Armageddon General Discussion Board

General => General Discussion => Topic started by: Xygax on July 14, 2005, 12:39:59 PM

Title: Killing the Carru Thread
Post by: Xygax on July 14, 2005, 12:39:59 PM
This one has a lot of material in it that people might have otherwise been surprised by, so I'm moderating it away.

I for one don't find them overpowered, however.  There are plenty of encounters in the game where a false move (choosing the wrong opponent, at the wrong place at the wrong time, or not knowing where your opponents might be) can get you killed, this is hardly the only one.

Thanks,
-  X
Title: Killing the Carru Thread
Post by: RunningMountain on July 14, 2005, 06:28:50 PM
http://www.zalanthas.org/phpBB2/viewtopic.php?t=10897&highlight=carru

I guess you want to get rid of that one too.
Title: Killing the Carru Thread
Post by: Delirium on July 14, 2005, 06:33:17 PM
To be fair, I don't see how that one delved into the particulars of the script or code in nearly the same fashion as the deleted thread.
Title: Killing the Carru Thread
Post by: Xygax on July 14, 2005, 06:57:31 PM
Since most of that thread is derailments and quoted documentation and not specific discussion of coded details pertaining to how carru work and why they're dangerous, I'm ok with it.

Locking this thread.

-- X