Quote from: Armaddict on Today at 11:43:24 AMa measured response
Quote from: Bogre on Today at 02:21:59 PMI'm with ERS on this - yeah, you can play a raging sociopath who PK's everyone they see indiscriminately, and gloat in how 'IC' that is. But should you? That's the real question here. Is that useful for the game? Is it fun for someone on the receiving end? What does it add to a collaborative story other than one person's 'I wanted to play a serial killer and it was IC for me to PK lots of people'.
Quote from: Dresan on Today at 08:35:25 AMIf you play long enough you generally don't care about being killed and many of us do play characters which certainly deserve being hunted and killed.People should still expect to die and sometimes it will suck.
Quote from: Roon on Today at 12:35:08 PMStuff
Quote from: Dresan on May 22, 2024, 12:29:11 PMQuote from: Krath on May 22, 2024, 12:04:07 PMStaff could bring back the mask that hide mdesc to solve this issue.
This should be an ability linked to assassination techniques(backstab or sap) which only lasts for a couple minutes after performing the attack or be an assassin skill that activates for a limited time after attacking from stealth.
It should not be an item that freely allow people to act like fools without IC consequences.
Quote from: eska on Today at 05:40:01 AMAlso it is more toxic to call the playerbase of Arm toxic.
Page created in 0.020 seconds with 12 queries.