Armageddon General Discussion Board

General => General Discussion => Topic started by: elvenchipmunk on November 13, 2004, 08:31:54 PM

Title: ARM not up!
Post by: elvenchipmunk on November 13, 2004, 08:31:54 PM
Armageddon isn't connecting for some reason on my computer, it says:

%%% Performing Asynch DNS lookup on ginka.armageddon.org
%%% Connecting to 64.252.79.51 on port 4050
%%% Connected to ginka.armageddon.org on port 4050.

And then it just stops....
Is this happening to anyone else?
Title: ARM not up!
Post by: Koala on November 13, 2004, 08:33:45 PM
http://www.zalanthas.org/phpBB2/viewtopic.php?t=11398

Seems so..  At least a few of us are with you.
Title: ARM not up!
Post by: amoeba on November 13, 2004, 08:34:45 PM
Aparently it is happening to everyone.  You are attching to the site correctly, just no game running behind it at the moment. I'm sure (I hope) They are working on it
Title: ARM not up!
Post by: Irulan on November 13, 2004, 08:39:06 PM
Yah, I managed to connect for about two minutes, before everything froze, and it has been frozen ever since.

:shock:

-Irulan
Title: ARM not up!
Post by: gofmk on November 13, 2004, 09:14:51 PM
It's almost been 24 hours since I played! :cry: I didn't have the
shakes -this- bad when I kicked my nasty little krak habit!   :wink:

Welcome to CRACKAGEDDON! :shock:





Disclaimer: gofmk has -never- done krak.
Title: ARM not up!
Post by: elvenchipmunk on November 13, 2004, 09:43:57 PM
It has been said that Arm's back up, but mine isn't. Hopefully it's not my problem, just the game's.
Title: ARM not up!
Post by: gofmk on November 13, 2004, 09:45:00 PM
It's up and down.. here and there... the second time was longer than the first! ;)
Title: ARM not up!
Post by: elvenchipmunk on November 13, 2004, 09:46:10 PM
Yay! maybe after it boots up 1000 times it will be good to go!  :wink:
Title: ARM not up!
Post by: sacac on November 13, 2004, 09:47:14 PM
so what is this "new code"?
Title: ARM not up!
Post by: elvenchipmunk on November 13, 2004, 09:48:36 PM
I don't know, it better be good though  :evil:
Title: ARM not up!
Post by: Cuusardo on November 13, 2004, 09:49:16 PM
Quote from: "Some staff member"
SYSTEM: Once again, my apologies for the instability tonight.  Still working out some kinks in new code which should (long term) make the game quite a bit more stable.
Title: ARM not up!
Post by: moab on November 13, 2004, 09:49:34 PM
Quote from: "elvenchipmunk"I don't know, it better be good though  :evil:

yer being sarcastic right?
Title: ARM not up!
Post by: elvenchipmunk on November 13, 2004, 10:27:56 PM
Yeah, of course
Title: ARM not up!
Post by: Xygax on November 13, 2004, 11:14:06 PM
If the stability fixes work as I hope they will (once the new bugs get shaken out), you won't notice them at all.  So, overall, probably not that good.  :)
Title: ARM not up!
Post by: John on November 13, 2004, 11:25:23 PM
Quote from: "Xygax"If the stability fixes work as I hope they will (once the new bugs get shaken out), you won't notice them at all.  So, overall, probably not that good.  :)
Except the mud will crash even less as a result right? Or certain code bugs will no longer be present? Otherwise I don't get the point

John, whose a tad confused
Title: ARM not up!
Post by: Xygax on November 13, 2004, 11:34:04 PM
Quote from: "John"
Quote from: "Xygax"If the stability fixes work as I hope they will (once the new bugs get shaken out), you won't notice them at all.  So, overall, probably not that good.  :)
Except the mud will crash even less as a result right? Or certain code bugs will no longer be present? Otherwise I don't get the point

John, whose a tad confused
Right, but the net result will be something you won't notice, in the long term.