Armageddon General Discussion Board

General => Code Discussion => Topic started by: jmordetsky on February 22, 2006, 10:55:42 AM

Title: Bonus to Subdue?
Post by: jmordetsky on February 22, 2006, 10:55:42 AM
If multiple persons are attempting on the subdue the same target in a given set of time in the same room?

To avoid the fleeing elf from 10 soldiers syndrome.
Title: Bonus to Subdue?
Post by: Yokunama on February 22, 2006, 11:08:13 AM
IMO subdue is powerful enough.
Title: Heh
Post by: Dakkon Black on February 22, 2006, 01:28:58 PM
That's not a syndrome, that's a damn wiry quick little bastard of an elf.
Title: Bonus to Subdue?
Post by: RunningMountain on February 22, 2006, 02:13:18 PM
Subdue needs to be reviewed and tweaked in my opinion.
Title: Bonus to Subdue?
Post by: Agent_137 on February 22, 2006, 03:21:32 PM
i think it would increase realism but I don't think i'd really help playability.
Title: Bonus to Subdue?
Post by: jmordetsky on February 22, 2006, 09:10:06 PM
Quote from: "Agent_137"i think it would increase realism but I don't think i'd really help playability.


I thought about it and I think you are right. It's really already covered by Guard.