Armageddon General Discussion Board

General => Code Discussion => Topic started by: picklehead on November 15, 2005, 05:15:56 PM

Title: Hunting in groups and tracking prey..
Post by: picklehead on November 15, 2005, 05:15:56 PM
I think the output on the hunt command should be bumped up, at least in outdoor rooms. Right now if you're travelling in a large group and you try hunting.. the only tracks you're going to find are your own. Given that these outdoor rooms are so large, it doesn't make a lot of sense that your group managed to track over all evidence of whatever it is they're after. Yes, you can send one person ahead to look for tracks before the others move in, but that really shouldn't be necessary.
Title: Hunting in groups and tracking prey..
Post by: Ghost on November 15, 2005, 05:20:12 PM
This is something we have been to dealing with for quite sometime.  

It is still possible to get over the code currently, at least we still can get around with it anyway.  It would be good if the code gave more than 5 of the last results, but it is not direly necessary, I think.
Title: Hunting in groups and tracking prey..
Post by: Anonymous on November 15, 2005, 05:41:09 PM
I've just always either had someone be the scout or been the scout myself.

"You folks are kicking up too much dust, I'm going to go ahead, I'll give a whistle if I see anything."

It's not perfect, but it works.
Title: Hunting in groups and tracking prey..
Post by: Maybe42or54 on November 16, 2005, 03:54:02 PM
I'd prefer it if the tracks "Stacked." If they all came/went/both in the same direction, on the same kind of mount, and at the same pace.
Title: Hunting in groups and tracking prey..
Post by: UnderSeven on November 16, 2005, 04:08:04 PM
Well the way I would code it is, hunt doesn't pick up yourself or people you're in a group with, that would solve the problem, though I'm not sure if it makes sense. Scouting ahead works fine anyway.
Title: Hunting in groups and tracking prey..
Post by: Xygax on November 16, 2005, 04:39:24 PM
Actually, it makes perfect sense to me that if you walk around with a large group of people (or mounts) trying to look for tracks, you're bound to stomp out any interesting evidence left behind by those ahead of you.  Send out a scout ahead of your band to do the tracking.

-- X
Title: Hunting in groups and tracking prey..
Post by: Maybe42or54 on November 16, 2005, 04:42:51 PM
That'd make sense, if the rooms weren't a league across.
There is no way they would trample out all over the tracks unless the ran over every bit of fauna/sand/broke every twig off of every tree/didn't make anything bleed.
Title: Hunting in groups and tracking prey..
Post by: Xygax on November 16, 2005, 05:33:18 PM
Quote from: "Maybe42or54"That'd make sense, if the rooms weren't a league across.
There is no way they would trample out all over the tracks unless the ran over every bit of fauna/sand/broke every twig off of every tree/didn't make anything bleed.
Actually, even with potentially large rooms, I'm fine with it.  In either case, you're walking through the area in which you're hoping to find tracks as your friends are trampling all over them.  Because the code doesn't support a notion of sub-rooms, and because we have chosen -not- to expand the world to 200,000 rooms of which about 150,000 are repititions of their neighbors representing a smaller scope of land, you are forced to explore in 3-league (or so) chunks through some areas.  Regardless of that, the exploration technique itself would still be the same.  You'd send your scout ahead.

-- X
Title: Hunting in groups and tracking prey..
Post by: Delirium on November 16, 2005, 05:40:55 PM
I have to agree with X on this one.

Send scouts ahead.  That's what they're there for.  To, you know, scout.  Ahead.
Title: Hunting in groups and tracking prey..
Post by: Maybe42or54 on November 16, 2005, 05:43:42 PM
Scout ahead a possible 6 miles? That is a little extreme.
1 or 2 miles I'd think you'd be able to track prey. And it isn't just footprints outside in the desert.
Title: Hunting in groups and tracking prey..
Post by: Delirium on November 16, 2005, 05:45:07 PM
I like to think of the room sizes as 'flexible'.  You're not really going a full league ahead of them, you're just a half-mile or so down the trail.

If the rooms were a league across, archery would be impossible.

In fact, I generally think of three rooms as one league, and each room as about a mile across.  That way it makes a little more sense in my head, though it's still quite a stretch as far as archery is concerned.
Title: Hunting in groups and tracking prey..
Post by: EvilRoeSlade on November 16, 2005, 06:14:29 PM
Indeed.  You couldn't shoot someone nine miles away with a sniper rifle, let alone a longbow.

The supposed three-league area of a room is solely for the purpose of letting you know exactly how far you're travelling.  It shouldn't be used to determine realism in any other manner.