Armageddon General Discussion Board

General => General Discussion => Topic started by: Raesanos on October 25, 2006, 01:23:43 PM

Title: Overhaul of value skill
Post by: Raesanos on October 25, 2006, 01:23:43 PM
I overhauled the value skill. Though it is used in the exact same way and provides the same types of information, it acts differently and is more useful.  If you have feedback please email me or post it here.  I'm interested in hearing how you feel it impacts you.  Thanks!
Title: Overhaul of value skill
Post by: Agent_137 on October 25, 2006, 05:26:58 PM
it seems to ACTUALLY WORK now.

Thanks!
Title: Overhaul of value skill
Post by: Akoto on October 25, 2006, 05:41:25 PM
I have a merchant house character, so I certainly appreciate the value skill!

It seems to be working great to me. Tells me the worth of the item, the weight and where it was made.
Title: Overhaul of value skill
Post by: Synthesis on October 26, 2006, 03:24:06 PM
Value was broken?

All of my merchants basically mastered the skill within a couple of days, so I guess the only people who will really notice the change are subclasses with low-capped value skills.
Title: Overhaul of value skill
Post by: Agent_137 on October 26, 2006, 04:50:31 PM
yea, i'm pretty sure i capped it out with my subguild, and it was 100% worthless. To get any kind of decent info, the only thing I could do was take two items, value each one at least five times, and compare what seemed to be the average values in order to find out which item was worth more or weighed more.

And as far as checking a single item's weight or value, it was just dumb.

Title: Overhaul of value skill
Post by: saytrdragon on November 08, 2006, 10:23:15 PM
How is the big changes to the skill. I have never seen or used it before. I see what agent put and gather that is horrible btu not a full picture. If you or someone is willing to explain better then please do.