doing that.
Title: Re: Question about saving
Post by: spicemustflow on March 26, 2008, 07:53:53 PM
Ok, that was useful, thanks guys.
Title: Re: Question about saving
Post by: LittleLostThief on March 27, 2008, 04:17:36 AM
Also if a mount is hitched to you and you are riding it, it will come back after a crash with you.  Just remember to re-hitch it to you, especially if things still seem a little unstable, because though you'll be riding it still, it won't auto-hitch back to you.  An unhitched mount is crash food.