Armageddon General Discussion Board

General => General Discussion => Topic started by: sadness on September 17, 2005, 03:21:55 PM

Title: This sucks
Post by: sadness on September 17, 2005, 03:21:55 PM
Ok, I am writing this on dial up which sucks. Also, you cant play armageddon on dial up properly. I am on dial up because i changed my satelite provider and they canceled my internet!!! I ASKED TO KEEP IT! Now i am stuck with dial up until thursday, which I cant play arm on. I want to play armageddon so bad. I AM SOOOOO BORRED.
Title: This sucks
Post by: Hexxaex on September 17, 2005, 03:22:58 PM
Doesn't really matter right now, because Armageddon is down for maintanence anyway.
Title: This sucks
Post by: Seeker on September 17, 2005, 03:23:52 PM
Many people play Arm on dial-up without too much hassle.  Just not on Saturdays.

Seeker
Title: This sucks
Post by: Anonymous on September 17, 2005, 03:29:43 PM
Why can't you play Arm on dial-up?  We're talking hundreds of characters in a screen over a modem that should do 5.6k/s or whatever.
Title: This sucks
Post by: WarriorPoet on September 17, 2005, 03:43:13 PM
Though it shames me to admit it, I remain on dialup. :(

Satellite providers are shit-tastic Internet providers, from my experience. I used the local satellite company's DSL for about a week before I realized it was even worse than the tiny hillbilly hometown cellular company's dialup that I had been previously using.

It is possible to Arm with dialup. I do it all the time.

-WP
Title: This sucks
Post by: Tarx on September 17, 2005, 03:54:10 PM
I had dial-up for years until we got a T1.  Dial-up's not that bad for MUDs, in fact with the room-walking lag and associated skill/spell lag on Armageddon (that is not always the case with other MUDs that are combat/hack-n-slash intensive) it's almost ideal.

I say almost because dial-up still sucks.  You can use it though.
Title: This sucks
Post by: Dracul on September 17, 2005, 04:47:29 PM
I currently have roadrunner (it's given a lot of problems in the past though)

I await the day when I assemble my own computer from the miss matched old parts sitting in my basement. Complete with the 5.6 baud modem, or whatever it is. I think it'll be perfect for arm.
I'll make it my arm computer. :)
Title: This sucks
Post by: Kennath on September 17, 2005, 05:30:46 PM
Dude, you don't need supercomputer top secret dr.X


Its text rolling down your screen
Title: This sucks
Post by: elvenchipmunk on September 17, 2005, 06:45:56 PM
I use dial up. It's not hard at all to play with dial up. I even have it going at 28.8 kbps sometimes, and even then it's very playable, almost the same speed as high speed when I get to use that.
Title: This sucks
Post by: naatok on September 17, 2005, 06:54:39 PM
"Blinding, biting sand swirls around you" is just nature's way of saying....
GET YOUR FILTHY ASS OFF MY DESERT!

:twisted:
Title: This sucks
Post by: Kennath on September 17, 2005, 07:13:34 PM
Quote from: "Thunder Lord"What is Dial up?

Its like cave-man internet... they call it dail-up to be nice and not insult the hamsters powering their computers
Title: This sucks
Post by: Angela Christine on September 17, 2005, 07:19:41 PM
Any reliable connection will work fine for MUDding.  A few years ago I was using 386sx with a 28.8 modem, and it worked fine.  Well, it worked fine as long as you just wanted to MUD, if you wanted to try to MUD, browse the web, check your email and newsgroups at the same time things could get unpleasant.  You could even MUD with a 286 or XT using whatever dial up modem was compatable with them, though you might have to use vanila telnet because it could be difficult to find a compatable client.  For a while I MUDded from school on one of those old apple computers, the ones with the tiny built-in black and white screen, and it worked just fine.  The game is more than 10 years old, that means that it works with equipment that was in common use more than 10 years ago (at least on the client side).

The key is reliability.  I once had an "unlimited-but-not-24/7" dial-up account that would automatically disconnect you every 4 hours whether the connection was active or not.  It was irritating durring long MUD sessions, I had to keep track of the clock and find a convinient moment to disconnect and reconnect sometime durring the 3rd hour.

Currently I have a fairly fast but unreliable connection.  My mother lives in the same apartment building that I do, but 3 floors below mine.  She got an ADSL home networking kit, and thought it would be nifty for me to join her network wirelessly instead of using my old dial-up connection.  I gave it a try and at first things seemed to work alright, I bought a high gain antennae to help get the signal through the three floors.  But sometimes my site survey finds as many as 12 wireless networks within range of my computer.   :roll:  It turns out mom's router is defective, and can't be moved off of channel 6, and 8 of the networks in range run on channel 6, causing interferance and general suckiness.  Sometimes it will disconnect and reconnect every few minutes, which is mildly annoying for web browsing but completely unacceptable for MUDs.  So next week I'm going to re-activate dial-up account, because reliability is much more important than speed.


Angela Christine
Title: This sucks
Post by: Kennath on September 17, 2005, 07:39:15 PM
pron makes the game somewhat slower too.
Title: This sucks
Post by: amoeba on September 17, 2005, 08:02:14 PM
The first mudding I did was on a dumb terminal connected via a 2400 baud modem using Dephi.  The cost 30.00/month for 20 hours of time.

Oh, and when I was a kid I walked to school through snow, 3 miles a day, uphill both ways.   :mrgreen:
Title: This sucks
Post by: Kankman on September 17, 2005, 08:54:45 PM
I started mudding on an XT II Turbo, 1200bps. The monochrome monitor was gold on black. My eyes bled.
Title: This sucks
Post by: flurry on September 17, 2005, 10:02:17 PM
Bah.  I don't think I've ever played -not- on dial up.  And raw telnet.  That's how to do it the hardcore (read: technophobic) way.