Armageddon General Discussion Board

General => Code Discussion => Topic started by: Xio on April 28, 2007, 10:57:03 PM

Title: Crafting Armor/Clothing
Post by: Xio on April 28, 2007, 10:57:03 PM
Before recently, I've never crafted any clothing/armor in Arm, and I noticed something I thought a bit odd. I'm not sure if this just due to a lack of skill, but what I've made so far has been too small for my character to wear. I figured that whatever you made, you would make based on your own measurements and such. If this is not due to a lack of skill or just some command I don't know, I think there should be, atleast for Arm2, a skill to resize armor/clothing. If the resizing is not for yourself the other person must be present so you can compare the difference in size.
Title: Crafting Armor/Clothing
Post by: Tarx on April 29, 2007, 01:49:28 AM
I think tailors and the tailor subguild may be able to do that already.

But I don't know why you would be making something a different size than you.  I would imagine it'd be skill-related, since (starting out at something) you'd waste more material in the process...thereby having smaller sizes.
Title: Crafting Armor/Clothing
Post by: Rhyden on April 29, 2007, 03:16:52 AM
I think items may be smaller than your size due to the crafted item's size. If your only have a sheet of linen, you'll only be able to make a linen shirt an equal size to the linen you began with.

And as far as I know, there's no clothing-resize skill.

But it would be really nice to have.  :wink:
Title: Crafting Armor/Clothing
Post by: Maso on April 29, 2007, 07:40:47 AM
No, clothing is made at a standard size unfortnately - rather than at the size of the tailor creating it - however I think this came up before a long time ago and will probably be something that is fixed.

At present tailors and clothing crafter PC's can't actually 'tailor' items to be another size - only NPC's.