Before you flame the bejeezus out of me, let me tell you that I just got back from the canadian border, and they have a major hate-on for marmosets up there.
Forage weapon, yes, forage weapon. Why? Because if you put me, mansa, venomz, EbilWoeSwade, and, heck, even Callisto in a bar brawl, I am willing to bet that at least one of us will be able to spot a chair and think 'Hey.... I saw this Harrison Ford movie once, and those things KICK ASS in a bar fight!'
forage weapon..... basically a way to improvise a weapon out of what is around you. You're on the street, forage weapon allows you to pick up a hardened spike of kank poo and ram it in to your opponent's gullet! You're in the desert, forage weapon allows you to pick up that old, sharp piece of unlucky guy bone and possibly fend something off! In the forest? WHAT THE HELL IS A TREE BUT A REALLY BIG WEAPON THAT HAS MOTIVATIONAL PROBLEMS???? And don't even get me started on how many times I have thought, in real life, while watching my PC's hit points roll back like an odometer at Krath's Used-Kank Lot, something like "Wow, I have eighteen large branches of baobab. Sure wish I could use one to pound the everloving fuck out of" *bing*.
Now, I know I'm an obviously twinkish noob, but this off-set of forage would not endanger the beauty of weaponscraft because, well, um, these weapons would fucking suck. What Salarr agent is going to offer you even 1 sid for a petrified inix turd dagger? Maybe if it was an ornate petrified inix turd dagger, but probably not. These are not things that any sane person would WANT to use in a fight, but it's still something that could be used. If you were, per se, fucking weaponless, this could give you a chance to survive.
Warriors and rangers, I think, would be the ones who would best be suited to have this kind of off-set, which would, yes, make rangers even more psychotically cheesy than they already are, but that's life. There's a perk to being the swiss-army PC, shut up.
As for the problem of foraging during combat, well, lets face it.... all you really need is a glance around to hopefully spot something to stab duder X with. I'm not going to bend over and let him wail on me while I look under a blanket, but with a little luck I can spot the sheen of the beer bottle behind that counter over there and then leap over, grab it, and jack him in the head with it. I would see this skill as having very little delay.
Anyway, before I ramble long enough to let my PC starve to death, I'm getting back to the game. Please point both barrels of the flamethrower in the direction of the Malifaxis you wish to shoot down, and gently squeeze the trigger.
Emote.
I dig.
QuoteEmote
You find me an emote that protects you from me bitchslapping you with a sharp shard of obsidian, and then we'll talk.
Please note the forum name is "Code Discussion."
Code = a chipped obsidian dagger
You deftly parry a lanky, eared half-elf's stab with your amazing use of verbiage and expression!
Sorry, dude, just don't see it happening.
Quote from: "Larrath"Emote.
Quite possibly the most retarded responce to this.. EVER.
The point is to get a weapon to have a chance to survive.. Your 'emote' post shows only your lack of a FUNDAMENTAL understanding of what Malifaxis was trying to say.
For those unclear on this, if you are unarmed fighting an armed opponent, you have penalties...just picking up a stick with which to defend yourself would be very useful, even if it only has the potential to do 1hp damage, at least you don't have the penalties to your defense that being unarmed gives you.
I like it, I like it a lot.
But these would have to be very crappy makeshift weapons, like the damage of a sparring weapon. Otheriwse you will have people using a shiv made of bone as a weapon all the time.
Hold a drinking mug in your hand and type
"**** ***"
It will turn into a weapon. Trust me.
ALRIGHT CRAP I'M WRONG IT's "BREAK MUG"
Don't trust mansa. Use the "break" command instead.
Break is correct.
Most small drink objects made of hard materials like ceramic or glass bottles can be used as weapons. Feel free to bug an item if you feel it should have the program, and it doesn't.
Ashyom
Quote from: "The7DeadlyVenomz"I dig.
Should we idea any other items we think would benefit from this...like, to use malifaxis' idea, any branch that could be turned into a primitive club-like instrument? ...for when you're outside, where there are few ceramic/glass instruments to drink from.
I think the 'break' command should be used to include chairs. Bwahahaha.
How about WWE style:
Break Chair Pink
Room Echo:
You smash a wooden folding chair on the head of the Pink Rhino.
I just like Malifaxis's post. It made me giggle. No comment on the content.
I like the idea.
I like the idea, and if I recall correctly, the AD&D Dark Sun setting had the very same sort of skill - improvise weaponry. It's not too much of a stretch to think that someone in desperation could look around quickly and grab up a loose cobblestone or whatever and lash out with it. It would be a lot easier in some places rather than others, of course, and it would have to be a fairly quick skill to use (nobody's going to wait around for you to forage up something in the spirit of RP)...and the weapons should be either easily breakable, terribly slow, woefully ineffective, or a combination thereof. No pulling entire mekillot skeletons out of nowhere.
Okay, so that particular example doesn't really apply here, but the visual makes me grin.
Quote from: "Larrath"Emote.
Yeah hate to flame, but you sir... have made one of the least
intelligent responses I've ever seen in my life.
LOGS SHOULD BE ETWO WEAPONS FOR HALF-GIANTS!!
You can very well emote while fighting in say, the Gaj, that <em throws chair towards ~personkillingthefuckoutofyou>.
But being able to pick up that chair and swing it at the person while not suffering the unarmed penalty?
Even better.
Quote from: "X-D"LOGS SHOULD BE ETWO WEAPONS FOR HALF-GIANTS!!
They can also be strapped to a dwarves rear so they don't fall in when...wait a minute...find out IC!
This is a freaking killer idea
The feral giant shatters his sword on the Rusty Mekillot.
The Rusty Mekillot crumples to the ground.
The feral giant begins looking for something.
The feral giant picks up a torn off Mekillot Leg.
The feral giant looks at you.
The feral giant hits you with the leg of a Mekillot.
Your vision goes black.
say (running up on the feral drunk f'me) Hah! Gotcha now you super secret assasin!
Looking around for a weapon to use, the perfect femme says, in sirihish, "Oh no you don't! Let me just get a bottle here."
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme begins searching the area intently.
The perfect femme grabs a broken bottle off of the bar.
The perfect femme wields a broken bottle.
The perfect feme says, in sirihish, "Hah! Prepare to meet your maker!"
Good idea, but I think it needs to be fleshed out more, because I won't go through this so the bastard can try and defend themselves.
Maybe if it was a one shot, one kill sort of thing.
forage once, get something that is unsellable, pretty much useless, weak.
maybe not a 'skill' but a command.. that has a 50-80% chance of working depending on where you are.. 80 in a bar (chair, bottle, what-have-you), 50 in the desert..(rock, stick, throw sand in their eye)
Great idea.
I would say command, as opposed to skill, is definitely the way to go. This isn't the kind of thing you learn...
At the very most, certain classes could have the odds to find better weapons.
Or perhaps just make it a one shot try thing, with an error message if you try it again saying something like:
You just looked around, you can't see anything useful.
I like this idea.
It might be easier to get implimented if the idea was simplied.
Instead of going to all the trouble creating a data base for each region with a list of items that might be snatched up, there could be a one weapon that is produced by the successful use of his command: a generic "opportunity weapon."
The generic opportunity weapon would blow in every conceivable fashion, except that it would elimate the "unarmed combat penalty", and might even have some include some painful subtractions to skills like block or parry.
The character could emote precisely what it is to give it flavor and assist with the visualization, but I think, comparatively, this is just plan easier to code and get into the game.
It might even be possible to use the existing modifiers to the "forage" command, at least for the outdoor spaces, to modify the success of the command.
Just to muddy the conversation further, I think that this ought to be a warrior-thing, only. Rangers have too much going on for them already, and this is definately a "sphere of combat" addition.
Seeker
I think if it's going to be realistic, it should be an everybody command, even a Half Giant has enough sense to dig up a rock or stick and throw it.
Everyone has some kind of combat skills, just some people have very, very poor skills.
I think everyone should have it. A warrior shouldn't be without a real weapon, anyway. Bad warrior! bad!
But really, this thing would be useful for only a few measly parries. It isn't like you could kill anyone with it. Keep it weak, and give it to everyone.
Maybe we should work with what we already have. The break command.
Branches could be flagged with the same 'break' command.. turning it into a generic club-made-of-a-broken-off-piece of wood thing. If you want to really piss the bartender off, pull a chair from a table and 'break' it.. turning it into the same weapon. Otherwise for barfights you can just use mugs.
If you're out in the streets.. well.. um.. run?
That's actually, a much better idea..
although now that I think of it.. a sand-throwing command would friggin' ROCK.. I mean.. jesus.. sand + eyes = pain.. even a half giant knows that.
Quote from: "Sir Diealot"That's actually, a much better idea..
although now that I think of it.. a sand-throwing command would friggin' ROCK.. I mean.. jesus.. sand + eyes = pain.. even a half giant knows that.
Not to mention, I'd imagine that throwing sand at someone in Zalanthas is at least comparable to spitting on/at someone IRL.
This post sucks.
waaah, jmortdesky doesn't care..
Anyways, back to the conversation.. :roll: