Armageddon General Discussion Board

General => General Discussion => Topic started by: facehugger on February 23, 2006, 06:07:55 PM

Title: Accents
Post by: facehugger on February 23, 2006, 06:07:55 PM
"02/23/2006: Accents shown when different from spoken accent -- Tiernan"

I'm not entirely certain what this means? Any clarification?

Thanks.
Title: Accents
Post by: Morgenes on February 23, 2006, 06:17:32 PM
Previously you were shown accents when they were different than your 'default' accent.  Now it shows you the accent if it's different than the one you are currently speaking.  This was done because you can now learn other accents and try and mimic them.
Title: Accents
Post by: Marauder Moe on February 23, 2006, 06:23:35 PM
This seems weird to me.  Even if I was imitating a foreign accent, that accent wouldn't suddenly sound "normal" to me.  The change accent command is now changing perception as well as speech.

I haven't had the opportunity to play around with the code, but shouldn't it just echo "You say, in foreign-accented Sirihish..."?

*shrug*
Title: Accents
Post by: wizturbo on February 23, 2006, 06:36:39 PM
Quote from: "Marauder Moe"This seems weird to me.  Even if I was imitating a foreign accent, that accent wouldn't suddenly sound "normal" to me.  The change accent command is now changing perception as well as speech.

I haven't had the opportunity to play around with the code, but shouldn't it just echo "You say, in foreign-accented Sirihish..."?

*shrug*

I like the change, because if you're trying to imitate an accent, its nice to have a constant reminder about what accent your currently speaking.
Title: Accents
Post by: rishenko on February 24, 2006, 10:24:04 AM
Quote from: "Morgenes"Previously you were shown accents when they were different than your 'default' accent.  Now it shows you the accent if it's different than the one you are currently speaking.  This was done because you can now learn other accents and try and mimic them.

Thank you, this will be most helpful in remembering which accent my character is currently using.  Granted, I guess it could be changed to having your spoken messages include the current accent, but if not that, at least we now have this. :)
Title: Accents
Post by: Yokunama on February 24, 2006, 11:12:14 AM
Quote from: "rishenko"
Quote from: "Morgenes"Previously you were shown accents when they were different than your 'default' accent.  Now it shows you the accent if it's different than the one you are currently speaking.  This was done because you can now learn other accents and try and mimic them.

Thank you, this will be most helpful in remembering which accent my character is currently using.  Granted, I guess it could be changed to having your spoken messages include the current accent, but if not that, at least we now have this. :)

It could be changed, but IMO I think it is just perfect the way it currently is.
Title: Accents
Post by: Marauder Moe on February 24, 2006, 12:43:36 PM
What if your default accent is northern, and you were immitating a tribal accent for a while but logged in one day and went into Allanak?  Without using the 'change accent' command to check, you wouldn't be reminded if you were speaking like a northerner or a tribal.  All you'd know is that you weren't speaking like a southerner.

If your default accent (in terms of hearing) stayed the same and accent tags were added to your own speach echos, you'd know.
Title: Accents
Post by: Cenghiz on February 24, 2006, 07:34:32 PM
Adding another prompt variable for the accent-shifters?

>prompt %h/%Hhp %m/%Mmana %v/%Vmove %t/%Tstun %a>
OK.
745/745hp 1084/1084mana 796/796move 781/781stun northern>


Would it be possible?

Note: I stand corrected... Thanks Tamarin.
Title: Accents
Post by: Tamarin on February 24, 2006, 07:41:11 PM
The accent to prompt is already in.