Recent posts

#1
General Discussion / Re: New Tagline Entries
Last post by Athapaxis - May 28, 2024, 11:37:35 PM
I was thinking about what makes the game compelling to me.  One is the harshness and desperation of the world.  One is the intrigue of how we all interact with one another.  And the last thing is the thing we don't talk much about which is the insane beauty in this game.  Like there are rooms out there that are breathtakingly beautiful in their description.  And there are clothes and jewelry designs as well.

With that in mind, here's a few ideas.  Someone else can probably do better.

Turmoil, Beauty, Intrigue

Ruin, Splendor, Power
#2
General Discussion / Re: New Tagline Entries
Last post by Riev - May 28, 2024, 11:25:29 PM
Armageddon: Feckin' Dickens-whelps.
#3
General Discussion / Re: New Tagline Entries
Last post by mansa - May 28, 2024, 10:49:46 PM
ArmageddonMUD
Legends from the Sands


(we can then call it arm legs)
#4
General Discussion / Re: New Tagline Entries
Last post by Armaddict - May 28, 2024, 10:16:15 PM
Ahem.  *movie trailer voice begins*

In a world of where despots and sorcery contend for the fear in your heart and  a sun-scorched wilderness strives to grind the meat from your bones comes a body of words in constant creation, collected collaboratively, shared competitively, and uniting under a banner of hopes and dreams that can suddenly churn into cries of elation, gasps of joy, and tears of loss.  Creation fights survival, stories are spun, weaved, and lost, and through all of it, the ever present sandstorm rages.

Armageddon:  Where your hopes rise and fall like Empires, your story swells and ebbs like winds, but only the sand remains.
#5
General Discussion / Re: New Tagline Entries
Last post by Bogre - May 28, 2024, 09:39:49 PM
ArmageddonMUD.

The world was broken.

Will you be ?
#6
General Discussion / Re: New Tagline Entries
Last post by bracken - May 28, 2024, 09:10:52 PM
Merciless Sands.

I like Rheaghe's "Where endings collide."
#7
General Discussion / Re: New Tagline Entries
Last post by CirclelessBard - May 28, 2024, 08:32:31 PM
A general game tagline idea:
Despair, Deceit, Defiance

And a Season One-specific tagline idea:
Of Copper and Corruption

I wasn't sure if this was going to be a per-season thing, or just going forward across potentially many seasons, so I figured I'd tailor my suggestions to both possibilities!
#8
General Discussion / Re: Are you ready?
Last post by Lizzie - May 28, 2024, 08:21:48 PM
I have one character written up, still haven't written the background yet. It'll be fairly generic though, and brief. I can always add more in a bio add later, once the personality takes shape.  That always happens organically. Every time I try to build in a character's personality to the background it ends up changing. So I try not to do that.
#9
General Discussion / Re: New Tagline Entries
Last post by Lizzie - May 28, 2024, 08:17:49 PM
Smurf City, Except Not.
ArmageddonMUD: The One Game Disneyworld Doesn't Want You To Know About.

Just kidding. I still like the original: Murder, Corruption, Betrayal.

I also like Kavrick's "The Desert Takes All."
#10
General Discussion / Re: New Tagline Entries
Last post by Feu de Joie - May 28, 2024, 08:09:52 PM
Not serious ones:

Armageddon: Softly, softly
Armageddon: Are you a geddon?
Armageddon: The Ladies Love a Stone Mage
Armageddon: Feed us your boots.
Armageddon: Consent?
Armageddon: F*ckin' Runners!
Armageddon: Flee, Flee, Flee, Flee, Flee, Flee, Flee
Armageddon: I'm the bad guy, duhh

(I had to get those out, the struggle)
Actual suggestions

Armageddon: This World is What You Make It.

Armageddon: A story wrought in scars, in the ashes of an Empire

Armageddon: Broken, Damned, Drained

Armageddon: A world where embers of hope burn the hearts that hold them

Armageddon: Life alone above Truth, Fate ruling over Kings, and Deceit prior to Death
(The last one was taken from the kruth rules for Whira's Luck, it only works if we make sure to keep that line in the helpfile, imo)




For real, Shade and Water hit me as iconic, relevant, and evocative. Nice work Kavrick.