Armageddon General Discussion Board

General => Code Discussion => Topic started by: Beux on July 27, 2006, 11:55:00 AM

Title: hemotes
Post by: Beux on July 27, 2006, 11:55:00 AM
hemotes are unlikely to be seen by any of the general surrounding people...but if you include another person in the hemote...do they see it too?

for example...

hemote nudges ~pc softly as he passes.

Would the other pc see this?
Title: hemotes
Post by: Marauder Moe on July 27, 2006, 11:59:27 AM
Not unless they succeed at the spot check, and thus you shouldn't really use hemotes for actions with physical contact.
Title: hemotes
Post by: Beux on July 27, 2006, 12:00:37 PM
Mmmm, but you so should be able to...they'd still be hidden from the majority of people? But more often than not you want to be able to interact subtly with someone else without everyone seeing.
Title: hemotes
Post by: rishenko on July 27, 2006, 12:02:37 PM
Hmm, then try and get their attention and have them watch your character. :)

People who hemote rock.
Title: hemotes
Post by: Marauder Moe on July 27, 2006, 12:03:55 PM
That isn't the purpose of hemote, though.  The code can't tell the difference between an emote involving touch and one that isn't.  There are plenty of reasons you'd want to hemote with a ~target and not have your target neccesarily see it.
Title: hemotes
Post by: Malken on July 27, 2006, 12:04:27 PM
Not everyone should be able to see you playing footsies under the table with Aide #352135.. So yah, I don't think physical hemotes are bad :)
Title: hemotes
Post by: Beux on July 27, 2006, 12:06:13 PM
Okay, then we totally need another emote. Uhmm... 'hpcemote'

hidden physical contact emote

For hidden interactions with others, that the other person involved is aware of. Totally need it.
Title: hemotes
Post by: rishenko on July 27, 2006, 12:08:57 PM
Quote from: "Beux"Okay, then we totally need another emote. Uhmm... 'hpcemote'

hidden physical contact emote

For hidden interactions with others, that the other person involved is aware of. Totally need it.

But we come full circle back to my point in my last post - somebody has to be paying attention to you in order to catch the subtle gestures found in hemotes.  Therefore, if you get their attention and have them "watch" your character, then you can converse back and forth.  Just be mindful that people with higher watch and scan can also pick up on these gestures.
Title: hemotes
Post by: Beux on July 27, 2006, 12:16:35 PM
But thats no fun.

Surely kicking someone under the table....with a hpcemote (catchy eh) would be a way to get their attention. Without anyone else seeing. Just because there is a way to do it with hemotes and getting people to watch you...doesn't mean it couldn't be done BETTER.
Title: hemotes
Post by: Marauder Moe on July 27, 2006, 12:36:01 PM
Quote from: "Malken"Not everyone should be able to see you playing footsies under the table with Aide #352135.. So yah, I don't think physical hemotes are bad :)
They're bad because Aide #352135 might not "see" you playing footsie with him/her either.
Title: hemotes
Post by: Hymwen on July 27, 2006, 12:37:12 PM
I actually would like to see what Beux is suggesting. I thought about it too once, when they introduced hemote, that it'd be neat to do little things that not everybody would notice but that the person you targeted certainly did. Sometimes it's not easy to make someone codedly watch you. They might not be accustomed to the command, they might be busy or they might not take a damn hint.
Title: hemotes
Post by: flurry on July 27, 2006, 12:40:19 PM
I think it would be great if you do things like Beux suggests.

Previous discussion of a this kind of idea:

http://www.zalanthas.org/phpBB2/viewtopic.php?t=18431
Title: hemotes
Post by: Malken on July 27, 2006, 12:41:22 PM
Oh, I see.. I also thought that hemote was only for the target to see and those 'watch' ing them.
Title: hemotes
Post by: Beux on July 27, 2006, 01:04:35 PM
I might idea this one up. I think it would be seriously cool to see. :(
Title: hemotes
Post by: Gimfalisette on July 27, 2006, 01:19:13 PM
I also think that a targeted hemote thingy where you could have the other person see it would be nifty. Still would have a chance for other people around to see it too, of course.

Maybe Rishenko would be willing to share some RP techniques for getting another character to watch so that hemotes can be traded? :)

And it is interesting when characters hemote. Especially when they use it to reveal important information that they might not otherwise. I love sekret infoz :)  I need to remember to hemote more often myself.
Title: hemotes
Post by: Morgenes on July 27, 2006, 01:33:27 PM
You could use 'contact/psi' to say 'WATCH ME'
Title: hemotes
Post by: Gimfalisette on July 27, 2006, 01:40:53 PM
Quote from: "Morgenes"You could use 'contact/psi' to say 'WATCH ME'

Aww, but that seems so blunt and non-intrigue-y.
Title: hemotes
Post by: LauraMars on July 27, 2006, 01:40:58 PM
You could also start watching them.  There are several ways to find out if someone is watching you, and if they notice, chances are they'll reciprocate.
Title: hemotes
Post by: rishenko on July 27, 2006, 01:42:55 PM
Quote from: "Gimfalisette"Maybe Rishenko would be willing to share some RP techniques for getting another character to watch so that hemotes can be traded? :)

I think it's more a frame of mind on the target's part than anything else.  If I am holding a conversation with somebody for a length of time, I'll probably watch them.  If I'm sitting at a table with one other person, I'll watch them.  If my char thinks you're a thief, he'll probably watch you.

If a character is doing little interesting things while talking with me, I'll watch them.

Seriously, what harm and how much time can it take to "watch person"?

But yeah, if your target isn't willing to type two words into their prompt at a point of interest, I can see needing the hsemote (I'll call it the hidden seduction emote).
Title: hemotes
Post by: Beux on July 27, 2006, 01:49:35 PM
Quote from: "Morgenes"You could use 'contact/psi' to say 'WATCH ME'

Thats like...being sat in a bar with my boyfriend and a few friends....and getting out my phone, writing a text "QUICK NOW, MAKE SURE YOUR PAYING ATTENTION, I'M GOING TO TOUCH YOUR LEG.", sending it to him....then touching his leg.

What about if you want to do something...that the character will IC'ly notice...but that you don't want to prewarn them about. Like it could be a stranger, someone who's annoying you who you know well but don't get on with...you might want to stamp on their foot under the table.

And as a fair new player (yes, I've progressed from complete and utter newb), I can safely say...I have only ever used watch once. Mostly for fear of being spotted.  :oops:
Title: hemotes
Post by: Kennath on July 27, 2006, 01:52:24 PM
Quote from: "Beux"
Quote from: "Morgenes"You could use 'contact/psi' to say 'WATCH ME'

Thats like...being sat in a bar with my boyfriend and a few friends....and getting out my phone, writing a text "QUICK NOW, MAKE SURE YOUR PAYING ATTENTION, I'M GOING TO TOUCH YOUR LEG.", sending it to him....then touching his leg.

What about if you want to do something...that the character will IC'ly notice...but that you don't want to prewarn them about. Like it could be a stranger, someone who's annoying you who you know well but don't get on with...you might want to stamp on their foot under the table.

And as a fair new player (yes, I've progressed from complete and utter newb), I can safely say...I have only ever used watch once. Mostly for fear of being spotted.  :oops:


What do you mean??? Getting caught doing somthing unwanted is a -great- way to start a fight. And it's not illegal in either city-state. Go ahead, try it.
Title: hemotes
Post by: Gimfalisette on July 27, 2006, 01:55:04 PM
Don't be afraid to be spotted if whatever you're doing is IC for your character. Trust me...big screwups can lead to interesting RP. And minor screwups give your character a "reality" that you don't get when they do everything perfectly.

So watch people if it makes sense for what you're doing, and expect that they will notice you doing it. It will be OK. Even if they react negatively to you watching them, it will be OK, because it will be fun RP.

Same goes for hemotes. Don't use them just for fluff, or to reveal positive things about your character. Use them for exasperated eyerolls or silent huffs of frustration or lewd glances or to blink in response at receipt of sekret infoz. It's much more fun to have secrets, after all, when someone knows that you have them. (Even if they don't know what the secrets are.)
Title: hemotes
Post by: Hymwen on July 27, 2006, 02:00:10 PM
I like to use hemote when doing things such as listen and peek, or if my character is hiding something. It's codedly very easy to avoid getting in trouble for hiding a tattoo behind a necklace, and you'll never get caught eavesdropping if you don't give people a chance to.
Title: hemotes
Post by: rishenko on July 27, 2006, 02:00:55 PM
Quote from: "Gimfalisette"Same goes for hemotes. Don't use them just for fluff, or to reveal positive things about your character. Use them for exasperated eyerolls or silent huffs of frustration or lewd glances or to blink in response at receipt of sekret infoz. It's much more fun to have secrets, after all, when someone knows that you have them. (Even if they don't know what the secrets are.)

Use hemotes for anything small, subtle and relatively quiet.  Before emoting, ask yourself how visible the action would be.  A quick glance here, a furrowing of the brow there, brushing dust from your gloves, a seductive draw of a fingertip through the dust of a bartop.

Hemotes are damned sexy, insanely provocative and beyond useful for setting the atmosphere.
Title: hemotes
Post by: Beux on July 27, 2006, 02:05:34 PM
Yeh...Thanks for all the advice. I do use hemotes...but you're right, I should probably get over my fear of being caught...just taking...uhh..halfling steps towards pushing myself into more and more challenging RP situations.

But still. hsstpcemote please.
(hiddensupersexytargettedphysicalcontactemote)
Title: hemotes
Post by: Gimfalisette on July 27, 2006, 02:09:24 PM
*makes a note to find time in rapid-fire conversations for hemotes*