Before the wishes and posts start, it is now 9:14pm EDT, Sept. 8, 2006.
Wait until the next reboot.
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Details:
You should see 2 new options listed after a room's title, when appropriate:
"Quit" means that the room is quit-safe for everyone. Rangers will not have the entire world start showing up as "Quit". The idea behind this is to make quit-safe places easier to identify for newbies.
"Save" means that the room is a save-room: its contents will be saved periodically and restored upon a reboot.
Examples:
The Storm's End Tavern [NESWU Quit]
A Busy Barrack [ND Quit Save]
Inside a small, desert-camouflaged tent [Leave Save]
Can it be toggled off?
This is disgustingly awesome.
Thank you so much!
Hmm... I'm with Hymwen on this one. The less code I see in game, the less jarring. Admittedly, I kinda liked it when LEAVE showed up as an exit, and QUIT sounds like a good idea... but SAVE seems jarring to me. Then again, I'm a hard-assed resists change kinda templar.
Is it possible to be able to toggle off/make optional flags, perhaps with some sort of brief? I like that we can now tell without sacrificing random items, but I'd rather have a 'save test' option than it glaring at me whenever I enter the room.
Thanks.
A toggle might be neat.
Quote from: "Hymwen"Can it be toggled off?
Yes you may, using "brief novice".
That is pretty neat :) thanks.
Awesome. Now I know where I can safely store my buried treasure.
tiernan is the man
the time man
you know?
Rockin. 10x
when is this going in?
I'm assuming it will be active from tomorrows reboot.
I know this can be toggled off, but is there a way to save the fact that you toggle it off? Because every time I log in, I see it, despite having toggled it off repeatedly.
Insert:
I've already bugged it in game.
Yeah, I fixed this pretty soon after I saw the bug. All we're waiting on is a reboot.
Quote from: "Tiernan"Yeah, I fixed this pretty soon after I saw the bug. All we're waiting on is a reboot.
Oh cool. Hooray for you, thanks! :D