Armageddon General Discussion Board

General => Code Discussion => Topic started by: spicemustflow on February 09, 2008, 03:46:57 AM

Title: Equipment for desert travel
Post by: spicemustflow on February 09, 2008, 03:46:57 AM
Does the code take into account whatever protection from the sun and sandstorms I might have? Because the stats of my char aren't too bad, but he gets exhausted extremely soon. And, yes, I know the rooms outside are many times larger than the city rooms.
Title: Re: Equipment for desert travel
Post by: Only He Stands There on February 09, 2008, 04:09:51 AM
If you're wearing gear that is suited for desert travel, it will take this into account and give you various bonuses. You'll notice when you've got it right.

Sandcloth and equipment specifically marked "travel" tends to have these bonuses.
Title: Re: Equipment for desert travel
Post by: BlackMagic0 on February 09, 2008, 04:25:04 AM
Quote from: Only He Stands There on February 09, 2008, 04:09:51 AM
If you're wearing gear that is suited for desert travel, it will take this into account and give you various bonuses. You'll notice when you've got it right.

Sandcloth and equipment specifically marked "travel" tends to have these bonuses.

   On the other side of things, the lack of said clothing, could give you negative effects.
   Would you honestly go outside in a blizzard, without a jacket? Or, in 140 degree weather, without something to protect your skin/eyes/head?

Krath's Touch. The only sickness, I am aware of other then dehydration, give by these ways.
http://www.armageddon.org/help/index_frames.html
-----Remember, Help files are your friend.  8)
Title: Re: Equipment for desert travel
Post by: spicemustflow on February 09, 2008, 04:35:49 AM
That makes sense, thanks. I'm really enjoying the amount of detail in this game.
Title: Re: Equipment for desert travel
Post by: Rhyden on February 09, 2008, 04:49:44 AM
Desert clothing is only where the detail begins, spicemustflow.  :D
Title: Re: Equipment for desert travel
Post by: spicemustflow on February 09, 2008, 05:04:17 AM
Shit, you were right as I'm typing this I feel overwhelmed from heat! And the city is far. Damn...
Title: Re: Equipment for desert travel
Post by: Yam on February 09, 2008, 05:09:35 AM
Welcome to Armageddon.
Title: Re: Equipment for desert travel
Post by: spicemustflow on February 09, 2008, 05:19:44 AM
 :D A happy end, and a lesson learned.
Title: Re: Equipment for desert travel
Post by: Lizzie on February 09, 2008, 09:00:28 AM
Encumbrance will also tire you out, even if you're not in a city. Stat or Score will show you if you're travelling "light," "easily manageable," "unbelievably heavy," or whatever the other encumbrance messages are. Once you hit a certain one, you'll start losing extra stamina points as you move around. And the heavier your encumbrance is, the more significant the loss. In general, when you're travelling outside the city, and you're -not- a desert elf, don't carry too much stuff in your pack or in your inventory. If you have stuff in your inventory, and they fit in your pack, put them in your pack. Having them hanging off your clothes or holding them in your arms (virtually) will tire you out more than stacking them nicely in a container with decent support for your back. And it's probably a good idea to never leave safety without a filled waterskin or two. Assess -v can show you where you can wear them - "wear waterskin neck" or "wear gourd about throat" or "wear skin waist" or "wear skin on belt" are the usual syntaxes.

Title: Re: Equipment for desert travel
Post by: spicemustflow on February 09, 2008, 12:11:46 PM
Thanks, I would never have guessed that holding thing in my hands will tire me more than having them packed. Time to annoy some helpers, I think.
Title: Re: Equipment for desert travel
Post by: Lenny Poppo on February 20, 2008, 09:39:56 AM
most people ride a mount to get around, like a war beetle made for riding

it is hard to walk through the desert, even if you have the best desert gear in the game

also if you have low stamina from walking and get attacked, you can't run away, so you should ride a mount
Title: Re: Equipment for desert travel
Post by: jstorrie on February 20, 2008, 11:40:50 AM
Conversely if you're mounted and get attacked you might be thrown from your mount because you don't know how to fight mounted well. Or some skinny could come and steal your kankalon while you're chopping baobab, or whatever.

There are advantages and disadvantages to having a mount.
Title: Re: Equipment for desert travel
Post by: Lenny Poppo on February 22, 2008, 10:02:01 AM
Quote from: jstorrie on February 20, 2008, 11:40:50 AM
Conversely if you're mounted and get attacked you might be thrown from your mount because you don't know how to fight mounted well. Or some skinny could come and steal your kankalon while you're chopping baobab, or whatever.

There are advantages and disadvantages to having a mount.

being on a mount is so much better that the only problem is you will love traveling so much that you go much farther and die because you're so far and the monsters are tougher and you run out of food and water, and also yes losing your mount at this time would be very bad but you'd never have got this far if you had you feet anyway
Title: Re: Equipment for desert travel
Post by: brytta.leofa on February 22, 2008, 10:19:40 AM
And what happens if your mount develops a sudden interest in Half-Elf Served Rare or gets otherwise cranky?  "Tame beetle" indeed.
Title: Re: Equipment for desert travel
Post by: alger on February 22, 2008, 12:30:28 PM
My character doesn't like clothes... running around naked is the way to go!
Title: Re: Equipment for desert travel
Post by: Dakkon Black on February 25, 2008, 07:48:56 PM
Quoteyou will love traveling so much that you go much farther and die because you're so far and the monsters are tougher

This isn't really true. There are deadly monsters everywhere.
Title: Re: Equipment for desert travel
Post by: jstorrie on February 25, 2008, 09:10:46 PM
Quote from: Lenny Poppo on February 22, 2008, 10:02:01 AM
being on a mount is so much better that the only problem is you will love traveling so much that you go much farther and die because you're so far and the monsters are tougher and you run out of food and water, and also yes losing your mount at this time would be very bad but you'd never have got this far if you had you feet anyway

This isn't necessarily true. What if you're trying to sneak around? What if you're trying to leave as few tracks as possible? What if your PC wants to use both hands for other things, like shields, weapons, or torches? What if all of the skinnies are gonna make fun of you for riding a bug? What if you're riding over rough terrain that your mount can't handle? What if you have awesome magical effects but you can't share them with your mount? What if you just don't dig riding around, on an aesthetic level? What if you've got to climb up a cliff-face? What if you have to squeeze through a narrow hole?

There are a variety of reasons why mounts are great in some situations, and a variety of reasons why they're not great in others. I certainly wouldn't go so far as to say that 'all travelers must have mounts to succeed.'