Armageddon General Discussion Board

General => General Discussion => Topic started by: Larrath on May 31, 2006, 07:31:17 PM

Title: SimSilt
Post by: Larrath on May 31, 2006, 07:31:17 PM
Quote from: "Recent Changes"05/31/2006: Applied SimDesertLite to the Silt Sea -- Vanth

I'm in love.
I think I'm going to faint.
Title: SimSilt
Post by: Hymwen on May 31, 2006, 09:38:33 PM
Larrath and SimSilt sittin' in a tree...

Sounds great! I think I'll be able to stay upright, but I'm very pleased with the idea.
Title: SimSilt
Post by: Bebop on May 31, 2006, 09:57:29 PM
I are scared.
Title: SimSilt
Post by: Vanth on June 01, 2006, 01:44:26 AM
You know you want to go check it out.  :twisted:
Title: SimSilt
Post by: LauraMars on June 01, 2006, 01:46:14 AM
The silt sea scares me.
Title: SimSilt
Post by: John on June 01, 2006, 02:13:54 AM
Quote from: "Vanth"You know you want to go check it out.  :twisted:
I do, I do! But I've yet to ever have a character survive exploring the Silt Sea :(
Title: SimSilt
Post by: Ghost on June 01, 2006, 09:11:06 AM
Quote from: "Vanth"You know you want to go check it out.  :twisted:

Damn right... Damn it!
Title: SimSilt
Post by: Yokunama on June 01, 2006, 04:06:32 PM
Quote from: "LauraMars"The silt sea scares me.

Its fun. Theres no telling what you might find in the silt.

If you find the Sun King and the Highlord making out, tell me every detail.
Title: SimSilt
Post by: Ghost on June 01, 2006, 06:13:19 PM
Quote from: "Yokunama"Its fun. Theres no telling what you might find in the silt.

Actually, it is not too hard to guess what you will find there.
Title: SimSilt
Post by: jcarter on June 01, 2006, 06:14:24 PM
Quote from: "Vanth"You know you want to go check it out.  :twisted:

Vanth, if I knew how to check out the Silt Sea without drowning one room in, believe me, I would be all over that shit.

Ninja-edit: Which brings up a good point: is there any way coded in game to actually do that, outside of magick? If not, what are the staff thoughts on making the silt sea a viable place to take a ship out to and go fishing or whatever the hell people do out there? Red Storm would be so much cooler than it is now, which is pretty cool, but this would bring it to Fonzie cool.
Title: SimSilt
Post by: Xygax on June 01, 2006, 06:22:28 PM
jcarter:  You can safely assume that we're not populating it for the sole purpose of enticing you to come drown in silt.

Not the sole purpose, at least.

-- X
Title: SimSilt
Post by: The7DeadlyVenomz on June 01, 2006, 06:39:11 PM
There is a coded way.

I do not know if it is anything that players can have unlimited access to like Taverns and Armors and Mounts, but it most certianly does exist.

I do hope that that aspect becomes more automated and staff-free, if it is not already.
Title: SimSilt
Post by: Ghost on June 02, 2006, 04:49:17 AM
If you mean the skimmers, I think they exist virtually.

Or they were virtual, last time I checked.
Title: SimSilt
Post by: John on June 02, 2006, 05:13:31 AM
Quote from: "jcarter"is there any way coded in game to actually do that, outside of magick?
You wouldn't find ME creating a magicker who wants to go exploring in the Silt Sea. The Highlord only knows what effect it would have, even if you did cast a spell on someone away from the Silt Sea and that person then travelled to the Sea. The spell might suddenly do something crazy once you neared the Sea's shores, or entered it.

Quote from: "Xygax"jcarter:  You can safely assume that we're not populating it for the sole purpose of enticing you to come drown in silt.

Not the sole purpose, at least.
Hmmm, purposes they could have without the purpose being exploring it:
* Making the NPCs act in a more realistic manner (does the SimSilt code make NPCs eat each other?).


I've got nothing else. I'd be damned if I could work out a way to explore the Silt Sea without a skimmer. Besides, with a skimmer you can't go diving underneath the surface... or can you? Are there Submarine-skimmers? Wait, that doesn't make any sense.
Title: SimSilt
Post by: Cenghiz on June 02, 2006, 09:32:03 AM
As far as I know, Vanth has put great effort in making a coded way to entering the sea of silt, even for mundane folks. What? No.. that's too IC. But Vanth does not make improvements that the playerbase cannot see at all and laugh at us.
Title: SimSilt
Post by: Vanth on June 02, 2006, 10:47:32 AM
The Silt Sea is no longer like a huge bucket, in the sense that you go straight from solid shoreline to drowning.  Like most Seas, it now becomes deeper gradually as you move further into it.

You can expect more in the future, but you'll have to wait a bit.