Armageddon General Discussion Board

General => General Discussion => Topic started by: Qzzrbl on January 11, 2008, 08:11:32 AM

Title: Stealing boots? Hmm....
Post by: Qzzrbl on January 11, 2008, 08:11:32 AM
I've heard a story or two about a man killing another man in the Old West, and getting busted because he was wearing the dead man's boots that he stole.... I was wondering if anything like this would be possible in Arm 2?

Title: Re: Stealing boots? Hmm....
Post by: Marauder Moe on January 11, 2008, 08:23:36 AM
Unlikely.

First, there's no real way to identify a particular pair of boots unless they're really special, like steel-toed or something.

Second, if you weren't caught by the law in the act of murdering the only way you'll get in trouble is if someone else complains to law enforcement with enough money.
Title: Re: Stealing boots? Hmm....
Post by: Seeker on January 11, 2008, 08:33:45 AM
Moe's probably right... but I think the real answer is that we, as players, just don't know what the new code will or will not permit, yet.  It might be possible, with the use of temporary attached descriptions for example, to have boots or other items be unique enough to be identified.  Just don't know yet.


Seeker
Title: Re: Stealing boots? Hmm....
Post by: Dusky on January 11, 2008, 08:45:01 AM
I think this happens, though not officially.

I know that if I were a powerful character (templar, lord, head of merc group) and saw someone I had power over possessing something that I knew or suspected belonged to a dead someone I cared about, I might do something about it - from questioning, taking the item back, to (having) the person murdered as necessary.
Title: Re: Stealing boots? Hmm....
Post by: Ghost on January 11, 2008, 02:01:00 PM
man stealing boots is the theme of this game right from the start
Title: Re: Stealing boots? Hmm....
Post by: Maybe42or54 on January 11, 2008, 05:07:58 PM
I've stolen boots a couple times.
Title: Re: Stealing boots? Hmm....
Post by: Adiadochokinesis on January 11, 2008, 05:29:21 PM
It has happened to me quite a while ago.

A very, very, very, very scary person recognized that I was wearing something of their dead lover's.

That did not go over well.
Title: Re: Stealing boots? Hmm....
Post by: brytta.leofa on January 11, 2008, 05:39:22 PM
I've been arrested while in possession of, um, "extra" boots.
Title: Re: Stealing boots? Hmm....
Post by: mansa on January 11, 2008, 06:55:22 PM
Boots?

I thought it was pants.  I love stealing pants in the back of the gaj.
Title: Re: Stealing boots? Hmm....
Post by: Malken on January 11, 2008, 06:57:00 PM
Quote from: mansa on January 11, 2008, 06:55:22 PM
Boots?

I thought it was pants.  I love stealing pants in the back of the gaj.

Damned apartments, nobody uses the Gaj's backroom table to steal pants anymore.
Title: Re: Stealing boots? Hmm....
Post by: Synthesis on January 12, 2008, 03:09:33 AM
Will backstab for pants.

Or boots.

Or maybe just for the hell of it.
Title: Re: Stealing boots? Hmm....
Post by: jcarter on January 13, 2008, 12:05:47 AM
Quote from: Qzzrbl on January 11, 2008, 08:11:32 AM
I've heard a story or two about a man killing another man in the Old West, and getting busted because he was wearing the dead man's boots that he stole.... I was wondering if anything like this would be possible in Arm 2?

kill soandso
get boots corpse

Unless those two commands are disabled, I think it'll be possible.
Title: Re: Stealing boots? Hmm....
Post by: touringCompl3t3 on January 13, 2008, 11:51:36 AM
For what it's worth, I got caught with a dead guy's necklace, in game.  It was a rather unique necklace and I should have known better.  Interesting role play, though.

:-X