I know this might take long to get coded in but what happens in a brawl or fist-fight you get bruises, or if your sliced by a sword, it shows that you have cuts like, somone hits you hand lightly, on this persons hand a few cuts,
how bout if cut to hard, after it heals you get a scarr automaticly?
if you get hit by a wooden sword you would definitly get bruised, or a punch also.
we tend to prefer new scars to be player controlled.
just use
change locdesc
Plus, I don't think the game can tell the difference between a slicing, shopping, or blunt wound after the fact.
But it would be nice if the "is standing here, bleeding heavily" was changed to "is standing here, heavily wounded."