Recent posts

#1
General Discussion / Re: New Tagline Entries
Last post by FamousAmos - Today at 12:47:42 PM
Armageddon:

Grunt. Aye. Ruff circle.
#2
World and Roleplaying Discussion / Re: OOC "duel"
Last post by Brytta LĂ©ofa - Today at 12:43:18 PM
Quote from: Seeker on May 30, 2024, 08:40:11 PM"Let code triumph" appears to be community's preferred bedrock.

On first reading I thought this was unfair and snarky. "Sola Code" isn't the natural alternative to OOC scene-arrangement. These three remain: OOC, roleplay, and code; and in the long run the greatest of these is still roleplay.

(astronaut-gun.jpg etc.)

But it is fair in this sense: in any given situation, code will always triumph and we haven't been willing to put limits on that. If I PK someone for flimsy, foolish, or purely OOC reasons, I may lose karma, but dead stays dead.
#3
General Discussion / Re: Re: Season 1, Update 10
Last post by Dresan - Today at 10:42:27 AM
You can replace gith with any random npc enemy to be honest. NPC enemies that are ignored could potentially now destroy other beloved spots like luirs, cenyr or redstorm(maybe). Posing some real ramification and consequence to players.

The only issue with kryl is that hunting them was soon just driven for a need for their shells rather than any real threat. I feel any mantis invasion would lead to the same.

Finally, Npc that carry weapons seem a lot more interesting to fight if only for the need to disarm.

#4
General Discussion / Re: New Tagline Entries
Last post by EvilRoeSlade - Today at 10:28:15 AM
Armageddon: Beauty and Betrayal Amidst the Blood-soaked Sands
#5
World and Roleplaying Discussion / Re: OOC "duel"
Last post by Halaster - Today at 09:02:17 AM
Quote from: Windstorm on May 30, 2024, 09:20:02 PMI would appreciate the sentiment of what you posted, Seeker, but the OOC command in general just isn't used that way on Arm, you know? A better solution would be an established dueling culture of some kind, which certainly isn't uncommon in spaces similar to Arm. Anything that would encourage more interesting and inventive interactions than instant death via codespamsupermove would be something I personally would welcome.

I couldn't have said it better myself.  Agreed on the idea of a better solution being an established IC dueling culture being the right approach here.
#6
General Discussion / Re: Are you ready?
Last post by Halaster - Today at 08:37:04 AM
In a brainless moment, I made plans to go out of town on June 15.  It wasn't until a few days later that I realized my silly mistake, and rescheduled those plans.  So I'm ready.
#7
General Discussion / Re: Are you ready?
Last post by Usiku - Today at 07:25:09 AM
I have gotten my husband to agree to taking our toddlers on launch day. I'M READY!
#8
General Discussion / Re: Re: Season 1, Update 10
Last post by eska - Today at 03:22:37 AM
Quote from: Abaddon on Today at 02:44:46 AM
Quote from: Dresan on May 30, 2024, 10:29:08 PMAdditionally am a bit disappointed gith that arent going to be virtually putting constant pressure on the rest of the known. Forcing a need for constant vigil against swarms of gith attacking when you travel out of cities. With randomly roaming death squads keeping people on their toes. I do like the idea of non-magickal oppressive looming threats. But its a minor point, i am curious what the story has in story either way.
 

Gith were so widely and commonly used that it now feels like a cheap copout. Even on the other MUD, half the 'big bad' plots are 'ooo the gith are coming!' or some variation thereof. It's so exhausting. I just stopped interacting with that after a time. The gith are coming? Yeah, buddy, they've been coming for the last nine hundred years.
In the last few years it was the kryl instead of gith. Kryl were more thrilling since there were different kinds and really deadly.
On the other hand, I saw a couple cases where raptors were the antagonists. They are real killing machines when come in packs.
#9
General Discussion / Re: Re: Season 1, Update 10
Last post by Kavrick - Today at 03:05:50 AM
Quote from: Abaddon on Today at 02:44:46 AMGith were so widely and commonly used that it now feels like a cheap copout. Even on the other MUD, half the 'big bad' plots are 'ooo the gith are coming!' or some variation thereof. It's so exhausting. I just stopped interacting with that after a time. The gith are coming? Yeah, buddy, they've been coming for the last nine hundred years.

Back when I first found out about Armageddon, I was super interested in the mantis as more alien humanoids rather than meth-head elves but it seems the times where the mantis were used has kinda passed, a real shame.
#10
General Discussion / Re: Re: Season 1, Update 10
Last post by Abaddon - Today at 02:44:46 AM
Quote from: Dresan on May 30, 2024, 10:29:08 PMAdditionally am a bit disappointed gith that arent going to be virtually putting constant pressure on the rest of the known. Forcing a need for constant vigil against swarms of gith attacking when you travel out of cities. With randomly roaming death squads keeping people on their toes. I do like the idea of non-magickal oppressive looming threats. But its a minor point, i am curious what the story has in story either way.
 

Gith were so widely and commonly used that it now feels like a cheap copout. Even on the other MUD, half the 'big bad' plots are 'ooo the gith are coming!' or some variation thereof. It's so exhausting. I just stopped interacting with that after a time. The gith are coming? Yeah, buddy, they've been coming for the last nine hundred years.