Armageddon General Discussion Board

General => Code Discussion => Topic started by: Maybe42or54 on February 06, 2006, 09:59:45 PM

Title: Break- A skill Idea
Post by: Maybe42or54 on February 06, 2006, 09:59:45 PM
Why are rangers the only ones that can take fruit from plants, water bulbs from cacti, and hearts from plants?

I propose we do away with this.

My second thought if that one fails. Why don't we make it a skill everyone gets? After fucking up once-four times, why can't you learn how to pick a fruit, or cut off more than you need from a cactus for the water bulb?
Title: Break- A skill Idea
Post by: Lazloth on February 06, 2006, 10:00:58 PM
This is not ranger-only afaik.
Title: Break- A skill Idea
Post by: Cenghiz on February 06, 2006, 10:16:15 PM
Err..... After you fuck it up for some time, you start being able to 'break' planks the right way already..
:)
Title: Break- A skill Idea
Post by: Maybe42or54 on February 06, 2006, 10:19:12 PM
Well, damn. My case is rested.
Title: Break- A skill Idea
Post by: Halaster on February 07, 2006, 08:48:20 AM
What they said.  Some people are better at this type of thing than others, but it's not limited to rangers.
Title: Break- A skill Idea
Post by: Hot_Dancer on February 07, 2006, 12:46:03 PM
I'd like to see desert elves get a (larger?) bonus to this.. there's more pros to it than I can list on my short lunch break.

Hot_Dancer
Title: Break- A skill Idea
Post by: Angela Christine on February 07, 2006, 07:35:01 PM
Meh.  Most desert elves are rangers anyway, so giving delves all the perks of a ranger would be redundant.  There is no reason to give a warrior or merchant the skills of a ranger plus those of her primary class just because her family lives in a tribal encampment rather than a town.