Quote from: Riev on Today at 01:39:40 PMIt could be as simple as making any custom craft have a keyword for the current season. Like how in the past, a master-craft item would be tagged <Riev_2020> or something similar.
If staff could follow that convention, then they could have a list of items that were created in a particular season, to determine if they should be deleted, or kept.
The struggle I see would be if a future season would add those items back in ... is there an easy way to do so?
Quote from: Abaddon on May 14, 2024, 04:15:28 AMWill there be plans to repeal the one karma requirement for special applications?
Quote from: Riev on May 13, 2024, 05:32:18 PMFor the heavy crafting classes (Fence/Artisan/Trade) it mentions that some skills will be set to master. Assuming these are still for non-branched crafting skills ... but does this mean that you would consider Custom Crafting from Hour 0 on an Advanced Start character?
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