Armageddon General Discussion Board

General => Code Discussion => Topic started by: Anonymous on June 17, 2005, 03:33:10 PM

Title: Titling objects
Post by: Anonymous on June 17, 2005, 03:33:10 PM
Anybody agree that the game could be a little eaiser if you couls title objects? Suppose you use a bone knife and an obsidian dagger and you wanted to make one alias to draw/sheath them both.
Something like this could work:
                                           title knife dagger
                                           or
                                           title dagger knife

That way your alias could be draw knife or draw dagger.

THis is perhaps not the best example for this but, if you can think of your own, any output is appreciated. :)
Title: Titling objects
Post by: Larrath on June 17, 2005, 03:40:33 PM
I think this can have extremely dangerous results.

Title torch coins/silver to protect the 'sids or metal in your inventory?
Title: Titling objects
Post by: Marauder Moe on June 17, 2005, 04:29:10 PM
I bet you could do it with some clever client triggers.
Title: Titling objects
Post by: Revelations on June 17, 2005, 04:52:47 PM
I don't think we really need it. There are free clients out there that can do similar stuff.