Armageddon General Discussion Board

General => Code Discussion => Topic started by: Anonymous on February 27, 2006, 04:19:52 AM

Title: Scavengers
Post by: Anonymous on February 27, 2006, 04:19:52 AM
I'm kicking around the idea of playing a scavenger when my current character dies.
Two Questions:
1.  Does a scavenger have an elevated skill cap on forage moreso than any others.
2.  Can a scavenger forage food like a ranger.
Title: Scavengers
Post by: bloodfromstone on February 27, 2006, 05:28:54 AM
I am pretty sure the answser to both questions is no.

1) A scavenger, if I'm not mistaken, will have a high starting forage, but a fairly low cap, like most subguild sets.
2) Rangers, to my knowledge, are the only ones who have food foraging available to them.

However, you could always play a ranger/scavenger, and your troubles would be solved. :)
Title: Scavengers
Post by: Anonymous on February 27, 2006, 05:37:42 AM
Actually I have a toon now, but when it dies I was thinking of making a merchant/scavenger.   I've got the sudden urge since playing a subguilded toon with haggle, to play a merchant, and explore crafting.  I mainly am wanting to make foraging easier with scavenger.  Any thoughts?
Title: Scavengers
Post by: bloodfromstone on February 27, 2006, 06:31:08 PM
Merchants, I believe, are the most adept at haggling of any guild/subguild, so I would say merchant/scavenger is a good choice. Just don't get jumped by scrabs while you're foraging. :)
Title: Scavengers
Post by: Seeker on February 27, 2006, 06:37:12 PM
A merchant/scavenger can rock.  Trust me.


Seeker
Title: Scavengers
Post by: Malifaxis on February 27, 2006, 06:43:37 PM
PC!  THE TERM IS PC!!!!

PLAYER (f'ing) CHARACTER!

Not 'toon' ARRGGGHHHHH.

Merch/scav PCs rule.  Enjoy your PC.  If I can find your current 'toon' then I'll gladly help you onto your new PC idea.

/petpeevedrant
Title: Scavengers
Post by: Agent_137 on February 27, 2006, 09:27:35 PM
where the fuck did the term "toon" come from?
Title: Scavengers
Post by: The7DeadlyVenomz on February 27, 2006, 09:29:46 PM
Toon comes from MMORPGs.
Title: Scavengers
Post by: Maybe42or54 on February 27, 2006, 09:34:47 PM
And most merchants in Zalanthas would never go out into the wastes to scavenge for anything. That is a right quick way to die.
Title: Scavengers
Post by: Akaramu on February 28, 2006, 09:28:38 AM
Hearing 'toon' instead of 'character' makes me feel sudden urges to kill people.
Title: Scavengers
Post by: InsertCleverNameHere on February 28, 2006, 03:50:22 PM
Quote from: "Akaramu"Hearing 'toon' instead of 'character' makes me feel sudden urges to kill people.

It just makes me think of dwarfs that closely resemble Elmer Fudd.
Title: Scavengers
Post by: Tamarin on February 28, 2006, 03:51:21 PM
Toon!  *hop*

That's what I'm using from now on.
Title: Scavengers
Post by: EvilRoeSlade on February 28, 2006, 05:23:31 PM
Quote from: "Maybe42or54"And most merchants in Zalanthas would never go out into the wastes to scavenge for anything. That is a right quick way to die.

Except for merchants that don't have their fancy palaces full of crafting materials that make sure they can go through their entire life without ever hearing the "You are thirsty" message.

Buy a lightning-fast erdlu and run if you see so much as a jozhal, and the wastes can be your friend.  Maybe not a friend, but at least it can be the aunt that never liked you but gets you presents every once in a while because she feels that she has to.
Title: Scavengers
Post by: WarriorPoet on March 01, 2006, 12:41:52 PM
ERS is correct. An erdlu, a skin, a bag for my foraged loot, and the forage skill is all I've ever needed to get by, ever. Even with non-combat characters. Even with characters who would have immediately died if an encounter with a scrab/beetle/skary magicker had ever taken place.

Keep your head out of your ass. Don't exhaust your mount. EVER. Stay within running distance of the city of your choice, or at least somewhere to duck out in the event of said skary magicker. Use looks to scout your trail before you get there. Don't be afraid to skedadle without hesitation, when shit gets rough. Follow my sage advice and you will thrive. Subguild skills, especially forage, can keep you alive.

Forage + Sense = Profit

-WP
Title: Scavengers
Post by: X-D on March 01, 2006, 04:30:05 PM
I love erdlu, specialy for any starting char.

Always thought forage was really one of the most realistic ways to earn an income.

And I'm with Malifaxis, But I'll let his rant stand for mine as well.

Toon indeed, silly. Well, sounds soft and fuzzy, so, guess if your playing north its alright.

JK, still hate it.