Armageddon General Discussion Board

General => Code Discussion => Topic started by: Hot_Dancer on February 28, 2007, 11:41:25 AM

Title: Shield Shortcomings.
Post by: Hot_Dancer on February 28, 2007, 11:41:25 AM
I havn't seen a shield take partial damage from a blow and they no longer seem to block kicks since the defense changes. Granted, this is probably low on the priority list with the game ending in a couple months.

It'd be cool to see them get those abilities back before close.

Hot Dancer
Title: Shield Shortcomings.
Post by: daedroug on February 28, 2007, 12:21:30 PM
I was actually thinking the other day that it'd be cool if it was possible to block some of the directional magicks with a shield. would probably obliterate the shield but it'd be able to stand up to it better then you could. Also would give mundane classes a little bit better chance against magickers
Title: Shield Shortcomings.
Post by: LiquidShell on March 02, 2007, 11:28:05 PM
Quote from: "daedroug"I was actually thinking the other day that it'd be cool if it was possible to block some of the directional magicks with a shield. would probably obliterate the shield but it'd be able to stand up to it better then you could. Also would give mundane classes a little bit better chance against magickers

A derail already, you're something special daedroug.  Seconded, two blocks is cool, but blocking kicks is more essential in my book.
Title: Shield Shortcomings.
Post by: jhunter on March 05, 2007, 02:39:17 AM
Sorry to go along with the derail but that's a great idea. Shields -should- have some chance at blocking some forms of directed magick. This would also help give more benefit to using a shield and make more sense.
Title: Shield Shortcomings.
Post by: Bebop on March 05, 2007, 02:15:59 PM
I don't know how good a shield would be at blocking a gust of wind surrounding them or an earthquake under their feet o.O

I do have one thing to say about shields I want to be able to DRAW SHIELD!
Title: Shield Shortcomings.
Post by: seriously on March 05, 2007, 02:58:06 PM
That's why people are saying shields should have a chance of blocking directional magic.  Fireballs, lightning bolts, and the like.  Can you dig it?
Title: Shield Shortcomings.
Post by: moab on March 05, 2007, 03:17:46 PM
Shields block directional majick - should happen.  I mean, why else carry one when fighting a firebreathing dragon?
Title: Shield Shortcomings.
Post by: Marauder Moe on March 05, 2007, 04:07:58 PM
While we're suggesting shield tweaks, maybe there should be some way to turn your shield a particular direction to guard against arrows.  If you're hunkered down behind a big-ass tower shield you should be pretty safe from them.  Same for magick damage spells that can be shot a room away, should any exist.  Though, obviously a bolt of flame is going to do much more damage to the shield than an arrow.
Title: Shield Shortcomings.
Post by: Anael on March 05, 2007, 04:39:18 PM
I was gone for some time (things may've changed with that defense change), but last I knew, shields -were- useful against arrows.
Title: Shield Shortcomings.
Post by: Armaddict on March 05, 2007, 04:43:22 PM
Shields are useful against arrows, yes.

I'm not certain whether or not people can protect others from arrows, though, which should be changed.
Title: Shield Shortcomings.
Post by: Fathi on March 05, 2007, 06:36:05 PM
Quote from: "Armaddict"Shields are useful against arrows, yes.

I'm not certain whether or not people can protect others from arrows, though, which should be changed.

If you're guarding them, I believe you can block arrows fired toward other people.