Armageddon General Discussion Board

General => General Discussion => Topic started by: Penumbra on July 08, 2005, 08:46:48 PM

Title: On Mutants...
Post by: Penumbra on July 08, 2005, 08:46:48 PM
I was just wondering, how far are you allowed to go with mutations without special apps? Is it essentially anything that wouldn't require coding?
Title: On Mutants...
Post by: Armaddict on July 08, 2005, 08:47:42 PM
I think it would be anything that wouldn't give you perks/disadvantages that would need to be coded, yeah.

Or anything that completely disagrees with the game and theme.

I'm not quite sure on this, though...so don't go off of my word.
Title: On Mutants...
Post by: Manhattan on July 08, 2005, 08:52:18 PM
a good example:
translucent skin

a bad example:
a pair of super deathmaul fighting claws that creep out of your knuckles at will
Title: On Mutants...
Post by: Penumbra on July 08, 2005, 09:12:31 PM
Wierd... I was actually thinking of translucent skin.
But thanks for the examples.
Title: On Mutants...
Post by: Maybe42or54 on July 08, 2005, 09:54:22 PM
Translucent skin may need permission from the Imms if you plan on showing your internal organs. That could be against the consent rules.

If that translucent skin makes you better at being stealthy, you need Imm approval.

If it is a mutation that is only "for looks" then it is A-ok.
Title: On Mutants...
Post by: Tlaloc on July 08, 2005, 09:56:52 PM
Minor mutations are okay to go with without a special app. Major mutations, mutations which break typical 'natural' laws, or things that could be misconstrued as magickal need to be special apped. Also, if you're mutated enough so as your original race is somehow obfuscated, then you should probably special app.

For example: wings, glowing eyes, functional poison fangs (or other special items), hair on a dwarf or mul, or a 'demonic' or otherwise non-standard racial form (so that you're no longer using 'elf' or 'human' in your sdesc) should be special apped.

Scaled or scaley skin, extra fingers, slitted eyes, forked tongue, extreme baldness, extra-hairyness, minor bony plates or horns, etc. can probably go without the special app (unless you're trying to have all of that at once).

In essense, try to be 'realistic' with your mutations, and remember that mutations aren't always 'good'. If your mutation might be somewhat more unrealistic, and possible wavering into the completely fantastical (like having fully functional wings and feathers while being born of human parents), its always a good idea to at least run the concept by the Mud before applying, and/or the special app staff.
Title: On Mutants...
Post by: Penumbra on July 08, 2005, 09:57:03 PM
No, I was just thinking only for looks.
Title: On Mutants...
Post by: Yokunama on July 09, 2005, 01:27:12 AM
An obsidian carved <insert race here>
Title: On Mutants...
Post by: Spoon on July 09, 2005, 06:09:36 AM
Would you need to special app a PC with two heads?
Title: On Mutants...
Post by: Cuusardo on July 09, 2005, 11:55:26 AM
Quote from: "Tlaloc"extreme baldness

I take it this means being absolutely devoid of any body hair, like a dwarf or mul.  Would it be possible to get it coded so that you can't wear anything in your hair location if that were the case?  If you play a dwarf or mul you can't use that location, but could you get that to be made applicable for the other races as well?  (I think it would be a good reminder during memory lapses that the character is bald, so the extremely bald character won't emote doing anything with its hair.)
Title: On Mutants...
Post by: Tlaloc on July 09, 2005, 12:15:14 PM
Thats an interesting idea. I imagine a relatively simple script could be written to prevent a bald character from wearing something in their hair...but I wouldn't hold my breath on it untill such a time as we actually have a bald PC that feels like they need reminding about their 'hair' location.

Or...untill I decide to try my hand at it. Whichever comes first.
Title: On Mutants...
Post by: Yokunama on July 09, 2005, 12:20:41 PM
Quote from: "Spoon"Would you need to special app a PC with two heads?

You'd probably have to get permission from the immortals first.
Title: On Mutants...
Post by: Marauder Moe on July 09, 2005, 12:26:05 PM
I heard once someone played a two-headed half-giant.  I'd love to see someone dig up and post logs from that character.
Title: On Mutants...
Post by: Cuusardo on July 09, 2005, 02:25:54 PM
Quote from: "Yokunama"
Quote from: "Spoon"Would you need to special app a PC with two heads?

You'd probably have to get permission from the immortals first.

That's kind of what special apping is.
Title: On Mutants...
Post by: JollyGreenGiant on July 11, 2005, 11:12:51 AM
I must now app a two-headed human who will run for President of the Known World.