I have a question. Say you get into a fight and knock the other person out, not kill them. And also say they are just stunned and unable to move according to the room desc. You subdue them and try to drag them to a different location so others that come along wont see the person lying there with you standing over them....
Does dragging someone cause them more damage to their HP or was it just a simple low HP and they bled to death?
I ask because I had a similar incident where the outcome was not what I intended.
Quote from: "Wild Halfling"
Does dragging someone cause them more damage to their HP or was it just a simple low HP and they bled to death?
I ask because I had a similar incident where the outcome was not what I intended.
Dragging them does not cause more HP loss. So in your case, they probably bled to death.
Also remember that when a player is in the negative amount of HP they can do 'quit die' and roleplay their death or something of the sort...:D
Them being at negative hit points and bleeding to death is most likely, but don't rule out poison effects, critical starvation or terminal dehydration.
This game is full of options.
Seeker
Stunned and whatnot usually/always means they're below 0 hps, once in the negative the player holds the option of typing 'quit die' in which case they can allow their character to succumb to the mighty mantis head. That's a posibility.
I got weirded out by this once as well.
You can be dragging a stunned/mortally wounded person, and if they decide to just type quit, you get a new line (with the last one being blank), and there is now a corpse on the ground, with you holding nothing.
Just kind of a '*blink blink*' situation.
Quote from: "Armaddict"I got weirded out by this once as well.
You can be dragging a stunned/mortally wounded person, and if they decide to just type quit, you get a new line (with the last one being blank), and there is now a corpse on the ground, with you holding nothing.
Just kind of a '*blink blink*' situation.
Good one to bug.