Armageddon General Discussion Board

General => General Discussion => Topic started by: Calion on November 30, 2004, 09:32:57 PM

Title: Lag Death
Post by: Calion on November 30, 2004, 09:32:57 PM
Just to vent my frustration:

Dying because of lag on other muds is irritating. Dying because of lag on Armageddon is downright maddening!

Arg!

--
Calion
Title: Lag Death
Post by: sjanimal on November 30, 2004, 09:34:26 PM
emote Pours out some of his 40-ozer for the dead character.
Title: Lag Death
Post by: mansa on November 30, 2004, 09:39:37 PM
I feel for you, buddy.  Been there, done that.  I still cry when I think of it.
Title: Lag Death
Post by: John on November 30, 2004, 10:00:20 PM
I remember when it use to be because of lag due to the game :(
Title: Lag Death
Post by: Hicksville Hoochie on November 30, 2004, 10:08:00 PM
My favorite character in almost 3 years of playing died due to lag, I know how you feel. *hugs* Poor poor guy.  :cry:
Title: Lag Death
Post by: jmordetsky on December 01, 2004, 07:51:51 AM
Quote from: "mansa"I feel for you, buddy.  Been there, done that.  I still cry when I think of it.

I just cry. Not because I died, but just because. I need meds.
Title: Lag Death
Post by: moab on December 01, 2004, 09:38:21 AM
where the body at?
;-)
Title: Lag Death
Post by: Xygax on December 01, 2004, 07:06:50 PM
One thing to be aware of on Arm is that some (alot) of the lag is intentional.  When you initiate combat, for example, a significant command-delay is imposed upon you, which may -seem- like lag.

The mud has been running for a little over 40 hours, and the load average on ginka is less then 0.5 (which basically means the machine isn't breaking a sweat -- not even close), so unless you experienced a network event of some sort, you were probably a victim of delay, and not lag.

-- X
Title: Lag Death
Post by: Calion on December 01, 2004, 07:44:33 PM
Quote from: "Xygax"One thing to be aware of on Arm is that some (alot) of the lag is intentional.  When you initiate combat, for example, a significant command-delay is imposed upon you, which may -seem- like lag.

So the MUD killed me on purpose? I typed in "Kick" and then absolutely nothing happened for like 30 seconds, after which everything loaded and I saw the login screen, because I had died.

What's the deal?

C
Title: Lag Death
Post by: gofmk on December 01, 2004, 07:52:44 PM
Exactly what Xygax just explained. There's a delay IG with almost everything, walking, sneaking, kicking, pinching, biting.. etc.. etc..
Title: Lag Death
Post by: Xygax on December 01, 2004, 07:54:10 PM
Well, if you typed in a command and then saw -nothing- for thirty seconds, that sounds like a network event.  If you were experiencing delay (instead of lag), you'd still see the scroll of damage messages from whoever was kicking your ass, before you died.
Title: Lag Death
Post by: Delirium on December 01, 2004, 07:54:55 PM
That sounds like a network hiccup. Command lag doesn't prevent you from seeing what's going on - if everything scrolled after, that means that you were having trouble recieving on your end.

Though, the command 'kick' does have a delay afterward which may prevent you from fleeing from a fight as quickly as you'd like. So wannabe ninjas beware.

Edit: Beaten to the punch, and so much more succinctly. Rats.
Title: Lag Death
Post by: Canadian Beaver on December 01, 2004, 08:27:53 PM
Quote from: "Delirium"Edit: Beaten to the punch, and so much more succinctly. Rats.

But you mentioned ninjas, so you get a thumbs up. *thumbs up*