Armageddon General Discussion Board

General => General Discussion => Topic started by: Dan on April 03, 2006, 10:04:49 PM

Title: Mounted NPCs
Post by: Dan on April 03, 2006, 10:04:49 PM
I was just wondering why I have yet to see a mounted NPC (excluding guards for players) in my years with Armageddon. You would think that in some places there may be mounted NPCs is all. Thoughts? Comments?
Title: Mounted NPCs
Post by: Maybe42or54 on April 03, 2006, 10:05:20 PM
Spiffy. More for me to JACK.
Title: Mounted NPCs
Post by: Folker on April 03, 2006, 10:14:28 PM
Where would such mounted NPCs be? If you ment the city, then you dont see mounted PCs in the city that often either, except those just returning or about to leave it. In which case there's plenty of vnpcs and room emotes that simulate it.

If you mean NPCs outside the city, like for example aggressive raiders, etc. Then they would simply be quickly dismounted and their rides sold. I do think there are a group like NPCs that mention mounted animals in their description, or perhaps I'm wrong.
Title: Mounted NPCs
Post by: Aldiel on April 03, 2006, 11:06:33 PM
Yes, pro'ly for the reason that they can be stolen, but I don't see why there couldn't be mounts--unless the staff doesn't want mounts because cavalry really hasn't been developed on Zalanthes yet. (which I know is an issue)
Title: Mounted NPCs
Post by: Anonymous on April 04, 2006, 12:41:23 AM
I'd love to see mounted NPCs riding around in Red Storm and Luir's just for flavor.
Title: Mounted NPCs
Post by: Xygax on April 04, 2006, 12:43:49 AM
It is my belief that the game's "persistence" code doesn't know how to serialize mounts.

I don't think it would be hard to add, though.

Then again, I also think there would be a lot of NPC kank-stealing going on, if we did add that, too.

-- X
Title: Mounted NPCs
Post by: Cale_Knight on April 04, 2006, 12:49:40 AM
There are a ton of "a rider on a so and so kank canters such and such direction" echoes on the main strip in 'nak.

I think it would be cool to add similar echoes to other locations.
Title: Mounted NPCs
Post by: LauraMars on April 04, 2006, 06:32:15 AM
I would completely steal every npc mount I saw.

Of course, I steal every pc mount I see, all the time.  Man am I rich.  And I rob all your apartments and I take all your mount tickets and I am such a big thief.

I'm all for this.  Do you want me to write some up?
Title: Mounted NPCs
Post by: moab on April 04, 2006, 07:57:19 AM
Last thing we need is mounted gith, yo.
Title: Mounted NPCs
Post by: Dan on April 04, 2006, 08:16:54 AM
This was just an observation of mine, that there wern't any codedly mounted NPCs. As for where, within some of the human tribal encampments, mayby coupled with the script for a gith that makes them shoot their bow and run away when approached. Inside some of the compounds mayby. I was looking for what others thought about why this is, and thoughts on it altogether. As for people stealing the mounts, it would be kind of hard to do without killing the NPC since they would be riding it. If your character is the type to kill someone for their mount, well you killed him sooo you've earned it. Big whoop.
Title: Mounted NPCs
Post by: Halaster on April 04, 2006, 08:51:08 AM
Quote from: "LauraMars"I would completely steal every npc mount I saw.


And there you have your answer why you don't see it.  They'd get stolen.  Sure, a few thieves might wish up "Hey, I'm gonna try and still this dude's kank", but there are many more who wouldn't.  They'd find a way to get the NPC off the mount, and then snatch it - providing free kanks for people - all without staff knowing it happened so the NPC wouldn't be animated to react realistically to someone stealing his kank.
Title: Mounted NPCs
Post by: The7DeadlyVenomz on April 04, 2006, 09:08:01 AM
Of course, he could be programmed to react realistically...

Plus, if you are hitched to your mount, you can't have it stolen from you in that manner, anyways.
Title: Mounted NPCs
Post by: Maybe42or54 on April 04, 2006, 04:05:17 PM
I've never seen why these NPcs are all alone in a dangerous world.

Why wouldn't they go out in parties?
Title: Mounted NPCs
Post by: Xygax on April 04, 2006, 04:21:05 PM
Quote from: "Maybe42or54"Why wouldn't they go out in parties?

It would be extremely dangerous to assume that they don't, simply because -you- haven't seen it.

-- X
Title: Mounted NPCs
Post by: Maybe42or54 on April 04, 2006, 04:25:58 PM
Most Roaming NPC Playable Races and gith are usually always alone from what I've seen. You kill you and another doesn't come out of hiding.
Title: Mounted NPCs
Post by: The7DeadlyVenomz on April 04, 2006, 07:03:33 PM
Quote from: "Xygax"
Quote from: "Maybe42or54"Why wouldn't they go out in parties?

It would be extremely dangerous to assume that they don't, simply because -you- haven't seen it.

-- X

Now, in most cases, this is a IC occurance, not realism. You have nomads wandering the plains, gith roaming out on their own, and animals that probably should be pack animals off by themselves. This is not to say that there are not groups in the game that do roam as a group, nor to say that some NPCs do not lay out some suprisingly elaborate traps for that ass. And you are right, it is somewhat OOCly dangerous to assume that they are not part of some higher plan, and definately ICly dangerous to do so.

But there are most certianly some NPCs that do not go out as groups like they ought to, and this really should change in game.

I'll tell you all now, if I ever become an Immortal here, one of my pet projects will be making every NPC in the world not affected by the SIM code act realistically.