Armageddon General Discussion Board

General => Code Discussion => Topic started by: Manhattan on December 27, 2005, 10:09:58 PM

Title: some weird bug
Post by: Manhattan on December 27, 2005, 10:09:58 PM

An open archway leads out onto Commoner's Way.
[Very far]
A tall, black-eyed man stands sharpening a cleaver.
A dark-haired half-elf carries hides from one corner to another.
[Far]
A one-armed mul limps along here, hunching over slightly.
A swarthy half-elven worker stands filling barrels.
[Near]
It's completely dark over there.



i was gonna bug this in-game, but i dont know how to explain myself in one line. so im putting attention to it on the gdb. anyway, if its dark on the street, then you wont be able to see beyond that. so near is dark, why is far lighted? makes no sense.
Title: some weird bug
Post by: Tarx on December 27, 2005, 10:19:24 PM
That made me feel awkward too, until I thought about it.

Consider torches and lights...maybe there was not a light source in the near room?
Title: some weird bug
Post by: Jakahri on December 27, 2005, 11:15:12 PM
Think of it this way:

In larger cities if you glance down an alleyway, you might see the end of it lit up by lights above. Yet, the middle and front portions of the alley are still dark due to no ready light source.

Makes sense to me.
Title: some weird bug
Post by: Manhattan on December 27, 2005, 11:25:49 PM
Quote from: "Jakahri"Think of it this way:

In larger cities if you glance down an alleyway, you might see the end of it lit up by lights above. Yet, the middle and front portions of the alley are still dark due to no ready light source.

Makes sense to me.

ahhh. Thanks. that clears it up.