Armageddon General Discussion Board

General => General Discussion => Topic started by: Jarod550 on January 06, 2006, 02:32:02 AM

Title: Curiousity the halfling, killed the newb
Post by: Jarod550 on January 06, 2006, 02:32:02 AM
I'm curious, from the website, everything I read about halflings is they are supposed to be wise and non aggressive, not ran by things like greed and envy.  Why then do the halfling npcs attack pcs all the time?

I was just curious.

Comments please,

Jarod
Title: Curiousity the halfling, killed the newb
Post by: Anael on January 06, 2006, 02:34:48 AM
Quote from: "Races doc"Foremost, halflings are extremely carnivorous and will readily consume nearly any freshly killed creature--a practice which tends to turn the stomach of others. Also, by the standards of other races, halflings are a backward and savage people (not to mention dangerous).
Title: Curiousity the halfling, killed the newb
Post by: jhunter on January 06, 2006, 02:35:41 AM
Quote from: "From the Docs"The halfling diet consists primarily of fresh kills from the hunt (halflings regard all animal species as potential food stock, including the other intelligent races but excluding other halflings), but they are well able to subsist on food which humans, elves, and dwarves find palatable as well.
Title: Curiousity the halfling, killed the newb
Post by: Jarod550 on January 06, 2006, 02:36:45 AM
Well that sorta don't make sense.  I'm a non aggressive halfling, who seeks no war for money or land or greed or anything.  But I want to eat your HEAD!

Jarod
Title: Curiousity the halfling, killed the newb
Post by: jhunter on January 06, 2006, 02:39:13 AM
Quote from: "Jarod550"Well that sorta don't make sense.  I'm a non aggressive halfling, who seeks no war for money or land or greed or anything.

Jarod

Makes perfect sense. Their motivation for attacking other intelligent races...is purely for food, not for any of those other reasons.
Title: Curiousity the halfling, killed the newb
Post by: Anael on January 06, 2006, 02:39:33 AM
They're extremly territorial and they consider humans the same as animals, so when they want food, they don't make a difference.
Title: Curiousity the halfling, killed the newb
Post by: spawnloser on January 06, 2006, 09:11:34 AM
Jarod, a while back, halflings were opened up for play and some of us played them.  I will not go into the details.  Still, I will say one thing...they are not greedy and they do not conduct war, they hunt.  Everyone else just happens to be labelled 'prey' in their eyes.  It's that simple.  They're not attacking us out of anger or jealousy, but for the same reason you would hunt any non-sentient critter.
Title: Curiousity the halfling, killed the newb
Post by: moab on January 06, 2006, 09:57:12 AM
They are  very tiny, two-armed mantis.
Title: Curiousity the halfling, killed the newb
Post by: Maybe42or54 on January 06, 2006, 10:06:06 AM
They just don't see other humanoids as intelligent beings, instead, we look like a big mac in a box with a backpack of fries on our back.
Title: Curiousity the halfling, killed the newb
Post by: moab on January 06, 2006, 10:21:14 AM
LOL
Title: Curiousity the halfling, killed the newb
Post by: Folker on January 06, 2006, 11:06:06 AM
I recall seeing a movie, some kind of comedy based on star trek. It was about some alien species that summoned up bunch of actors who played in star trekesque series, thinking them a real thing. So they summoned up bunch of actors, gave em a real ship that was designed by the specs of the movie and sent em off as champions defending that alien peaceful gullible race from aggressors

Well in any case, during one instance the actor crew descended down into the planet and met those cute grey short beings that cooed all cutely, smiled all cutely, with large cute eyes. Untill eventually ... they opened their mouths, and boy ... did they have teeth. Halfling's kind of like this, except they dont each other, only others.
Title: Curiousity the halfling, killed the newb
Post by: Tarx on January 06, 2006, 11:11:30 AM
Lost in Space.
Title: Curiousity the halfling, killed the newb
Post by: Puppet on January 06, 2006, 11:13:00 AM
Actually, I think that was Galaxy Quest.
Title: Curiousity the halfling, killed the newb
Post by: bloodfromstone on January 06, 2006, 11:47:59 AM
Yes, Galaxy Quest.
Title: Curiousity the halfling, killed the newb
Post by: Agent_137 on January 06, 2006, 12:35:36 PM
tim allen movie. krath.

Yes, halflings are wise and peaceable, and they only hunt humans for food when humans are in their territory, but MOST HUMANS PROBABLY DON'T KNOW THIS.

and by human i mean in this case: player character. PC.
Title: Re: Curiousity the halfling, killed the newb
Post by: adrien on January 06, 2006, 02:07:24 PM
Quote from: "Jarod550"I'm curious, from the website, everything I read about halflings is they are supposed to be wise and non aggressive, not ran by things like greed and envy.  Why then do the halfling npcs attack pcs all the time?

I was just curious.

Comments please,

Jarod

territorial nature maby they felt you violated their territory maby
Title: Curiousity the halfling, killed the newb
Post by: Cuusardo on January 06, 2006, 03:03:03 PM
Your PC would know to stay the hell away from them, because they are extremely dangerous.
Title: Curiousity the halfling, killed the newb
Post by: Tarx on January 06, 2006, 03:46:42 PM
Ah, it -was- Galaxy Quest.

And I think halflings are very scary.
Title: Curiousity the halfling, killed the newb
Post by: Socko on January 06, 2006, 05:48:16 PM
Halflings have a culture and mindset that is, at best, foreign and pretty convoluted when put into the perspective of the more 'civilized' races in Zalanthas.

The fact that it's so alien to outsiders limits how much we can even know or figure about them-- it's pretty much like trying to analyze the social/physical/mental habits of gorillas or some other animal. While we can glean some kind of understanding, it might be more than impossible to know the 'whole deal', living as most of our PCs live, and being who they are.

They're just a different animal. And Halflings never waste a good meal when they need one.
Title: Curiousity the halfling, killed the newb
Post by: FiveDisgruntledMonkeysWit on January 06, 2006, 06:34:54 PM
Try looking at it from the halfling's point of view. I mean, what brought you into contact with them in the first place? It's not as if these guys are rampaging about the Poet's Circle, eating babies. No, the city-state of Tuluk and halfling society have coexisted in relative peace and proximity for a very long time, mostly because they've stayed the hell out of eachother's way. Chances are YOU went to THEM.
Why did that halfling kill you? Was it because he is a mad, bone-crunching savage with a Napoleon complex? Perhaps. Or perhaps it is because you came marching into THEIR forest, looking to cut down THEIR trees, and pick THEIR fruit, and hunt THEIR game. I don't care what a peace-loving bunch of tree-huggers those halflings might happen to be at heart; no Zalanthan is going to stand for that. How can you be surprised when you find a spear sticking out of your head? You were tresspassing, stealing and poaching, after all.
Title: Curiousity the halfling, killed the newb
Post by: Maybe42or54 on January 06, 2006, 08:12:27 PM
Or in one hilarious experience of mine, a dart of d00m.
It goes through skulls like a hot metal knife through fake butter.
Title: Curiousity the halfling, killed the newb
Post by: Nao on January 08, 2006, 06:26:46 PM
anyone remember that dinosaur series?

Those dinosaurs would just open the fridge and there was a bunch of little nasty things in it begging not to be eaten... But they were just food, and the kids were reminded never to talk to the food  :D
Title: Curiousity the halfling, killed the newb
Post by: Ritley on January 09, 2006, 06:42:43 AM
Why were halflings closed for play?
Title: Curiousity the halfling, killed the newb
Post by: HaiWolfe on January 09, 2006, 09:01:23 AM
They were only opened for a few months, over one summer. I believe the idea was to give people who really wanted to a chance to play around with the unique culture, but since the race is so isolated, they could only do so for a limited time so as not to take away from the playerbase at large.
Title: Curiousity the halfling, killed the newb
Post by: spawnloser on January 09, 2006, 09:16:43 AM
From my understanding, they were only opened for TEST play.  They were closed again because testing was over.
Title: Curiousity the halfling, killed the newb
Post by: Anonymous on January 09, 2006, 12:15:04 PM
Spawnloser is correct.
Title: Curiousity the halfling, killed the newb
Post by: Agent_137 on January 09, 2006, 01:53:42 PM
I too recall them being open for testing purposes only.

I think was with a group that killed one. :D

or it could have been just a well done script, or an immortal. it was long ago, I don't recall.
Title: Curiousity the halfling, killed the newb
Post by: Cenghiz on January 21, 2006, 02:08:29 PM
Err... Why do civil folks hunt jozhals? Jozhals are cute.. Their chirping is a nice sound. Their pelt looks good to the eye.. They're also bipedals and somewhat close to humanoids and they're somewhat intelligent.
...
But they are 'food'..

Humans, elves and dwarves look close to the halflings. They're intelligent, they're humanoids.. But they are food.

Heading to leave the tent, the male halfling tells the female halfling:
     "While you tan the hides, I'll see if I can hunt a human.. I want some human meat pie for the dinner."

Scraping the surface of the pelt on the surface afore her, the female halfling tells the male halfling:
    "Oh please do choose one with some meat on the bones. Maybe head to the road and pick one passing in silks?"
Title: Curiousity the halfling, killed the newb
Post by: Jarod550 on January 21, 2006, 02:53:00 PM
Quote from: "Cenghiz"Err... Why do civil folks hunt jozhals? Jozhals are cute.. Their chirping is a nice sound. Their pelt looks good to the eye.. They're also bipedals and somewhat close to humanoids and they're somewhat intelligent.
...
But they are 'food'..

Humans, elves and dwarves look close to the halflings. They're intelligent, they're humanoids.. But they are food.

Heading to leave the tent, the male halfling tells the female halfling:
     "While you tan the hides, I'll see if I can hunt a human.. I want some human meat pie for the dinner."

Scraping the surface of the pelt on the surface afore her, the female halfling tells the male halfling:
    "Oh please do choose one with some meat on the bones. Maybe head to the road and pick one passing in silks?"

Now that makes more sense...  Nice scene you painted there.

And halflings are supposed to be dangerous, if you go out and kill them regularly, are you twinking?  I mean if you can, because you think they are filthy little creatures, is it "okay?"

Just curious,

Jarod
Title: Curiousity the halfling, killed the newb
Post by: Tarx on January 21, 2006, 04:48:53 PM
If you regularly hunt halflings, I would suppose you need a good roleplay reason for it.  Maybe not because this is "frowned upon" but it's just like telling the immortal staff, "Hey, look at me kill these halflings!  OMG I am so 7331!!!1one" as you kill things indiscriminately for no apparent reason.
The few reasons I can think of hunting something *regularly* in the wilds in Zalanthas:

It provides food.
It is a nuisance or an immediate danger.
It possesses something that is needed.
You were ordered to.
It is hindering you from doing something else constructive in the same area.
(for the sake of space, I'll leave out other reasons related to unusual circumstances, or dwarves with a focus to kill halflings)

Gather what you will from the above and decide exactly why your character would be hunting halflings themselves.  Are they providing food as a small, ankle-biting tasty treat?  Are they a nuisance to you or your party as you travel through?  Do you need something from them?  (Note:  super lootz probably is not a "need")  Did your superior tell you that he or she wants six halfling heads on a plate?

I do not know the staff's opinion on this officially, but to answer your question more directly and as you quoted it:

QuoteAnd halflings are supposed to be dangerous, if you go out and kill them regularly, are you twinking? I mean if you can, because you think they are filthy little creatures, is it "okay?"

If you are killing them just because you can and because you think they are filthy little creatures, I would always watch my back, because one day your character will encounter a situation in which whatever roleplay reason you have for hunting halflings will pretty much mean nothing to the roleplay of them eating your character's body.
**************************
Title: Curiousity the halfling, killed the newb
Post by: Jherlen on January 21, 2006, 06:14:00 PM
I've seen instances where PCs who regularly went out looking to kill sentient NPCs like halflings or gith started getting mobbed by hordes of them whenever they went out on rides. So if you start slaying halflings for sport or because you think they're filthy, they'll get smart and probably band together and take you down and then eat you.
Title: Curiousity the halfling, killed the newb
Post by: Maybe42or54 on January 21, 2006, 07:47:41 PM
Or just eat you. More to themselves, right?
Title: Curiousity the halfling, killed the newb
Post by: Cuusardo on January 21, 2006, 09:04:15 PM
Going out and killing things just because you can usually would classify you as a rampaging homicidal maniac.  When the halflings/gith/mantis/etc realize that it's one person who keeps coming along and killing their brothers, they're going to take measures to eliminate the threat that you've become.  And I warn you, none of these races are as stupid as you might think they are.  They won't just sit back and let you pick off their tribemates forever.
Title: Curiousity the halfling, killed the newb
Post by: Jarod550 on January 21, 2006, 09:07:59 PM
Quote from: "Cuusardo"Going out and killing things just because you can usually would classify you as a rampaging homicidal maniac.  When the halflings/gith/mantis/etc realize that it's one person who keeps coming along and killing their brothers, they're going to take measures to eliminate the threat that you've become.  And I warn you, none of these races are as stupid as you might think they are.  They won't just sit back and let you pick off their tribemates forever.

That would probably be an very interesting roleplay situation... However it would most likely lead to my character dying, which wouldn't make it his realistic goal... damn damn...

Jarod
Title: Curiousity the halfling, killed the newb
Post by: Marauder Moe on January 21, 2006, 09:13:49 PM
On the other hand, the goal of exterminating an entire species would make a decent combat dwarf character focus.  Good reason to train, rise in the ranks of certain militaristic organizations, or even form one yourself.  There's probably even more creative ways of going about such a task too.

Granted, you'll almost certainly never succeed and probably even die in the pursuit, but it would make for a decent dwarf.
Title: Curiousity the halfling, killed the newb
Post by: Jarod550 on January 21, 2006, 11:34:54 PM
Quote from: "Marauder Moe"On the other hand, the goal of exterminating an entire species would make a decent combat dwarf character focus.  Good reason to train, rise in the ranks of certain militaristic organizations, or even form one yourself.  There's probably even more creative ways of going about such a task too.

Granted, you'll almost certainly never succeed and probably even die in the pursuit, but it would make for a decent dwarf.

I've never made on of those hairless stumpies...  Maybe I should after my fellow dies.

Jarod