Has anyone else been more lagged as of late?
Not really, every once in a while there'll be a bit of lag that lasts maybe 2 or 3 minutes, but that's it. There's a forum topic not too long ago about lag. You should be able to find it.
[edit] spelling
My lag is not too bad, but then I'm using a reasonably fast box linked to a T1 connection, and I play at off peak hours.
Surprisingly, even all the spyware on my computer doesn't seem to interfere that much. Stupid spyware!
Yeah, I seem to lag now and then also, think it has something to do with some change the staff made or added. *shrug*
Lag seems to have gotten even worse? It's kind of restricting my ability to play. I got dropped to five hit points the other day and barely managed to reconnect in time, during a situation which normally wouldn't have been much of a challenge.
Quote from: touringCompl3t3 on August 31, 2008, 07:04:44 PM
Lag seems to have gotten even worse? It's kind of restricting my ability to play. I got dropped to five hit points the other day and barely managed to reconnect in time, during a situation which normally wouldn't have been much of a challenge.
You nilazi'd an old thread. Try here (http://www.zalanthas.org/gdb/index.php/topic,32156.msg376883.html).
All day today. Is it me, or the game?
Quote from: Barzalene on April 30, 2013, 08:01:51 PM
All day today. Is it me, or the game?
All day here too. Its not net lag, my ping is fine and doesn't seem to budge, but its like the server is taking extra time to process stuff. Combat seems MUCH slower to me, and sometimes 3-4 things come through in one prompt.
It's hitting me too.
Yeah, sluggish would be a good way to describe it.
Yep, that seems right.
Affecting me as well. I thought it was my room mate leeching off my wireless again.
Yeah it's been pretty brutal today.
Edit: They just broadcast an imminent reboot to try to address it. *crossing fingers*
It seems to be fixed now.
It was much better. But now I'm getting a delay again. I think. Maybe I'm just impatient.
Never mind :) Seems fine.
For a moment I pricked my ears up.
These necro threads!
I think I notice some more lag when there is 50+ ppl.
It was laggy all day for me, regardless of how many people were on.
yeah it was laggy all day but it was definitely the worst when we were at 70+ players a bit ago, it has somewhat lessened since.
Seems I'm getting some every 3-4 seconds, where it skips for about a second and a half.
It's def laggy here in Europe.
Laggy in Australia too, way slower than usual. For me, anyways.
It was pretty rough last night too; if I was playing a "hunter" type character, I totally wouldn't have gone hunting.
Lag here in Texas too.
Getting a spike that lasts three or four seconds every five seconds or so.
Playing any sort of combat role would be....iffy.
Same here all the way in Holland.
I'm experiencing higher than normal lag, as well.
regardless of how many players are on. Lag with 20ish on, lag with 40ish on too. And at multiple times yesterday and earlier this morning.
Definitely lagging a LOT in game.
Agreed with lag posts. Pretty rough right now.
Like unplayable rough.
11 20 ms 20 ms 21 ms xe-0-3-0.cr2.lga5.us.above.net [64.125.21.82]
12 20 ms 20 ms 20 ms xe-0-0-1.mpr2.ewr2.us.above.net [64.125.31.173]
13 200 ms 46 ms 199 ms 208.184.34.234.IPYX-069067-ZYO.above.net [208.184.34.234]
14 20 ms 19 ms 20 ms openvz1.trouble-free.net [69.10.46.218]
15 20 ms 19 ms 20 ms ginka.armageddon.org [209.159.155.76]
The interesting thing is, as I'm playing a combat role, is that combat seems unaffected. I mean, yes, there is still lag, and if you get railed by a vicious strike, you're going to flee. Its server lag, not latency, so you get away without much problem.
But its very annoying, when suddenly 4 people work of says/tells/emotes comes through on one prompt.
I'm getting server lag, net lag, and (I think) my comp is being slow, too.
Really brutal right now. Entered an emote and took a good 8-10 seconds to echo it.
Quote from: jcortrig on May 03, 2013, 02:28:27 PM
Really brutal right now. Entered an emote and took a good 8-10 seconds to echo it.
Same.
Am getting spikes as well.
I sure hope this lag doesn't make us lose any of our new hard earned players. I made it through mandatory Saturday down times, and this is making me not want to play. Gah.
Is it time to speculate as to causes? Are we getting a spike of new players from someplace far away from the server?
If so, can it be overcome with a better server? Is it time to ask for donations? Don't be afraid to ask, I would throw $20 on my favorite game in a heartbeat. JUST GIVE ME THE WORD STAFF BAWWWW
I highly doubt this is caused by the new influx of players. There aren't THAT many more. 4-6 extra players on at a time shouldn't change it. I also don't think it has much to do with the amount of total players online, just a steady progression of lag from a reboot till now.
The last reboot happened right around peak time, and then it took till the next day around that time to get really bad again, making it seem like it's from many players online.
I'm still going with a memory leak or added code.
The last reboot was on... Wednesday evening? The lag didn't seem bad until this morning, for me. I'm not even bothering to try playing right now, just makes me frustrated. Praying to the reboot gods, as well as Morgenes and Co. to track down the underlying problem.
Oh gawd, it's so bad. :(
I bet it's Gith, breeding at an enormous rate. Ginka can't handle so many npc's spawning in every hour, until a reset reverts back to when there were fewer.
Our only option, as it seems our overlords the staff have abandoned us, is to march into the Tablelands and exterminate the problem once and for all. Don't worry, as someone else said, the lag WONT affect your combat at all. TRUST me.
See you down there, warriors.
I feel like I went back in time and am playing in 92 again....In the time I posted this my PC managed to walk about 7 rooms...Yup, that is 92 all over.
I was thinking it was my connection.. I am forced to using the modem of my GSM provider because I'm forced to be in the field. (In a car with working air conditioning, thank God)
It was strange because pings are responded lightning fast, I never lose connection but ginka simply is... too slow.
If it's not me, it'll be fixed... good.
Quote from: X-D on May 04, 2013, 02:30:56 AM
I feel like I went back in time and am playing in 92 again....In the time I posted this my PC managed to walk about 7 rooms...Yup, that is 92 all over.
Yup. Totally agreed. (TBH, I remember trying to play when it was worse than this)
As long as the server is so laggy, I hope morg gets a chance to look at it and try to find out the cause...
Reporting in with lag in SW USA.
It's definitely server-side and not ping related, we've established that. Does anyone else notice that it comes and goes in waves, where the delay goes from tolerable (1-2 seconds) to bad for periods (5-7s of delay), over time?
Quote from: Harmless on May 04, 2013, 03:09:03 PM
It's definitely server-side and not ping related, we've established that. Does anyone else notice that it comes and goes in waves, where the delay goes from tolerable (1-2 seconds) to bad for periods (5-7s of delay), over time?
Yeah, sometimes it gets better for a bit, then get's much worse.
Feeling good.
Quote from: solera on May 04, 2013, 03:36:08 PM
Feeling good.
Edit: There was a reboot. Lag is back to being bearable, still there.
Still getting a delay.
And the Gith mating cycle begins again.
Actually, I don't perceive a delay any more. :)
It almost seems like the opposite now heheh, that's like smoother and faster than I ever remembered it.
I have a small bit of lag. But compared to the last few days? I'll live with it until our code monkeys....I mean....Wonderful Staff..get back from family commitments.
:)
I was just wondering... The lag was fixed for a while after the reboot today. After more than 30 people were logged in the lag came back. If this is a coding problem, it would probably happen all the time regardless of how many people are logged on, unless the code hasn't been optimized. It would seem more like a bandwidth problem. Has anyone checked into Server Bandwidth and maybe upstream hops either unprioritizing telnet packets or any other possibilities?
I think we've established that it isn't network lag pretty conclusively so all the talk about upstream packets and whatnot is not correct. The actual game itself is lagging.
There are a lot of ways that performance can degrade over time, the most obvious is a memory leak of some kind. It could also be a configuration problem with the server itself, unrelated to the game. I'm logged in right now and I would not say the game is laggy -- it feels fine. If they just keep rebooting once a day, we'll be okay in the short term until the coders can figure out what is going on.
Right now the lag is intermittent. I've been logged in for a little while now and have noticed lag intermittently.
Pretty sure that it's because I came back.
When Malifaxis played regularly, everyone had to ride uphill in both directions, through twenty-foot-deep dunes of loose sand in gusts of wind that blinded us for fifty leagues in all directions. And we did this on erdlus, that had to rest every 10 rooms for at least an hour. And the lag was so bad, that it would take two hours just to get those 10 rooms away.
Both ways.
Ok here are some things that I've noticed. Perhaps they will be helpful in the coders diagnosing the problem:
1) Lag seems to happen at the most incovient times..
a) Fighting, wether sparring or on prey.
b) When auto-walking for example I know how I need to go to get from point a to point b I just enter it all in.
c) Using Way...
I was riding following someone they were riding fast, as we all know inixes are pretty quick (obviously not as quick as erdlu's, but quicker than other mounts). I was trying to contact someone on the ride... I contacted someone... I didn't see anything show up... I contacted them again still nothing... Did this once more... Had to sheath my weapons... Contacted them again still nothing (no fail or succeed note)... Talked some more... Showed up at the place we were going... Then I got all these messages saying I contacted them... No I can't contact this person because I'm already contacted to someone else... Mind you all of the other stuff talking to the person I was following, sheathing my weapons, etc happened pretty much live time...
Maybe this will be helpful, maybe not... I just know from being a support person I like too much information over too little.
You don't autowalk.
Friends don't let friends autowalk.
Enemies find autowalkers and...well. Find out IC.
Certain commands can't be done while you're in middle of walking. So if you're following someone who's going fast enough, you won't be able to get certain commands in. Commands that involve speaking, emoting, or observing things will still work.
It seems to be effecting different players. Some people are complaining of crippling lag with ooc, in the same room as me when i have none.
Not sure if this helps figure out the problem, but I thought it couldn't hurt.
Hello all, semi-long-time-on-and-off player and board lurker, first time forums user.
Just wanted to add my two 'sids here: I was experiencing crippling lag earlier, until I switched from the website's client to a client of my own, after which I had 0 problems. Not sure if this will help anyone else or the staff at work fixing the issue, but I figured I'd throw it out there anyway!
The lag, she is back.
Quote from: FreeRangeVestric on May 06, 2013, 01:58:46 AM
Hello all, semi-long-time-on-and-off player and board lurker, first time forums user.
Just wanted to add my two 'sids here: I was experiencing crippling lag earlier, until I switched from the website's client to a client of my own, after which I had 0 problems. Not sure if this will help anyone else or the staff at work fixing the issue, but I figured I'd throw it out there anyway!
I'm guessing it was coincidence. I use my own client and I had no problems yesterday, and pretty bad ones today.
I've been on for a few hours and had no lag at all. Others are having lag?
Quote from: Adhira on May 06, 2013, 04:15:56 PM
I've been on for a few hours and had no lag at all. Others are having lag?
I'm just now starting to get some decent lag. But it comes and goes.
As I said earlier, it might have something to do with where you live IRL. As I was having no lag, and people I was RPing with were having lag.
Its been intermittent. Its still there, but not as bad as a few days ago.
Yes, few pretty big spikes just about now.
Quote from: Adhira on May 06, 2013, 04:15:56 PM
I've been on for a few hours and had no lag at all. Others are having lag?
Seems like I'm getting it intermittently. Still not as bad as it was friday prior to the reboot (unplayable).
Rebooting the game now, hopefully this will help a little.
Quote from: Adhira on May 06, 2013, 05:58:00 PM
Rebooting the game now, hopefully this will help a little.
It's definitely better.
Is the lag bad again, or is it just me?
Seems to be irregular for me. Most times it's fine, sometimes a bit... gloopy but not unplayable.
Lag is really bad again... Almost got killed... I'm not hunting anymore until the lag has been cleaned up... This is bad because my character hates to sit around bored in the city.
If you almost got killed in -this- you probably shouldn't be hunting that thing. :P
I wouldn't call the lag really bad. It's there, definitely, but not unplayable. A 5-6 sec lag every 15 minutes or so.
It's just bad enough to make you feel uneasy in tense situations, but it's not very bad at all.
I wish it was a 5 to 6 second lag every 15 minutes... Mine actually only lags when I'm doing something important... Like walking, fighting, getting something out of a container of some sort... When I'm just sitting around chatting everything is fine...
I am still getting it preeetty bad. :(
Same. Holding off on logging in tonight.
The lag seems gone for now and I'll keep an eye on things overnight to see if that remains the case.
Seems pretty laggy right now just walking around.
I think I'm still noticing it too.
Like I said it tends to get worse when more people are on. I suspect at 5:45 am on a Thursday morning there weren't too many on.
There might still be a few... bugs... in the system.
Damned Kryl.
Kanks. It's the year the Kank makes a come back. Unless the bug is squashed.
Hi, I am getting disconnected in every 2-5 minutes plus having some lag. I figured it might be because of my own issues but my internet seems to be working. Is there any technical guy here that can help me figure what might be the problem? When I called my ISP, they said my internet is working :(
EDIT: I also tried using my cell-phone's 3G and same lag there too. So it's not only my ISP but the telcom operator's internet service too.
You could traceroute to the game and see where the holdup might be.
Quote from: Nyr on May 10, 2013, 12:19:35 PM
You could traceroute to the game and see where the holdup might be.
Can you tell me if there is a problem below please?
(http://o.aolcdn.com/hss/storage/fss/99389233898661c48abab5d97b986a9c/tracert.png)
6th line still in my country, that I know for sure (Turkey)
Are you wireless? Maybe you're getting interference from other devices?
Possibly someone could be leeching off your internet too, if it's not secured.
I've been getting a really bag lag too, and I'm jacked right in, not wireless. Starting to be like to old days.
Well if I were you I'd look at the 5th hop and do this a few more times, even pinging it directly if possible. It missed a ping entirely and then the next one was 480 ms. That's pretty high. If you consistently get those results with that hop then you might be seeing where the issue is.
Quote from: Nyr on May 10, 2013, 12:53:59 PM
Well if I were you I'd look at the 5th hop and do this a few more times, even pinging it directly if possible. It missed a ping entirely and then the next one was 480 ms. That's pretty high. If you consistently get those results with that hop then you might be seeing where the issue is.
Now i try it with my ISP router (previous one was Iphone's Telecom 3G)
Now it's good all the way to Frankfurt (germany) but big numbers after that.
(http://o.aolcdn.com/hss/storage/fss/420637a5c18090897b00853c388be9f2/trace2.png)
EDIT: Wrong link was given, corrected.
The two screenshots you provided are identical, so it does not look like you were using 3G before.
Sorry, fixed it. Put the wrong one. Please check above?
Quote from: najdorf on May 10, 2013, 01:12:55 PM
Sorry, fixed it. Put the wrong one. Please check above?
That looks normal, and more like what you should be getting. Are you still getting lag?
156 ms ping times are quite high... Of course your coming in from overseas so it is to be expected. I'm thinking that alone would cause some sort of lag... Mixed in with the lag the game is causing as of late could make it really bad. I don't think there's much you can do about the ping times considering you are coming from overseas. i would suggest seeing if things are better once the game lag is fixed.
Najdorf, it is usual to have the fifth or sixth route have pings missing. It's the usual state of TTNet, the routers just leaving Turkey either can't respond to ping or respond late. It doesn't affect your speed. SüperOnline simply uses leased lines from TTNet anyway.. So the system must be the same.
Lag seems worse after the reboot...But maybe it's everyone logging in at once?
Maybe.
I've begun to worry if it's possibly new grebbers (such as myself, on occassion) dropping many, many more rocks (that are useless to them but may be useful to someone else) than they should instead of junking them, but, I don't know. Likely not. I know on another mud I had a bunch of dufflebags filled with scratch off lottery tickets and I flew up and air-dropped them over populated areas in massive amounts, and the game slowed down tremendously until I combed every area and picked them all up, stuffing them back into a dufflebag. Could have been a coincidence, though. Scratch off lottery tickets are likely coded much differently on a moo than rocks are on a mud, so, probably a bad comparison.
Could have big stacks of like rocks convert into angry stone golems of the same rock type if left out long enough for all three moons to pass fully over them. That'll learn 'em. Wait, by that reasoning the cities would REALLY come alive, that's dumb, nevermind, also, STEER CLEAR OF THE STABLES! MASSIVE POOP GOLEM ON THE LOOSE! Not to mention the possibility of large bags filled with rocks becoming griefing tools.
Quote from: Fujikoma on May 11, 2013, 08:15:36 PM
I've begun to worry if it's possibly new grebbers (such as myself, on occassion) dropping many, many more rocks (that are useless to them but may be useful to someone else) than they should instead of junking them, but, I don't know. Likely not. I know on another mud I had a bunch of dufflebags filled with scratch off lottery tickets and I flew up and air-dropped them over populated areas in massive amounts, and the game slowed down tremendously until I combed every area and picked them all up, stuffing them back into a dufflebag. Could have been a coincidence, though. Scratch off lottery tickets are likely coded much differently on a moo than rocks are on a mud, so, probably a bad comparison.
Could have big stacks of like rocks convert into angry stone golems of the same rock type if left out long enough for all three moons to pass fully over them. That'll learn 'em. Wait, by that reasoning the cities would REALLY come alive, that's dumb, nevermind, also, STEER CLEAR OF THE STABLES! MASSIVE POOP GOLEM ON THE LOOSE! Not to mention the possibility of large bags filled with rocks becoming griefing tools.
Not really, staff have indicated before those items dont contribute very much to lag.
Keep us apprised of any additional issues with lag. Some changes have been made and hopefully this will allay any problems.
I've not been seeing anything near what most people have been bitching/whining about in the past week.
Ok... I have done the following walked from stables to a tavern and tried contacting people when I got to the tavern... Its still fairly laggy.
Thinking items contribute to lag is like thinking a pebble will significantly alter the load bearing capacity of a pick-up truck. A few dozen sacks of pebbles might. But a handful of them won't.
I am indeed seeing the lag this morning. :(
Lag is getting to the point where playing the game is pretty much unbearable.
So that's two people, anyone else?
Yes. It's bad.
Other then a 2-3 second delay every 30 seconds or so, it's fine for me.
It's been really bad for me too. On and off though. But when it's on...makes it really hard to play at all.
Quote from: Gunnerblaster on May 13, 2013, 02:46:52 PM
Other then a 2-3 second delay every 30 seconds or so, it's fine for me.
HRPT to kill the lag Find out IC.
Quote from: Malken on May 13, 2013, 03:21:03 PM
Quote from: Gunnerblaster on May 13, 2013, 02:46:52 PM
Other then a 2-3 second delay every 30 seconds or so, it's fine for me.
It seems to have gotten a little better. Or it is coming and going, one or the other.
I'm seeing a little sporadic delay between commands.
For example:
"save" - almost instantaneous - which is my usual experience.
look west = a half-second delay
look in [building] no delay
look in [container] no delay
look = no delay
look (a second time) = split-second delay
Yeah, now it's pretty bad..
every 10 or so commands I enter there is a solid 6 seconds of lag
Ok, we are going to try migrating our image to a new server to see if that helps. See the Staff Announcement for details.
I love it when downtimes happen when I'm otherwise planning to now be on the game.
Ok, I see nothing on the Staff Announcements category. I cannot access mud or website, so I am assuming that the migration is happening now. Could someone please provide an update on when things will be back and running as normal?
Quote from: slvrmoontiger on May 14, 2013, 01:50:14 PM
Ok, I see nothing on the Staff Announcements category. I cannot access mud or website, so I am assuming that the migration is happening now. Could someone please provide an update on when things will be back and running as normal?
http://www.zalanthas.org/gdb/index.php/topic,45511.msg752347.html#msg752347
It was delayed by 2 hours, and so we will be later than we originally thought.
Noooooooo! I need my fix... Come on man, you know I'm good for it... *whimpers* :'(
On the bright side of things, shop reset! Less lag (hopefully)! Time for a shower (sniff self)!
Thank you for the server change. It is super turbo fast right now.
I tried connecting to armageddon.org, which I usually connect to, it didn't seem to work. Updating it to the new IP address worked, but it may generate some confusion among those players who do not use the boards or have not bothered to scroll down to the news section on the website.
Depending on where you are in the world, it may take longer to have the DNS propagate. In the interim, you can use the IP address, though.
Agreed. It is running very smoothly now.
Seems to be back to normal. Just a little lag once in a while, which is to be expected. If that was a server owned by armageddon that was having problems, I'd suggest checking RAID card for problems. Perhaps a hard drive is on the verge of going bad or something.
Its much better. ;D
Anyone else getting a bad lag-smack or just me, this morning? :-\
Is anyone getting a lag again?
Nope, still running smoothly.
I guess it's me...
I just lagged out, and cant connect to the site, or game.
Quote from: Fredd on May 24, 2013, 09:21:56 PM
I just lagged out, and cant connect to the site, or game.
Same!
Am I the only one with bad lag atm?
None here.
I did have some lag for a bit when I was playing half an hour ago.
No lag currently.
Anyone else lagging out there?
Quite severely.
Anyone else experiencing lag right now? I'm severely lagged and all ping times are 40ms or less.
Yeah, lagging here.
No lag at all here.
That I'm noticing. Not paying a ton of attention*
Getting several large (3-5 minute) lag spikes a day, but otherwise it runs fine.
Am I the only one lagging out horribly all over the place tonight?
No, I had pretty awful lag / disconnects all day until just recently.
The monster rears its ugly head again.
I can connect to the mud, but nothing comes from it. The website won't work for me at the moment, either.
I'm pretty sure people are aware But last night and through 11:30am today (that was the last I was on) Lag is horrendous. However, reconnecting seems to clear it up for whatever reason. Well it temporarily clears it up. Ping times are good under 25 ms for me so that's not it. And it seemed the game just died two or three times last night. Any information on when this might be cleared up?
I've been getting some lag, but I'm also getting "lost" commands. Sometimes I enter commands, and nothing happens. They're getting lost on the way to Ginka, maybe. Or hoovered up by the NSA.
Quote from: Morrolan on July 02, 2013, 01:33:54 AM
I've been getting some lag, but I'm also getting "lost" commands. Sometimes I enter commands, and nothing happens. They're getting lost on the way to Ginka, maybe. Or hoovered up by the NSA.
I am also experiencing lost commands. Mostly look commands and emotes. I've found if I reconnect it temporarily fixes the problem. I also find if I say something either say, tell, or talk commands and then do help and something it restores everything to working correctly. Quite an odd problem. I thought I was the only one with it.
Just got disconnected and can't log in again - get the starting screen but everything hangs at the pword prompt. Not sure what's up. All other systems are go.
Pinging ginka.armageddon.org [206.72.201.199] with 32 bytes of data:
Request timed out.
Reply from 206.72.201.199: bytes=32 time=19ms TTL=51
Request timed out.
Reply from 206.72.201.199: bytes=32 time=22ms TTL=51
Ping statistics for 206.72.201.199:
Packets: Sent = 4, Received = 2, Lost = 2 (50% loss),
Approximate round trip times in milli-seconds:
Minimum = 19ms, Maximum = 22ms, Average = 20ms
And this:
Tracing route to 206.72.102.199 over a maximum of 30 hops
[redacted]
6 13 ms 14 ms 12 ms te0-7-0-10.ccr21.bos01.atlas.cogentco.com [38.99.222.137]
7 18 ms 19 ms 19 ms te0-2-0-1.ccr21.jfk02.atlas.cogentco.com [154.54.44.93]
8 37 ms 36 ms 37 ms te0-7-0-15.ccr21.ord01.atlas.cogentco.com [154.54.43.90]
9 37 ms 37 ms 37 ms be2006.ccr21.ord03.atlas.cogentco.com [154.54.5.18]
10 40 ms 39 ms 40 ms 38.104.103.50
11 92 ms 91 ms 91 ms be-2.sc01.chcgildt.integra.net [209.63.82.185]
12 95 ms 95 ms 95 ms be3.sc01.slkcutxd.integra.net [209.63.82.98]
13 88 ms 87 ms 87 ms tg13-1.cr01.boisidpz.integra.net [209.63.114.29]
14 89 ms 87 ms 88 ms tg13-4.cr02.boisidpz.integra.net [209.63.114.14]
15 88 ms 88 ms 88 ms tg13-1.cr02.ptleorte.integra.net [209.63.114.17]
16 97 ms 88 ms 88 ms tg13-1.ar10.ptldorfj.integra.net [209.63.114.158]
17 96 ms 93 ms 111 ms gw-cust-xerox-com.ptle.eli.net [207.173.191.6]
18 94 ms 94 ms 95 ms 206.72.102.199
19 94 ms 94 ms 94 ms 206.72.102.199
Agree:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Tue Jul 2 16:40:30 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 15 1.6 5.6 1.5 49.5 12.2
2. ???
3. ip68-100-3-9.dc.dc.cox.net 0.0% 15 12.5 14.3 10.1 38.8 7.4
4. ip68-100-2-110.dc.dc.cox.net 0.0% 15 20.4 15.9 10.7 33.2 6.5
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 14 11.9 14.3 10.2 29.8 5.4
6. 68.1.5.157 0.0% 14 22.0 23.3 16.8 69.2 13.6
7. eqix-ny2.interserver.com 0.0% 14 16.7 21.0 16.7 43.2 6.7
8. edge-10-teb2.us.as19318.net 0.0% 14 18.3 46.1 17.3 347.7 87.1
9. openvz28.interserver.net 0.0% 14 18.1 39.4 17.7 267.3 66.0
10. ginka.armageddon.org 0.0% 14 22.9 37.5 18.1 167.0 38.8
Is anyone else getting horrible lag or is my router just being a bitch?
Quote from: Delirium on July 08, 2013, 07:38:38 PM
Is anyone else getting horrible lag or is my router just being a bitch?
www.network-tools.com and do a trace route?
That should show you if there's a disproportionate amount of latency on your end.
I know I've not gotten any lag the last couple days.
Did the mud crash? Or is the lag really bad right now?
traceroute to prove its not my connection (edited out my IPs):
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ELEMENTS [**.***.***.**]
2 7 ms 7 ms 12 ms **.***.***.**
3 7 ms 7 ms 8 ms mx480-xe-1-0-1.electronicbox.net [**.***.***.**]
4 7 ms 7 ms 7 ms mx480-xe-1-0-1.electronicbox.net [**.***.***.**]
5 7 ms 7 ms 9 ms 10ge.ebox.peer1.electronicbox.net [**.***.***.**]
6 15 ms 13 ms 14 ms 10ge.xe-2-0-0.nyc-telx-dis-1.peer1.net [216.187.
115.49]
7 * * 44 ms eqix-ny2.interserver.com [198.32.118.45]
8 * * * Request timed out.
9 * * * Request timed out.
10 * * 43 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Thought it was just me!
Looks like there is a problem with the New York fiber. Should only affect people north of it from the looks of things.
Yeah, it's not here in Ohio.
Hope it gets fixed before THE BIG DAY.
This problem has been happening off and on for the past three or four days. Severe packet loss to that same address as shown in the above trace. Its there for a two to five minutes and then clears. I just haven't had a chance to get a capture of things yet. I will the next time it happens.
Great big lag spike happening right nao.
I'm getting this every few hours. I end up having to break connection and log back in and it's back to normal.
Can't access the mud at all at this point. Browsing the website and the forums is a real pain in the ass as well.
Quote from: LauraMars on July 20, 2013, 11:18:22 PM
Can't access the mud at all at this point. Browsing the website and the forums is a real pain in the ass as well.
Yeah sorry same here, I was out in the wilds so no way I could take the time to do anything. In an extremely dangerous area too.
Finally I was able to catch it:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Sun Jul 21 10:32:57 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 10 6.3 5.1 1.5 7.3 2.3
2. ???
3. ip68-100-3-173.dc.dc.cox.net 0.0% 9 14.7 16.1 9.9 22.9 4.0
4. ip68-100-2-110.dc.dc.cox.net 0.0% 9 14.1 14.5 10.9 15.6 1.5
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 9 14.7 25.5 12.7 102.4 29.0
6. 68.1.5.157 0.0% 9 21.0 21.9 17.1 24.9 2.5
7. eqix-ny2.interserver.com 33.3% 9 55.0 70.7 55.0 97.9 17.9
8. edge-10-teb2.us.as19318.net 22.2% 9 102.7 90.1 62.4 106.1 16.9
9. openvz28.interserver.net 37.5% 9 92.2 89.6 60.7 107.4 18.8
10. ginka.armageddon.org 12.5% 9 67.9 82.7 59.6 108.1 18.5
Lag and packet loss again:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Mon Jul 22 12:46:41 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 28 1.5 1.9 1.4 5.1 0.8
2. ???
3. ip68-100-3-173.dc.dc.cox.net 0.0% 27 13.3 12.8 9.5 23.3 3.5
4. ip68-100-2-110.dc.dc.cox.net 0.0% 27 9.6 14.2 9.6 44.6 7.1
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 27 18.3 12.1 9.2 19.8 3.0
6. 68.1.5.157 0.0% 27 17.4 19.2 15.9 31.7 3.8
7. eqix-ny2.interserver.com 40.7% 27 43.3 77.7 40.4 355.7 84.0
8. edge-10-teb2.us.as19318.net 33.3% 27 41.8 43.8 40.6 52.8 3.2
9. openvz28.interserver.net 33.3% 27 44.6 45.1 41.1 52.4 3.3
10. ginka.armageddon.org 37.0% 27 47.4 43.3 40.4 54.2 3.4
Ran into it a bit earlier, myself.
Say I'm not sure what, but something happened just a bit ago. Wasn't able to reach the server at all for MTR.
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Wed Jul 24 19:34:52 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 6 1.8 1.8 1.4 3.0 0.6
2. ???
3. ip68-100-3-173.dc.dc.cox.net 0.0% 6 20.3 11.7 9.1 20.3 4.2
4. ip68-100-2-110.dc.dc.cox.net 0.0% 6 10.0 12.9 10.0 22.0 4.5
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 6 11.1 11.4 10.8 12.4 0.7
6. 68.1.5.157 0.0% 6 17.8 18.4 17.2 22.0 1.8
7. eqix-ny2.interserver.com 0.0% 6 17.0 21.6 16.4 36.9 8.0
8. ???
I hit a lag for the forums too.
Yeah, I was disconnected and the forums stopped working, both at the same time. Then getting back into the game I was disconnected one more time.
getting bad lag, can barely log in. MY ADDICTION! NOOO!
I just hit one.
Mud unreachable. I guess Ill go play something on Steam.
Okay I get into a really good point with rollplaying and now everything is dead. Anyone know what's going on? Here's what I'm seeing:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Fri Aug 2 23:00:01 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 20 3.2 2.1 1.5 4.1 0.8
2. ???
3. ip68-100-3-173.dc.dc.cox.net 0.0% 20 9.9 17.0 9.6 33.6 7.7
4. ip68-100-2-110.dc.dc.cox.net 0.0% 19 11.2 14.3 9.8 30.4 5.9
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 19 9.6 17.3 9.5 50.8 10.7
6. 68.1.5.157 0.0% 19 18.4 23.5 16.5 48.7 9.1
7. eqix-ny2.interserver.com 0.0% 19 19.0 85.5 17.4 236.4 87.8
8. edge-10-teb2.us.as19318.net 0.0% 19 18.8 22.9 17.0 49.0 9.1
9. ?
I think the server crashed. It usually only takes fifteen minutes or so to come back.
Patience is a virtue.
Blah! Just...blah! Open, damn you! *pounds keyboard* Open, or I swear I'll kiss ShaLeah's butt!
Quote from: BleakOne on August 02, 2013, 11:02:51 PM
I think the server crashed. It usually only takes fifteen minutes or so to come back.
Patience is a virtue.
We'd get connection refused if it crashed.
*Crash*
It looks to me that the provider is having an issue and the server/game is down currently. We are looking into the issue!
Go, Nathvaan! It's your bir...yeah, nevermind. ;D
I don't think there should be this bad of latency this time of the day. Could be wrong, but oh well:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Fri Aug 9 04:52:24 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 460 1.4 1.8 1.4 35.5 1.9
2. 10.3.184.1 0.0% 460 10.5 10.5 7.8 34.9 3.0
3. ip68-100-3-173.dc.dc.cox.net 0.0% 460 10.6 11.0 8.5 33.1 2.4
4. ip68-100-2-110.dc.dc.cox.net 0.0% 459 14.9 11.6 9.1 39.2 3.2
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.2% 459 9.4 12.3 8.3 70.8 7.2
6. 68.1.5.157 0.0% 459 18.7 22.5 15.4 320.6 18.8
7. eqix-ny2.interserver.com 0.0% 459 17.0 32.4 15.7 372.5 47.1
8. edge-10-teb2.us.as19318.net 0.0% 459 18.2 21.0 16.2 322.9 23.7
9. openvz28.interserver.net 0.0% 459 17.2 19.5 16.0 227.4 15.6
10. ginka.armageddon.org 0.0% 459 19.7 18.8 15.9 126.8 7.8
I am experiencing lag in game as well as on the forums. I'm showing high latency on the last few hops on running MTR.
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Fri Aug 16 12:31:31 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 58 2.1 2.8 1.4 10.8 2.2
2. 10.3.184.1 0.0% 58 8.7 11.4 8.1 22.4 2.7
3. ip68-100-3-173.dc.dc.cox.net 0.0% 57 16.1 12.9 9.1 26.8 3.9
4. ip68-100-2-110.dc.dc.cox.net 0.0% 57 17.1 13.3 9.1 30.3 4.5
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 57 49.7 23.1 9.1 56.8 15.2
6. 68.1.5.157 0.0% 57 23.9 20.2 16.0 70.0 7.6
7. eqix-ny2.interserver.com 0.0% 57 23.1 44.4 16.2 404.5 67.8
8. edge-10-teb2.us.as19318.net 0.0% 57 21.3 24.8 16.8 304.0 37.8
9. openvz28.interserver.net 0.0% 57 19.5 22.4 16.0 206.0 24.9
10. ginka.armageddon.org 0.0% 57 18.6 21.9 16.6 105.6 12.3
I've been getting a lot of lag in the game the past couple of days. It's gotten worse today. Anybody else getting any lag right now?
Getting nothing on my side at the moment.
Game crashed?
Seems that way... That's like the third time that I know of in two days.
A sudden lag spike.
lagging pretty bad at this time.
Oh and it only lags when I go west. yep helpful tip there
Anyone else lagging? I have a lot of intermittent lag right now.
Just had a HUGE lag spurt and all I was doing was standing around talking.
Anyone else, too?
Nevermind my earlier post now, it seems the entire game's crashed down. Or is this me again?
Seems pretty crashed to me. :'(
(http://i.imgur.com/nd6WV9b.png)
Been like this for a while now. Top left is ping to ginka, top right is ping to google, bottom center is the traceroute to ginka, with close servers blacked out. What do?
I had to log out mine was so bad. Haysoos. :o
Others were complaining an hour ago and I was fine, now I'm lagging so bad I'm crashing out.
I have no freaking clue what's going on but I get to "atlas.cogentco" and that stuff crashes HARD.
/\\_____//~-_ _-~\\__
(~) ~-_ ~-_ _-~ _-~
(~) ~-_ ~-_ _-~ /-~
Welcome to Armageddon! (~) `~-_ ~_======_--~~ __~
(~) _~_\__\____/__/_--\ ~`-_
\ _-~~ _-~~~-_ \_ ~-_
You may: ~- __--~`_ / _-~ ~. ~_
(N) Create a new account -~ \ _~ ___, \ ~-_ \
(C) Connect to your account ,~ _-, ~ _~ \ \ | , \ \
(V) Toggle ANSI/VT100 mode / /~/ -~ / ~ / / \~ \
(B) Toggle 'brief' menus | | \ _~ | __-~ / _/ \~ '\
(D) Documentation menu \ ~-_~ - | _ ~-____-~ .~ \~ |
(X) Exit Armageddon /`. __~~ ~ `_ __-~ \~ \~
(?) Read menu options \_ ~~ . | . ~-____--~~ \ \_~ _/~
/\___--~ ~--_ / ____~ _/~~
\ / ~~~___ / _-\\~\
/\ / _-\~\\~\\~\
/ | \ \ | / / _-~ )\\~\\~\\~~\
c
--- Disconnected on Monday, October 28, 2013, 9:14 PM ---
--- Connected for 24 seconds ---
Been hitting me on and off at random for a couple of days as well. :'(
Holy fucking shit, this lag is ridiculous, and it's NOWHERE near me,
5 212 ms 203 ms 207 ms te8-5.ccr01.alb02.atlas.cogentco.com [38.104.52.
29]
6 114 ms 217 ms 269 ms te9-7.ccr01.jfk01.atlas.cogentco.com [154.54.43.
6]
7 49 ms 50 ms 51 ms te8-2.mag01.jfk01.atlas.cogentco.com [154.54.80.
86]
8 53 ms * 51 ms vl3607.na31.b017536-1.jfk01.atlas.cogentco.com [
38.20.42.62]
9 51 ms 51 ms 50 ms 38.105.245.50
10 * * 50 ms edge-10-teb2.us.as19318.net [66.45.224.182]
11 48 ms
Wow, me too, worse than I've ever experienced. I had to log out. :'(
I refuse to let lag beat my ass.
Damn. Bad bad lag..
So for once I'm not having lag problems when everyone else is. That's odd
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Tue Oct 29 00:36:44 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 35 1.7 1.8 1.4 5.9 0.8
2. 10.3.184.1 0.0% 35 13.4 11.8 8.5 35.2 5.1
3. ip68-100-3-173.dc.dc.cox.net 0.0% 35 10.5 12.4 9.2 36.8 4.7
4. ip68-100-2-110.dc.dc.cox.net 0.0% 35 10.6 12.4 9.5 32.5 4.4
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 35 10.8 11.7 9.3 26.3 3.9
6. 68.1.5.157 0.0% 35 16.8 18.2 15.7 31.7 2.7
7. eqix-ny2.interserver.com 0.0% 35 57.7 26.4 16.9 179.9 28.0
8. edge-10-teb2.us.as19318.net 0.0% 35 19.8 19.1 16.9 31.1 3.0
9. openvz28.interserver.net 0.0% 35 19.2 18.9 16.2 30.7 2.6
10. ginka.armageddon.org 0.0% 34 19.2 18.7 16.0 28.7 2.4
Quote from: evilcabbage on October 29, 2013, 12:17:37 AM
I have no freaking clue what's going on but I get to "atlas.cogentco" and that stuff crashes HARD.
http://lmgtfy.com/?q=atlast.cogentco
Quote from: slvrmoontiger on October 29, 2013, 12:37:28 AM
So for once I'm not having lag problems when everyone else is. That's odd
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Tue Oct 29 00:36:44 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 35 1.7 1.8 1.4 5.9 0.8
2. 10.3.184.1 0.0% 35 13.4 11.8 8.5 35.2 5.1
3. ip68-100-3-173.dc.dc.cox.net 0.0% 35 10.5 12.4 9.2 36.8 4.7
4. ip68-100-2-110.dc.dc.cox.net 0.0% 35 10.6 12.4 9.5 32.5 4.4
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 35 10.8 11.7 9.3 26.3 3.9
6. 68.1.5.157 0.0% 35 16.8 18.2 15.7 31.7 2.7
7. eqix-ny2.interserver.com 0.0% 35 57.7 26.4 16.9 179.9 28.0
8. edge-10-teb2.us.as19318.net 0.0% 35 19.8 19.1 16.9 31.1 3.0
9. openvz28.interserver.net 0.0% 35 19.2 18.9 16.2 30.7 2.6
10. ginka.armageddon.org 0.0% 34 19.2 18.7 16.0 28.7 2.4
You're not hitting atlas.cogentco, which is what I bet a lot of us east coasters(?) might be hitting. If I knew how to route my fucking router around that, believe me, I would dodge that shit so hard.
Is there any chance that this is sabotage or man-made lag?
Quote from: evilcabbage on October 29, 2013, 12:39:01 AM
Quote from: slvrmoontiger on October 29, 2013, 12:37:28 AM
So for once I'm not having lag problems when everyone else is. That's odd
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Tue Oct 29 00:36:44 2013
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. 192.168.2.1 0.0% 35 1.7 1.8 1.4 5.9 0.8
2. 10.3.184.1 0.0% 35 13.4 11.8 8.5 35.2 5.1
3. ip68-100-3-173.dc.dc.cox.net 0.0% 35 10.5 12.4 9.2 36.8 4.7
4. ip68-100-2-110.dc.dc.cox.net 0.0% 35 10.6 12.4 9.5 32.5 4.4
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 35 10.8 11.7 9.3 26.3 3.9
6. 68.1.5.157 0.0% 35 16.8 18.2 15.7 31.7 2.7
7. eqix-ny2.interserver.com 0.0% 35 57.7 26.4 16.9 179.9 28.0
8. edge-10-teb2.us.as19318.net 0.0% 35 19.8 19.1 16.9 31.1 3.0
9. openvz28.interserver.net 0.0% 35 19.2 18.9 16.2 30.7 2.6
10. ginka.armageddon.org 0.0% 34 19.2 18.7 16.0 28.7 2.4
You're not hitting atlas.cogentco, which is what I bet a lot of us east coasters(?) might be hitting. If I knew how to route my fucking router around that, believe me, I would dodge that shit so hard.
I'm on the east coast... No way to do it on your end your ISP and theirs determines the routes you take. Call your ISP and complain. Easier fix would be for a staff member to send in the information to the host of their server and have them open a ticket with Cogent.
I'm in Chicago and don't seem to be lagging any.
I'm in the northeast coast.
I'm on the west coast and this is ridiculous!
Seems to have cleared for a short time now, for me.
I'm eastish, and terrible lag has been hitting pretty regularly for me around 11 pm for the last couple of days :'(
I'm starting to get very very suspicious of this 11pm thing.. but it was more like almost 9 pm for me. Weiiiird.
California myself. When I logged in around 8:30/9 last night the lag was something fierce. That'd be 11:30/midnight east coast. Wonder what happened to the interwebs then.
Hit one.
I had one at the same time, though there was no latency at the time. Sorry was busy so couldn't report it sooner.
Another one right now and there's no latency no packet loss no nothing.
I'm feelin' the lag. It's hitting me pretty hard!
Hitting one, I think.
Getting it rather bad. Keep getting disconnected and every time I try to log back in, it first tries to tell me that my account is unable to be found. Second try lets me log in.
At least it's safe lag. From what I've seen it won't get you killed.
A brown carru has arrived from the north.
A brown carru has arrived from the north.
Quote from: RogueGunslinger on November 02, 2013, 05:31:05 PM
At least it's safe lag. From what I've seen it won't get you killed.
From what I've seen it will.
Caught a big one!
Did it crash?
Quote from: Barsook on November 03, 2013, 09:06:25 PM
Quote from: Nyr on November 03, 2013, 09:05:44 PM
Quote from: Barsook on November 03, 2013, 09:05:00 PM
Caught a big one!
no that was us
When will be back up?
It's 2013 and the game is on a virtual box; if the game crashes and doesn't pop up in a minute or two, hide under your desk.
Wow. Seem to be getting some of the worst I've seen, tonight.
Yeah. It's hitting once again. Atlas.cogentco is to blame generally.
Anyone want to go fight a Gaj?
Sure. As soon as the LAG clears up.
It cleared up around 5 minutes after the game reset.
My internet is fine and I can't seem to connect... Is it just me?
Pretty horrible lag going on as we speak. Probably due to that.
Can someone recommend a good proxy server to go through to get around this fucking atlas.cogentco thing?
That's a service provider problem, isn't it? Proxies don't help with those, if I'm not mistaken.
Quote from: MeTekillot on November 08, 2013, 03:14:23 AM
That's a service provider problem, isn't it? Proxies don't help with those, if I'm not mistaken.
seems to be.
Quote from: MeTekillot on November 08, 2013, 03:14:23 AM
That's a service provider problem, isn't it? Proxies don't help with those, if I'm not mistaken.
What it is, is the route to ginka seems to be going through a server owned by Cogent that has been getting very flooded/having very spotty network issues. Cabbage is hoping there is a proxy server that would take a different route, since the lag isn't experienced by EVERYONE, so there must be a way to "get around the lag" somewhere.
Whats even more frustrating, is the route takes you through like five different hops in the JFK cluster of Atlas. COME ON.
Just to be clear, routes on a ping or traceroute are NOT servers. They are switches and possibly routers. It doesn't do any good to be calling things what they aren't.
So, lag, or game down?
Game crashed.
Is it just me, or is the game a bit more unstable, of late?
It's crashed three times today so far.
QUIT RUINING MY MUDSEX! ::)
Clearly some awesome behind the scenes stuff going on y'all.
That or Tek is making the run to 30th level dragon.
there is nothing awesome behind the scenes about these frighteningly dangerous crashes.
Good thing I've decided to postpone hunting until this is fixed.
Just save a lot. That'll help with the crashes.
And check old.armageddon.org to verify that it's the whole game that went down, not just you. That makes the crashes a lot less scary to me.
It is, outright, the entire server crashing... but my save timer has me loading back in at the most unpleasant of locations sometimes...
Is it still crashing?
Quote from: Fujikoma on November 09, 2013, 05:16:55 AM
Is it still crashing?
QuoteArmageddon last booted 12 hours, 54 minutes and 29 seconds ago.
From old.armageddon.org
Huh... Maybe it -was- me. Damnit.
Chrash?
Yup back up though.
I'll take this most recent dissconnect as a sign I should probably stop playing so much. 3 days played in a little over a week is a bit crazy.
The disconnects are annoying. Not sure if it's related to the lag.
I'm fairly certain it's not me this time, though I could be wrong.
Well I'm tavern sitting for a bit now until this lag spike stuff goes the way of the dodo.
Is it just me?
Okay every day at 6am Server Time, without fail, when I'm on there is a lag spike. Anyone else seeing this as well? During this time there is no latency and no packet loss and others seem to have the same lag problems. Is this like a back up time for the server or something?
Those are the natural disturbances in Zalanthan spacetime caused by Tektolnes taking his weekly shit. Nothing to worry about, it's just the unfortunate toll that his innumerable years of sorcery has taken on his bowels.
Quote from: HarmlessThose are the natural disturbances in Zalanthan spacetime caused by Tektolnes taking his weekly shit. Nothing to worry about, it's just the unfortunate toll that his innumerable years of sorcery has taken on his bowels.
Oh crud, I wanted to sig this, but it seems I've run out of space.
Sorry to res an old thread, but is the game down, or did I get banned?
u done got banned son
Just to set my mind at ease... Uh, they'd send an email like with character death an all, something like:
Sorry to hear you got banned! Find some way to change your IP and better luck next time!
It is lagging about 3-5 seconds to me and at least one other person IG currently.
Mucho sluggish, I froze out and couldn't reconnect, it kept timing out at the login screen.
Seems only some people are getting it, but they're getting it BAD.
Is anyone getting a lag when sending in commands sometimes?
Anything that's more than 1 line in length (My prompt, all says and tells, all forms of movement, and so on) take about 10 seconds to show up for me.
Anytime I'm receiving multiple messages in rapid succession, like in combat, it takes a good 10-20 seconds for any of my commands to even go through. Needless to say I am terrified of any situation that might require using flee.
Yeah, it's the multiple line things.
Off and on, but I'm rarely sure what's the game, and what's my shoddy connection.
Quote from: valeria on February 20, 2014, 08:14:18 PM
Off and on, but I'm rarely sure what's the game, and what's my shoddy connection.
At this point I'm starting to wonder if the whole damned internet isn't fucking up.
Quote from: RogueGunslinger on February 20, 2014, 08:18:18 PM
Quote from: valeria on February 20, 2014, 08:14:18 PM
Off and on, but I'm rarely sure what's the game, and what's my shoddy connection.
At this point I'm starting to wonder if the whole damned internet isn't fucking up.
Yeah. It's even effecting my radio stream that I have playing at times.
Me too!
Quote from: RogueGunslinger on February 20, 2014, 08:18:18 PM
Quote from: valeria on February 20, 2014, 08:14:18 PM
Off and on, but I'm rarely sure what's the game, and what's my shoddy connection.
At this point I'm starting to wonder if the whole damned internet isn't fucking up.
IIRC:
Major cable providers are actively cutting down on the bandwidth they provide, because of something involving netflix, apparently.
Because of recent snowstorms, a number of services are made all the worse as well...or something?
The whole internet is fucking up. Google balloons are our only hope.
I think it's the snowstorms that are the major cause.
I'm pretty sure in my case, it's the snowstorms, ice, and rain, screwing things up for me. I just hope this isn't going to be a yearly thing.
Quote from: valeria on February 20, 2014, 09:27:30 PM
I'm pretty sure in my case, it's the snowstorms, ice, and rain, screwing things up for me. I just hope this isn't going to be a yearly thing.
People keep bringing this up, and I know a lot of places are getting some storms lately. But snow/ice/rainstorms honestly shouldn't be affecting most peoples internet. Rarely there's power outages or broken components from water/ice damaging the cable boxes, but those sorts of issues are fairly easy to track down and fix and shouldn't persist for a very long time.
Actually it all depends on how good the cabling/telephone wires are in your neighborhood. I know for a fact from years of doing DSL support that weather CAN and DOES affect copper wires if they are not properly covered/shielded. So yes inclement weather can cause serious problems. I also know from having cable internet that one time a technician came to my house due to problems and found that the underground cable wires running to my house were improperly covered/shielded and I would have problems with packet loss whenever it would rain or the snow would melt. This took SEVERAL tech support calls to finally convince them that there was something wrong and it needed to be looked at. Probably took about a year for someone finally figure out what was going on.
Quote from: RogueGunslinger on February 21, 2014, 02:58:37 AM
Quote from: valeria on February 20, 2014, 09:27:30 PM
I'm pretty sure in my case, it's the snowstorms, ice, and rain, screwing things up for me. I just hope this isn't going to be a yearly thing.
People keep bringing this up, and I know a lot of places are getting some storms lately. But snow/ice/rainstorms honestly shouldn't be affecting most peoples internet. Rarely there's power outages or broken components from water/ice damaging the cable boxes, but those sorts of issues are fairly easy to track down and fix and shouldn't persist for a very long time.
I don't know how rural you live, but here in cow country ;), the water does actually get into the lines and affect things. Most of the cable and phone lines were laid before I was born.
Not this again...
*sigh*
This on the hosting server from the looks of it:
My traceroute [v0.82]
Dell-Latitude-D505 (0.0.0.0) Fri Feb 21 22:53:23 2014
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Snt Last Avg Best Wrst StDev
1. F5d8233-4v3 0.0% 34 1.8 2.2 1.3 7.9 1.5
2. 10.3.184.1 0.0% 34 10.2 13.2 8.3 58.5 10.2
3. ip68-100-3-173.dc.dc.cox.net 0.0% 34 13.8 12.2 8.7 21.1 2.9
4. ip68-100-2-110.dc.dc.cox.net 0.0% 34 9.9 12.5 9.9 24.0 3.2
5. mrfddsrj02gex070002.rd.dc.cox.ne 0.0% 33 9.2 24.1 8.8 92.1 19.2
6. 68.1.5.157 0.0% 33 17.1 20.8 15.2 78.3 11.2
7. eqix-ny2.interserver.com 0.0% 33 16.5 42.3 16.0 184.4 49.3
8. edge-10-teb2.us.as19318.net 0.0% 33 17.9 19.1 15.9 27.6 2.5
9. openvz28.interserver.net 57.6% 33 19.1 24.9 16.4 47.0 12.1
10. ginka.armageddon.org 54.5% 33 18.2 26.0 16.5 48.8 12.4
Cannot get past mantis head!
Hope it's not a sign of what I will see when I DO log back in. ;)
Insane doom lag! :'(
This problem seems to happen once a year, affecting only part of the player-base. Perhaps some of the staff members could build tunnels into the MUD, that way we have alternate paths into the MUD when this happens.
AAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!
That is all.
Uh... I think the whole mud crashed
Quote from: Sephiroto on February 21, 2014, 11:00:38 PM
This problem seems to happen once a year, affecting only part of the player-base. Perhaps some of the staff members could build tunnels into the MUD, that way we have alternate paths into the MUD when this happens.
Eeeh. The thread would suggest it's happening about every 2-3 months.
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 10.10.10.1 - 0 | 87 | 87 | 0 | 0 | 4 | 1 |
| mlx4.fultontelephone.net - 5 | 71 | 68 | 81 | 247 | 354 | 248 |
| 12.119.41.21 - 3 | 75 | 73 | 93 | 279 | 409 | 333 |
| cr2.nsvtn.ip.att.net - 0 | 86 | 86 | 94 | 291 | 449 | 336 |
| cr1.nsvtn.ip.att.net - 0 | 86 | 86 | 94 | 290 | 442 | 339 |
| cr2.attga.ip.att.net - 6 | 71 | 67 | 94 | 288 | 411 | 359 |
| attga04jt.ip.att.net - 2 | 79 | 78 | 95 | 293 | 439 | 347 |
| 67.111.23.89.ptr.us.xo.net - 0 | 86 | 86 | 94 | 296 | 440 | 339 |
| vb2002.rar3.washington-dc.us.xo.net - 2 | 82 | 81 | 97 | 308 | 446 | 345 |
| ae0d0.mcr1.newark-nj.us.xo.net - 2 | 82 | 81 | 106 | 308 | 459 | 323 |
| ae1d0.mcr1.nyc-ny.us.xo.net - 2 | 82 | 81 | 97 | 300 | 425 | 348 |
| 207.239.51.86 - 4 | 75 | 72 | 98 | 292 | 555 | 406 |
| edge-10-teb2.us.as19318.net - 2 | 82 | 81 | 86 | 287 | 379 | 281 |
| openvz28.interserver.net - 89 | 18 | 2 | 0 | 246 | 249 | 243 |
| ginka.armageddon.org - 89 | 18 | 2 | 0 | 322 | 360 | 285 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
Well... it's not just me. That's sort of comforting.
So many bodies to lootbury as soon as Ginka settles down.. :D
(http://stream1.gifsoup.com/webroot/animatedgifs/179341_o.gif)
Feel sorry for you hunters out there today.
we should try logging in all at the same time. see what happens.
my guess? super-creature made of all our dreams.
At first I was like....
(http://25.media.tumblr.com/tumblr_maeu8e5wuj1rxmai6o1_500.gif)
But then Ginka was like....
(http://cdn2.screenjunkies.com/wp-content/uploads/2011/05/game-of-thrones-fattie.gif)
His face on the first strike.... hahahahahahahahahahahahahahahahahahahahahah x99999999999999999999999999999999
Can't even get through the log in screen right now, armageddon.org webpage isn't coming up either.. all my other site work great, even my other games work great. :-\ :'(
Laaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaag >:(
More doom lag!
Yup, starting to hit the waves of lag.
Hit a BIG one!
>:( >:(
Lag is so bad the last three or four nights it's basically unplayable.
Seems the be at its worst while in groups.
My tracert comes back completely clean.
Even the GDB lags when the game is giving me lag spikes.
Also seems to only be bad after a certain time. Right after I get home from work, for the first couple of hours, it runs like a dream. Later in the night, it runs like hammered shit. Fifteen seconds of play, a fifteen second lag spike....over and over and over and over.
This is another one of those times where I get no lag, while watching a bunch of others lagging and disconnecting.
Quote from: RogueGunslinger on March 26, 2014, 12:09:47 AM
This is another one of those times where I get no lag, while watching a bunch of others lagging and disconnecting.
I hate you and everything you stand for. But yeah, it seems to be affecting about 50% of the player base.
Also just tested this. It has to be the www.armageddon.org domain (or whatever). Even when I'm not logged into the game, the GDB will give me the exact same lag spikes on basically the exact same schedule as when I am logged in, for the same periods of time.
I can't even play GDB without the spikes.
That is more likely to be indicative of an error somewhere between you and both of the servers that run the two.
The Main site and the GDB are on different domains. And both work fine for me when someone else is lagging. It another one of those 50/50 in-between servers lag sessions we get from time to time, only this time it's on the other side.
I feel like a primitive person trying to described disease.
Yeh, lag hasn't bothered me at all.
So, anything we can do about it or do we just not play for a while?
Run a traceroute or even better a program called MTR (My Trace Route) It will show you where the packet loss and/or latency is being caused. If its something at your ISPs end (anything up the hop just after the first hand-off to another provider) you could call them and have them investigate. Of course most of the time this won't work because they'll try to find a way to remove blame from themselves.
GDB was unreachable for me about 30 minutes ago.
Smear dielectric grease all over the inside of your modem.
Quote from: slvrmoontiger on March 26, 2014, 09:29:12 AM
Run a traceroute or even better a program called MTR (My Trace Route) It will show you where the packet loss and/or latency is being caused. If its something at your ISPs end (anything up the hop just after the first hand-off to another provider) you could call them and have them investigate. Of course most of the time this won't work because they'll try to find a way to remove blame from themselves.
GDB was unreachable for me about 30 minutes ago.
I ran a tracert, even during the hard lag spikes, multiple times over the last two days. Clean as a whistle (I was all, "I'm going to get you this time fucker!")....which is the part that really confuses me. It doesn't appear to be packet loss from everything I can tell. Just...delays....
Start to enter a new room, get the first line of the description.......fifteen seconds of lag.......everything jumps onto the screen that has happened in the last fifteen seconds....fifteen or twenty seconds of smooth play......repeat......
Then it sounds like more of a performance issue/client problem. Are you running with logs enabled all the time? If so I would suggest checking your hard drive space and defragmenting the hard drive. Unless you have an SSD of course, then don't defrag. Might try to just do a general reboot of your computer, modem, router.
Quote from: slvrmoontiger on March 26, 2014, 10:08:34 AM
Then it sounds like more of a performance issue/client problem. Are you running with logs enabled all the time? If so I would suggest checking your hard drive space and defragmenting the hard drive. Unless you have an SSD of course, then don't defrag. Might try to just do a general reboot of your computer, modem, router.
I have two PC's running that have the exact same problem. It also affects my access to the GDB even when I'm not logged into the game. So not a client problem or a PC problem.
I also observe it to happen to about four or five out of the ten players my character roams with at around the same times. So....I would guess it is an Armageddon-side thing, that or we are all running the same machines. (Extremely unlikely.)
Right now seems to be a problem with Arm's provider:
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms Wireless_Broadband_Router.home [192.168.1.1]
2 8 ms 7 ms 8 ms L100.WASHDC-VFTTP-61.verizon-gni.net [96.231.199.1]
3 9 ms 6 ms 7 ms G0-9-4-7.WASHDC-LCR-22.verizon-gni.net [130.81.104.180]
4 7 ms 7 ms 8 ms ae2-0.RES-BB-RTR2.verizon-gni.net [130.81.199.138]
5 8 ms 8 ms 8 ms 0.ae2.BR3.IAD8.ALTER.NET [152.63.7.221]
6 9 ms 7 ms 8 ms 204.255.168.226
7 22 ms 22 ms 23 ms 207.88.14.170.ptr.us.xo.net [207.88.14.170]
8 17 ms 23 ms 18 ms ae0d0.mcr1.nyc-ny.us.xo.net [216.156.0.18]
9 17 ms 15 ms 16 ms 207.239.51.86
10 15 ms 16 ms 16 ms edge-10-teb2.us.as19318.net [66.45.224.182]
11 * * * Request timed out.
12 * * * Request timed out.
13 * * * Request timed out.
14 * * 18 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Seems to start for both the GDB and the game at around 9:30 central time. Then the game basically becomes unplayable for anything but tavern sitting. Trace route is still clean, even during the spikes. No other websites or games are affected. Seems to be Armageddon specific.
I get this too. Dman. It's not just you.
Please note this was not an issue until the last week or so to my knowledge. So whatever changed in the last week to two weeks is probably our culprit.
Is it possible that our "host" or whatever for www.armageddon.org is throttling us down during their peak times to save bandwidth or something? (I probably slaughtered that, but you know what I am saying.)
Well, it's 9PM, let the lag begin again.
Try connecting through a proxy.
Seriously, if you are lagging and you don't see any latency or packet loss through ping or tracerouting to ginka then its NOT internet related. If it WAS then you would see it with those utilities. Routing through a proxy will only increase the problem, because if you take the route of free proxies most often times they are SLOW connections.
Now if your not seeing problems on the internet there's only two things left that could be causing it. Either something on the person's PC that's causing a performance issue OR something on Ginka that's causing a performance issue. At 9pm server time last time I was NOT lagging. If others in the same area as you were lagging then I would suggest sending in a bug showing all the utilities showing that the internet wasn't having problems. Show that you tried and had problems with logging running and not running so that your computer's hard drive is defragged. Show that you rebooted your computer and/or restarted your client and then have others do the same thing and send in bug reports as well. Its possible that something in the code in the specific area is running at a specific time that's causing a lag. But I would suspect that other's on the server even if they are in another part of the game would experience lag as well.
Quote from: slvrmoontiger on March 28, 2014, 09:59:38 AM
Seriously, if you are lagging and you don't see any latency or packet loss through ping or tracerouting to ginka then its NOT internet related. If it WAS then you would see it with those utilities. Routing through a proxy will only increase the problem, because if you take the route of free proxies most often times they are SLOW connections.
Relax, the guy is just trying to help. Seriously.
Quote from: slvrmoontiger on March 28, 2014, 09:59:38 AM
Now if your not seeing problems on the internet there's only two things left that could be causing it. Either something on the person's PC that's causing a performance issue OR something on Ginka that's causing a performance issue.
My wife and I both play Armageddon. Two separate PC's obviously. Both of us experience this lag. Interestingly enough, we don't both experience it at the exact same time (though sometimes we do.) This rules out the possibility it is a machine issue. Because we both don't experience it at the same time, but we are both running through the same router and connection, this likely wipes out the possibility of a connection issue or router issue.
I also play with a large group of people. When in said large group, about half of the people in the group have confirmed they are experiencing the same lag as myself at the same times. The other half have zero lag. This again confirms this isn't a "Desertman's computer/connection" issue.
It is something larger.
I also experience GDB lag at the exact same time. So this isn't a game client issue. This has something to do with the server/host (not sure what term I'm shooting for here) that runs Armageddon as a whole. It affects both the game and the GDB at the same times.
No other games or websites I play/visit during these times are affected.
Quote from: slvrmoontiger on March 28, 2014, 09:59:38 AM
At 9pm server time last time I was NOT lagging. If others in the same area as you were lagging then I would suggest sending in a bug showing all the utilities showing that the internet wasn't having problems. Show that you tried and had problems with logging running and not running so that your computer's hard drive is defragged.
Taken care of above.
Quote from: slvrmoontiger on March 28, 2014, 09:59:38 AM
Show that you rebooted your computer and/or restarted your client and then have others do the same thing and send in bug reports as well.
Taken care of above.
Quote from: slvrmoontiger on March 28, 2014, 09:59:38 AM
It's possible that something in the code in the specific area is running at a specific time that's causing a lag. But I would suspect that other's on the server even if they are in another part of the game would experience lag as well.
I'm not sure about this. We do tend to play in roughly the same areas, but when we travel it doesn't seem to help it/make it worse. It just stays about the same.
DessertMan - I suggest that you download and install MTR (My Trace Route) On your computer. This is a more accurate diagnostic tool for internet troubleshooting. It does a constant ping to each hop on a route and gives you the time for the ping as well as any packet loss for each ping. This runs continuously until stopped. There might be something small going on that's enough to cause lag, but not enough to cause it to appear on a traceroute or a normal ping. If that doesn't show anything then truly I don't know what's causing the problems. I would have staff further investigate and see if something is running in the code that's causing the lag.
Quote from: slvrmoontiger on March 28, 2014, 10:32:53 AM
DessertMan - I suggest that you download and install MTR (My Trace Route) On your computer. This is a more accurate diagnostic tool for internet troubleshooting. It does a constant ping to each hop on a route and gives you the time for the ping as well as any packet loss for each ping. This runs continuously until stopped. There might be something small going on that's enough to cause lag, but not enough to cause it to appear on a traceroute or a normal ping. If that doesn't show anything then truly I don't know what's causing the problems. I would have staff further investigate and see if something is running in the code that's causing the lag.
Will do. Thanks.
Let me know what you find out. I'll try to help out more if I can.
Quote from: Desertman on March 26, 2014, 12:10:56 AMBut yeah, it seems to be affecting about 50% of the player base.
Where are you pulling this number from?
We are happy to look into things affecting the connection to the game (we've moved servers with our provider before because of that, in fact), but we're not going to take your word for it that half of the player base is affected by something. As before when issues have occurred, we need specific details about times, length of occurrence, traceroutes, etc.
Quote from: Nyr on March 28, 2014, 11:03:13 AM
Quote from: Desertman on March 26, 2014, 12:10:56 AMBut yeah, it seems to be affecting about 50% of the player base.
Where are you pulling this number from?
We are happy to look into things affecting the connection to the game (we've moved servers with our provider before because of that, in fact), but we're not going to take your word for it that half of the player base is affected by something. As before when issues have occurred, we need specific details about times, length of occurrence, traceroutes, etc.
Quote from: Desertman on March 28, 2014, 10:11:29 AM
I also play with a large group of people. When in said large group, about half of the people in the group have confirmed they are experiencing the same lag as myself at the same times.
Though to be fair, I could just be playing with a lot of the "laggers" by coincidence, I guess.
I have ran the trace routes repeatedly over the last few days and they all come back spotless. But I will run them again tonight if the lag persists and post the results here for you. (I just didn't post them before because they did come back clean every single time.)
I have watched the clock the last few nights and it starts to happen right around 9PM central time. Before that time, I have zero lag (along with the wife) and I notice zero lag among the group I play with. After this time, that changes.
The spurts of lag last for about fifteen to twenty seconds, then the game will run smoothly for about thirty seconds...rinse and repeat until you are forced to rage quit. After this time the GDB also loads extremely slowly, or not at all, or only partially, whereas before this time, it runs perfectly, all day long.
I usually give up at around 10:30, but I can confirm it happens up until that time anyways.
I would suggest posting MTR results its more useful than traceroutes.
Quote from: Desertman on March 28, 2014, 11:09:32 AM
Quote from: Desertman on March 28, 2014, 10:11:29 AM
I also play with a large group of people. When in said large group, about half of the people in the group have confirmed they are experiencing the same lag as myself at the same times.
Though to be fair, I could just be playing with a lot of the "laggers" by coincidence, I guess.
Or you could all be playing from the same area of the country, or you could all be routed through the same server that (at some point) is the bottleneck. It's anecdotal and not very helpful for analyzing a larger issue.
Quote
I have ran the trace routes repeatedly over the last few days and they all come back spotless. But I will run them again tonight if the lag persists and post the results here for you. (I just didn't post them before because they did come back clean every single time.)
What do you mean by "spotless"?
Quote from: Nyr on March 28, 2014, 11:03:13 AM
Quote from: Desertman on March 26, 2014, 12:10:56 AMBut yeah, it seems to be affecting about 50% of the player base.
Where are you pulling this number from?
We are happy to look into things affecting the connection to the game (we've moved servers with our provider before because of that, in fact), but we're not going to take your word for it that half of the player base is affected by something.
I don't know about -HIS- word about it. But when I'm in-game and see this happen yes I'd say that yes, around half the people I'm playing with are complaining about lag, or getting dropped and reconnected. It's obviously a large portion of the playerbase that gets effected. I'm not sure if it's 50% maybe it's only 25% but god damn that's still a fuck-ton of players and it's happening to them all at the same time.
Considering we get this sort of issue every couple months, I'd say it's probably part of a larger problem.
Quote from: Nyr on March 28, 2014, 11:21:03 AM
Quote from: Desertman on March 28, 2014, 11:09:32 AM
Quote from: Desertman on March 28, 2014, 10:11:29 AM
I also play with a large group of people. When in said large group, about half of the people in the group have confirmed they are experiencing the same lag as myself at the same times.
Though to be fair, I could just be playing with a lot of the "laggers" by coincidence, I guess.
Or you could all be playing from the same area of the country, or you could all be routed through the same server that (at some point) is the bottleneck. It's anecdotal and not very helpful for analyzing a larger issue.
Quote
I have ran the trace routes repeatedly over the last few days and they all come back spotless. But I will run them again tonight if the lag persists and post the results here for you. (I just didn't post them before because they did come back clean every single time.)
What do you mean by "spotless"?
All of the hops on my trace route come back reflecting acceptable round trip times and none of them time out. They all reflect around 80 or below ms. (If this isn't actually good let me know. I assumed this was good based on what I've seen in the past.)
To amend my previous post, it happens to around 50% of the people I play with, for reasons I can not confirm unfortunately. I'm sorry that isn't more helpful.
Data, please, not stories. Thanks. Enough of it and we can look at addressing whatever the problem might be.
Quote from: Desertman on March 28, 2014, 11:26:28 AM
Quote from: Nyr on March 28, 2014, 11:21:03 AM
What do you mean by "spotless"?
All of the hops on my trace route come back reflecting acceptable round trip times and none of them time out. They all reflect around 80 or below ms. (If this isn't actually good let me know. I assumed this was good based on what I've seen in the past.)
Post them anyway when there are problems. The point is not to find out if
you're timing out somewhere--the point is to have data points from many people so that we can determine where the problem lies.
Quote from: Nyr on March 28, 2014, 11:30:25 AM
Data, please, not stories. Thanks. Enough of it and we can look at addressing whatever the problem might be.
Quote from: Desertman on March 28, 2014, 11:26:28 AM
Quote from: Nyr on March 28, 2014, 11:21:03 AM
What do you mean by "spotless"?
All of the hops on my trace route come back reflecting acceptable round trip times and none of them time out. They all reflect around 80 or below ms. (If this isn't actually good let me know. I assumed this was good based on what I've seen in the past.)
Post them anyway when there are problems. The point is not to find out if you're timing out somewhere--the point is to have data points from many people so that we can determine where the problem lies.
Yerp, I will take care of it tonight. I plan to run my trace route and post results for before and after 9pm when it generally starts so you guys can make comparisons, or whatever. (I'm assuming that might be helpful?)
Not having any problem with lag when others say they are this time.
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 2 ms 2 ms 192.168.0.1
2 30 ms 81 ms 153 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 27 ms 26 ms 27 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 40 ms 39 ms 39 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 58 ms 38 ms 40 ms 63.146.26.150
6 106 ms 134 ms 107 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 112 ms 107 ms 107 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 108 ms 109 ms 116 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
9 108 ms 106 ms 107 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.2.10]
10 104 ms 104 ms 105 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 104 ms 148 ms 102 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 106 ms 104 ms 110 ms 207.239.51.86
13 106 ms 105 ms 105 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 104 ms 104 ms 109 ms openvz28.interserver.net [199.231.184.130]
15 104 ms 104 ms 104 ms ginka.armageddon.org [206.72.201.199]
Brief story time to explain why the individual data is necessary: I do this sort of thing at work. Networking and server engineering is not my area of expertise though I do have a crappy cert there (they'll let anyone that passes that test get one). I've got an issue now where a whole group of people claim there is a networking/server-related problem. When passed to me, there were no data points to review. Just "intermittent problem" that "affects some people." Collecting that data was difficult as it got artificially inflated (people like to make their problem appear bigger than it is so that those who can look at it assume it is bigger than it is). We'd check back with some individual people and they'd say "I never had the problem". Well, there is a problem, obviously, but I can't use data that isn't accurate as it would make me overlook a commonality that would otherwise exist (in other words, it can't be THIS answer because Bobby Joe has the problem and his machine is this make/model).
So...I can't work based on your word about other people, I have to have actual data from them to point to.
What would be helpful to know?
When next you experience this problem, detail:
When it starts
When it ends
How bad is it?
can you get to other websites with no problem?
traceroute or MTR info
What if you aren't experiencing the problem? If you see that others are posting that they are having an issue (and it's more than just one or two people), do the same thing as them--demonstrate your ability to function by providing traceroute/MTR info. There may be something different there that would indicate the culprit.
From there we can figure out what's up.
I'll be on around the same time DesertMan is later tonight to test this out. We should be able to shine some perspective on both sides of the fence for you then.
But the more people doing this the better. I've been one of the people lagging during a time like this so I know how utterly frustrating it can be, so if you don't like lag but your aren't experiancing it just this second, doesn't mean it might not be a problem for you later, so help out if you can.
HOW TO RUN A TRACE ROUTE
1) Do a search with windows, type in the letters CMD and hit enter. This should bring up your command prompt instantly.
2) In the command Prompt type: Tracert ginka.armageddon.org
You will get something like this:
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 2 ms 2 ms 192.168.0.1
2 31 ms 27 ms 28 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 48 ms 32 ms 27 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 * * * Request timed out.
5 43 ms 40 ms 39 ms 63.146.26.150
6 109 ms 108 ms 106 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 110 ms 104 ms 107 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 113 ms 106 ms 106 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
9 106 ms 106 ms 106 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.12.10]
10 104 ms 106 ms 105 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 103 ms 104 ms 105 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 105 ms 104 ms 104 ms 207.239.51.86
13 106 ms 107 ms 113 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 105 ms 104 ms 104 ms openvz28.interserver.net [199.231.184.130]
15 108 ms 105 ms 105 ms ginka.armageddon.org [206.72.201.199]
Then copy and paste it like this:
1.Open Command Prompt
2.Right-click the title bar of the command prompt window, point to Edit, and then click Mark.
3.Click the beginning of the text you want to copy.
4.Press and hold down the SHIFT key, and then click the end of the text you want to copy (or you can click and drag the cursor to select the text).
5.Right-click the title bar, point to Edit, and then click Copy.
6.Position the cursor where you want the text to be inserted:
•In an MS-DOS-based program, or in a command prompt window, right-click the title bar, point to Edit, and then click Paste.
•In a Windows-based program, click the Edit menu, and then click Paste.
Lag started pretty much right at 9pm for regularly scheduled programming. This includes 15 seconds of zero activity at a time for both myself and the wife, not always at the same time though. The GDB was also a cluster fuck. Not other websites showed any signs of lag.
6pm
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 7 ms 9 ms 9 ms 10.31.32.1
3 8 ms 21 ms 7 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 10 ms 9 ms 9 ms 74.51.206.241
5 36 ms 9 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 16 ms 18 ms 17 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 18 ms 18 ms 16 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 14 ms 16 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 17 ms 16 ms 16 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 57 ms 71 ms 58 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 65 ms 59 ms 59 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 63 ms 58 ms 59 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 49 ms 46 ms 51 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 47 ms 50 ms 48 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 58 ms 49 ms 49 ms 207.239.51.86
16 49 ms 60 ms 50 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 48 ms 49 ms 61 ms openvz28.interserver.net [199.231.184.130]
18 51 ms 52 ms 63 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
8pm
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 7 ms 9 ms 20 ms 10.31.32.1
3 167 ms 201 ms 162 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 9 ms 9 ms 17 ms 74.51.206.241
5 9 ms 9 ms 8 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 27 ms 18 ms 15 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 17 ms 19 ms 15 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 17 ms 17 ms 15 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 19 ms 15 ms 17 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 59 ms 59 ms 58 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 56 ms 71 ms 59 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 60 ms 58 ms 70 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 49 ms 49 ms 48 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 50 ms 51 ms 47 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 49 ms 47 ms 50 ms 207.239.51.86
16 58 ms 50 ms 60 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 51 ms 48 ms 48 ms openvz28.interserver.net [199.231.184.130]
18 50 ms 50 ms 51 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
9pm
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 7 ms 9 ms 9 ms 10.31.32.1
3 8 ms 21 ms 7 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 10 ms 9 ms 9 ms 74.51.206.241
5 36 ms 9 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 16 ms 18 ms 17 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 18 ms 18 ms 16 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 14 ms 16 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 17 ms 16 ms 16 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 57 ms 71 ms 58 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 65 ms 59 ms 59 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 63 ms 58 ms 59 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 49 ms 46 ms 51 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 47 ms 50 ms 48 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 58 ms 49 ms 49 ms 207.239.51.86
16 49 ms 60 ms 50 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 48 ms 49 ms 61 ms openvz28.interserver.net [199.231.184.130]
18 51 ms 52 ms 63 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
9pm
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 9 ms 9 ms 8 ms 10.31.32.1
3 8 ms 9 ms 9 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 8 ms 9 ms 9 ms 74.51.206.241
5 14 ms 8 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 17 ms 28 ms 17 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 16 ms 25 ms 16 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 17 ms 16 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 17 ms 17 ms 16 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 76 ms 70 ms 70 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 69 ms 70 ms 70 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 79 ms 69 ms 72 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 78 ms 71 ms 70 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 68 ms 69 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 50 ms 51 ms 49 ms 207.239.51.86
16 51 ms 62 ms 52 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 50 ms 49 ms 50 ms openvz28.interserver.net [199.231.184.130]
18 49 ms 49 ms 49 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
9:10
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 9 ms 9 ms 8 ms 10.31.32.1
3 8 ms 9 ms 9 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 8 ms 9 ms 9 ms 74.51.206.241
5 14 ms 8 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 17 ms 28 ms 17 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 16 ms 25 ms 16 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 17 ms 16 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 17 ms 17 ms 16 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 76 ms 70 ms 70 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 69 ms 70 ms 70 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 79 ms 69 ms 72 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 78 ms 71 ms 70 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 68 ms 69 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 50 ms 51 ms 49 ms 207.239.51.86
16 51 ms 62 ms 52 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 50 ms 49 ms 50 ms openvz28.interserver.net [199.231.184.130]
18 49 ms 49 ms 49 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
9:30
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 9 ms 9 ms 8 ms 10.31.32.1
3 8 ms 9 ms 9 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 8 ms 9 ms 9 ms 74.51.206.241
5 14 ms 8 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 17 ms 28 ms 17 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 16 ms 25 ms 16 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 17 ms 16 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 17 ms 17 ms 16 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 76 ms 70 ms 70 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 69 ms 70 ms 70 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 79 ms 69 ms 72 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 78 ms 71 ms 70 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 68 ms 69 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 50 ms 51 ms 49 ms 207.239.51.86
16 51 ms 62 ms 52 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 50 ms 49 ms 50 ms openvz28.interserver.net [199.231.184.130]
18 49 ms 49 ms 49 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
9:30
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 8 ms 9 ms 8 ms 10.31.32.1
3 12 ms 8 ms 10 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 9 ms 11 ms 9 ms 74.51.206.241
5 16 ms 9 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 33 ms 36 ms 27 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 17 ms 17 ms 17 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 15 ms 19 ms 14 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 20 ms 21 ms 17 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 57 ms 70 ms 59 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 72 ms 68 ms 72 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 70 ms 82 ms 58 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 60 ms 61 ms 61 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 59 ms 59 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 51 ms 51 ms * 207.239.51.86
16 * * 51 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 * 68 ms 53 ms openvz28.interserver.net [199.231.184.130]
18 50 ms 49 ms 49 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
The lag seemed to be at its absolute worst between 9pm and 10:30pm.
12:20am (At this point it is lagging a bit again. Even the GDB is being extremely slow to load.)
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 18 ms 13 ms 9 ms 10.31.32.1
3 9 ms 8 ms 9 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 8 ms 9 ms 9 ms 74.51.206.241
5 13 ms 11 ms 10 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 17 ms 34 ms 20 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 18 ms 19 ms 22 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 17 ms 18 ms 22 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 16 ms 20 ms 18 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 70 ms 60 ms 58 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 62 ms 57 ms 58 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 69 ms 58 ms 60 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 50 ms 49 ms 52 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 48 ms 49 ms 50 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 51 ms 49 ms 48 ms 207.239.51.86
16 50 ms 52 ms 53 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 65 ms 49 ms 66 ms openvz28.interserver.net [199.231.184.130]
18 48 ms 54 ms 53 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
2:50 AM server time.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms 192.168.1.1
2 9 ms 9 ms 11 ms 110.187.228.1
3 13 ms 9 ms 9 ms 182.129.151.189
4 18 ms 19 ms 19 ms 171.208.202.149
5 50 ms 55 ms 51 ms 202.97.35.181
6 51 ms 52 ms 52 ms 202.97.33.150
7 52 ms 52 ms 53 ms 202.97.60.70
8 315 ms 348 ms 315 ms 202.97.51.130
9 271 ms 289 ms 261 ms 202.97.90.78
10 320 ms 313 ms 312 ms 218.30.54.82
11 294 ms 299 ms 298 ms 207.88.14.225.ptr.us.xo.net [207.88.14.225]
12 390 ms 384 ms 388 ms te-2-0-0.rar3.washington-dc.us.xo.net [207.88.12
.70]
13 287 ms 287 ms 287 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 376 ms 378 ms 376 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 505 ms 511 ms 459 ms 207.239.51.86
16 358 ms 309 ms 313 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 337 ms 337 ms 338 ms openvz28.interserver.net [199.231.184.130]
18 367 ms 366 ms 364 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Had a little bit of delay trying to connect, about 20 secs.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 5 ms 15 ms 2 ms 192.168.0.1
2 30 ms 29 ms 27 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 29 ms 28 ms 29 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 * 39 ms 39 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 40 ms 41 ms 38 ms 63.146.26.150
6 111 ms 106 ms 109 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 119 ms 106 ms 106 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 122 ms 115 ms 118 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
9 118 ms 105 ms 106 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.12.10]
10 105 ms 107 ms 103 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 103 ms 107 ms 105 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 108 ms 104 ms 105 ms 207.239.51.86
13 109 ms 106 ms 108 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 104 ms 104 ms 106 ms openvz28.interserver.net [199.231.184.130]
15 104 ms 111 ms 104 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
raturcne is routing through China, so that's why he's got a delay. Desertman and RGS are routing through a server from XO Communications, which looks like it's having a little trouble but nothing significant.
My hops jump from 47 to 67 at the last AT&T, and stay over 70 through XO. I have DSL, so I don't expect it to be all that fast. For me, anything over 70 would be questionable. The worst mine is, is 83 at the same 207.88 central office that RGS and Desertman are having problems with.
Been lagging since about 8:30 pm, running smooth all day long before that.
Now it is so bad I want to kill kittens. (10pm central currently.)
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 28 ms 30 ms 31 ms 10.31.32.1
3 8 ms 8 ms 10 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 35 ms 26 ms 31 ms 74.51.206.241
5 15 ms 15 ms 13 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 39 ms 45 ms 38 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 20 ms 18 ms 30 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 17 ms 23 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 35 ms 25 ms 29 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 73 ms 63 ms 97 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 82 ms 55 ms 60 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 120 ms 102 ms 75 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 50 ms 50 ms 49 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 49 ms 51 ms 51 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 51 ms 53 ms 52 ms 207.239.51.86
16 93 ms 77 ms 79 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 63 ms 62 ms * openvz28.interserver.net [199.231.184.130]
18 * 82 ms 75 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Getting progressively worse. (10:35pm central)
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 11 ms 7 ms 10 ms 10.31.32.1
3 7 ms 17 ms 36 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 11 ms 10 ms 13 ms 74.51.206.241
5 10 ms 11 ms 11 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 17 ms 16 ms 20 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 19 ms 38 ms 19 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 16 ms 15 ms 17 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 23 ms 21 ms 18 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 50 ms 60 ms 58 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 84 ms 78 ms 67 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 61 ms 60 ms 57 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 51 ms 51 ms 50 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 54 ms 48 ms 50 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 * 76 ms * 207.239.51.86
16 * 52 ms * edge-10-teb2.us.as19318.net [66.45.224.182]
17 56 ms * 59 ms openvz28.interserver.net [199.231.184.130]
18 62 ms * 55 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
I noticed this for the first time tonight as well. The game wasn't affected for me though, just the request tool.
Had a huge spike of lag between 12:30am and 1am server time... MTR showed no latency and no packet loss.
I have been having lag for probably a week and a half now. My trace didn't show any packet loss or latency until the last few days actually.
Last night was the worst it has been obviously.
Getting worse and worse earlier and earlier. 7:30pm for me today she starts lagging.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 * 54 ms 46 ms 10.31.32.1
3 43 ms 51 ms 34 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 24 ms 24 ms 18 ms 74.51.206.241
5 10 ms 11 ms 12 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.
50.202.13]
6 57 ms * 19 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.
76]
7 21 ms 23 ms 24 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.
25]
8 20 ms 36 ms 34 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.
1]
9 25 ms 26 ms 38 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.n
t [129.250.9.158]
10 85 ms 80 ms 81 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 87 ms 77 ms 70 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1
12 81 ms 92 ms 71 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.
2.10]
13 70 ms 72 ms 73 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 72 ms 67 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 69 ms 65 ms 54 ms 207.239.51.86
16 59 ms 54 ms 63 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 93 ms 84 ms 78 ms openvz28.interserver.net [199.231.184.130]
18 55 ms 55 ms 56 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 52 ms 24 ms 42 ms 10.31.32.1
3 22 ms 27 ms 23 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 37 ms 39 ms 40 ms 74.51.206.241
5 45 ms 46 ms 26 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.
50.202.13]
6 46 ms 50 ms 47 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.
76]
7 56 ms 49 ms 42 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.
25]
8 35 ms 34 ms 35 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.
1]
9 29 ms 35 ms 24 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.n
t [129.250.9.158]
10 76 ms 83 ms 78 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 81 ms 83 ms 88 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1
12 77 ms 92 ms 75 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.
2.10]
13 88 ms 72 ms 88 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 114 ms 113 ms 96 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 * 65 ms * 207.239.51.86
16 62 ms * 54 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 53 ms 54 ms 52 ms openvz28.interserver.net [199.231.184.130]
18 54 ms 54 ms 58 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Anyone else?
1 4 ms 4 ms 4 ms 10.0.0.1
2 4 ms 4 ms 4 ms (my computer)
3 46 ms 45 ms 45 ms adsl-blah blah att.net
4 46 ms 44 ms 45 ms 204.60.1.65
5 47 ms 47 ms 47 ms 12.83.32.254
6 97 ms 97 ms 98 ms gar13.cgcil.ip.att.net [12.122.132.121]
7 73 ms * 68 ms 206.111.2.89.ptr.us.xo.net [206.111.2.89]
8 79 ms 83 ms 83 ms 207.88.14.201.ptr.us.xo.net [207.88.14.201]
9 75 ms 76 ms 75 ms ae0d0.mcr1.nyc-ny.us.xo.net [216.156.0.18]
10 76 ms 76 ms 76 ms 207.239.51.86
11 76 ms 76 ms 75 ms edge-10-teb2.us.as19318.net [66.45.224.182]
12 77 ms 76 ms 76 ms openvz28.interserver.net [199.231.184.130]
13 77 ms 76 ms 76 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
So mine starts before it hits the xo.net central offices. Since I'm on ADSL though, that change in ms is just a tiny blip of delay in the game. My times are pretty much the same no matter where I go on the internet :)
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 3 ms 2 ms 192.168.0.1
2 27 ms 39 ms 30 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 27 ms 26 ms 65 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 39 ms 37 ms 43 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 62 ms 59 ms 61 ms 63.146.26.150
6 135 ms 128 ms 130 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 134 ms 130 ms 128 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 131 ms 130 ms 138 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
9 131 ms 130 ms 131 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.12.10]
10 126 ms 129 ms 124 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 125 ms 126 ms 125 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 106 ms 105 ms 108 ms 207.239.51.86
13 109 ms 106 ms 105 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 103 ms 103 ms 103 ms openvz28.interserver.net [199.231.184.130]
15 104 ms 105 ms 105 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Quote from: Desertman on April 01, 2014, 08:23:10 PM
Getting worse and worse earlier and earlier. 7:30pm for me today she starts lagging.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 * 54 ms 46 ms 10.31.32.1
3 43 ms 51 ms 34 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 24 ms 24 ms 18 ms 74.51.206.241
5 10 ms 11 ms 12 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.
50.202.13]
6 57 ms * 19 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.
76]
7 21 ms 23 ms 24 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.
25]
8 20 ms 36 ms 34 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.
1]
9 25 ms 26 ms 38 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.n
t [129.250.9.158]
10 85 ms 80 ms 81 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 87 ms 77 ms 70 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1
12 81 ms 92 ms 71 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.
2.10]
13 70 ms 72 ms 73 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 72 ms 67 ms 68 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 69 ms 65 ms 54 ms 207.239.51.86
16 59 ms 54 ms 63 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 93 ms 84 ms 78 ms openvz28.interserver.net [199.231.184.130]
18 55 ms 55 ms 56 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 52 ms 24 ms 42 ms 10.31.32.1
3 22 ms 27 ms 23 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 37 ms 39 ms 40 ms 74.51.206.241
5 45 ms 46 ms 26 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.
50.202.13]
6 46 ms 50 ms 47 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.
76]
7 56 ms 49 ms 42 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.
25]
8 35 ms 34 ms 35 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.
1]
9 29 ms 35 ms 24 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.n
t [129.250.9.158]
10 76 ms 83 ms 78 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 81 ms 83 ms 88 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1
12 77 ms 92 ms 75 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.
2.10]
13 88 ms 72 ms 88 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 114 ms 113 ms 96 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 * 65 ms * 207.239.51.86
16 62 ms * 54 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 53 ms 54 ms 52 ms openvz28.interserver.net [199.231.184.130]
18 54 ms 54 ms 58 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
I'm a bit confused as to why your first hop is ginka.armageddon.org. Could you explain please?
Is it not supposed to be?
All I do is open my command prompt and type "tracert www.armageddon.org"......the machine does the rest.
... Desertman... IS GINKA
Quote from: Desertman on April 02, 2014, 09:06:25 AM
Is it not supposed to be?
All I do is open my command prompt and type "tracert www.armageddon.org"......the machine does the rest.
No, you should see your routers private IP as the first hop... This is typically a 192.168.x.x address, but could also be a couple others. The it looks your router is set up with the private IP Address of ginka. Which isn't right. Send me a PM if you'd like me to work with you more on finding out what's going on. I think there might be something messed up on your internal network that could be causing problems and its not really something we'll want the whole community to see all the going back and forth. If you PM me I'll give you my AIM so we can chat live time and try to get to the bottom of this. Something is very very wrong if your first hop is showing that as the IP.
First time I've been able to get on around this time this week. Not lagging myself but noticing some others are as usual.
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 2 ms 1 ms 192.168.0.1
2 30 ms 27 ms 27 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 38 ms 27 ms 27 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 38 ms 40 ms 46 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 39 ms 38 ms 38 ms 63.146.26.150
6 127 ms 132 ms 128 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 135 ms 131 ms 129 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 129 ms 130 ms 132 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1
9 142 ms 130 ms 130 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.
2.10]
10 131 ms 124 ms 127 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 127 ms 122 ms 123 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 104 ms 105 ms 105 ms 207.239.51.86
13 106 ms 106 ms 106 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 104 ms 103 ms 104 ms openvz28.interserver.net [199.231.184.130]
15 110 ms 105 ms 105 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Edit: 10:00 PM Server some others were getting lag in game:
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 1 ms 1 ms 192.168.0.1
2 32 ms 28 ms 27 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 27 ms 33 ms 27 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 * * 45 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 57 ms 57 ms 61 ms 63.146.26.150
6 129 ms 147 ms 131 ms 207.88.14.217.ptr.us.xo.net [207.88.14.217]
7 134 ms 131 ms 135 ms vb15.rar3.dallas-tx.us.xo.net [207.88.12.45]
8 188 ms 139 ms 132 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
9 132 ms 185 ms 128 ms te-11-0-0.rar3.washington-dc.us.xo.net [207.88.12.10]
10 122 ms 124 ms 149 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 124 ms 126 ms 133 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 139 ms 130 ms 137 ms 207.239.51.86
13 105 ms 109 ms 108 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 112 ms 104 ms 103 ms openvz28.interserver.net [199.231.184.130]
15 104 ms 113 ms 104 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
I haven't been able to log in in a couple days.
Most of the time can't even get the mantis head to load.
I have my ISP looking at the problem on this end, but they are all morons, damn small town monopolies.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms <1 ms 1 ms 10.10.10.1
2 256 ms 279 ms 309 ms mlx4.fultontelephone.net [66.211.112.1]
3 246 ms 301 ms 237 ms 12.119.41.21
4 282 ms 269 ms 279 ms cr2.nsvtn.ip.att.net [12.122.148.134]
5 310 ms 351 ms 286 ms cr1.nsvtn.ip.att.net [12.122.148.45]
6 299 ms 310 ms 330 ms cr2.attga.ip.att.net [12.122.28.105]
7 309 ms 335 ms 349 ms attga04jt.ip.att.net [12.122.84.149]
8 149 ms 141 ms 128 ms 67.111.23.89.ptr.us.xo.net [67.111.23.89]
9 73 ms 82 ms 82 ms vb2002.rar3.washington-dc.us.xo.net [207.88.13.1
62]
10 321 ms 336 ms 317 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
11 209 ms 147 ms 70 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
12 204 ms 185 ms 211 ms 207.239.51.86
13 180 ms 225 ms 212 ms edge-10-teb2.us.as19318.net [66.45.224.182]
14 * 252 ms 234 ms openvz28.interserver.net [199.231.184.130]
15 * 281 ms 339 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
For reference my traces every single night are basically the same. I stopped posting them. I can keep going if you want me to, but it is basically the same data repeatedly, just starting earlier in the night and worse.
Just out of curiosity what does a traceroute to www.google.com show for you DMan?
For reference we still only have two people that have mentioned having problems during this time/providing any statistics as data points. That's not really helping make the case that lots of people are having problems, so I'll have to look somewhere else to get information.
An analysis of "reconnection" messages shows that there are more reconnections during peak times than any other time of the day. However, that increase in reconnections matches up with the increase in the amount of players that we have online during this time, plus we can't correlate all "reconnections" as "this" problem. For instance, I'm one of those people. I disconnected and reconnected because my laptop battery died and it's a piece of crap. Staff members can generally be excluded anyway since they stay logged in and often just disconnect rather than quit out.
The only things I see as noteworthy is that of the people reporting here, two of them reconnect a lot during the times they are logged in. That would be:
Desertman
racurtne
That holds true for the last several login sessions; racurtne has it way worse off than Desertman. There are other people that reconnect regularly during the same time periods, but they also reconnect at other times (leading me to think they have issues in general with staying connected).
Still not seeing something that can be held up as the reason for your problem, nor am I seeing anything pointing to a specific problem yet.
I'll post a couple of more. After checking a few American websites, most have issues with speed in spikes.Arm is much the same. Sometimes it's smooth and then suddenly nothing moves...if it takes around a minute, I generally just disconnect and reconnect. Usually this works, at least for a second or two. Sometimes it appears to fix the problem for a longer duration . This is a random sample. I'm not on Arm. When I get on again, I'll post another the moment I experience issues.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 3 ms 1 ms 1 ms 192.168.1.1
2 21 ms 17 ms 10 ms 110.187.228.1
3 11 ms 14 ms 9 ms 182.129.151.189
4 20 ms 19 ms 19 ms 171.208.202.149
5 55 ms 55 ms 62 ms 202.97.35.181
6 54 ms 52 ms 59 ms 202.97.34.182
7 72 ms 67 ms 77 ms 202.97.61.218
8 223 ms 225 ms 226 ms 202.97.51.134
9 272 ms 276 ms 278 ms 202.97.50.74
10 337 ms 334 ms 332 ms 218.30.54.10
11 302 ms 299 ms 298 ms 207.88.14.225.ptr.us.xo.net [207.88.14.225]
12 312 ms 315 ms 321 ms te-2-0-0.rar3.washington-dc.us.xo.net [207.88.12
.70]
13 352 ms 335 ms 326 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 303 ms 308 ms 305 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 331 ms 344 ms 346 ms 207.239.51.86
16 * 308 ms 284 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 347 ms 368 ms 359 ms openvz28.interserver.net [199.231.184.130]
18 337 ms 339 ms 338 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Well shit, I guess I don't have any option but to wait until whatever changed two weeks ago changes back...or something. Thanks for taking a look anyways.
Quote from: Desertman on April 03, 2014, 12:22:56 PM
Well shit, I guess I don't have any option but to wait until whatever changed two weeks ago changes back...or something. Thanks for taking a look anyways.
Well if the thread is any indication, most of these problem aren't actually fixed, only a couple times. They do tend to eventually go away on their own after a couple weeks.
Guess I'll stop tracerouting every time I see multiple people in-game have lag at the same time, it's apparently useless information. Glad it's not me getting issues this time around, I'd be flipping out at the amount of times Nyr's said there doesn't seem to be a problem.
Quote from: RogueGunslinger on April 03, 2014, 01:11:25 PM
Guess I'll stop tracerouting every time I see multiple people in-game have lag at the same time, it's apparently useless information.
Your anecdotal data about multiple people in-game having lag at the same time isn't that useful if it isn't accompanied by said people also presenting traceroute information or any other indication about their problem. I already went over this before, we need more people involved than just two or three people vocal enough to mention anything about it.
Even when I go back and look at your data you're artificially inflating it.
Quote from: RogueGunslinger on April 02, 2014, 08:16:29 PM
First time I've been able to get on around this time this week. Not lagging myself but noticing some others are as usual.
At approximately this time in game, one person around you mentioned lag and you put this traceroute up. Not
some others,
one person.
Quote
Edit: 10:00 PM Server some others were getting lag in game:
Correction,
two other people were getting lag in game that actually mentioned it around you at this time. One was on the same IP as the previous person that had an issue, the other was at a different IP/different ISP.
Quote
Glad it's not me getting issues this time around, I'd be flipping out at the amount of times Nyr's said there doesn't seem to be a problem.
Getting data is key to troubleshooting. There's a limit to how much we can assess without information. Did I say there doesn't seem to be a problem? No, I said there doesn't seem to be something pointing to the cause of Desertman's (or these other players that haven't mentioned anything) problem. There aren't enough data points to find out commonalities or differences between Desertman (having issues) and others. Racurtne has a different issue. FantasyWriter has a different issue.
One thing I can think of is to eliminate the ISP as a root cause, if possible, but that's difficult to do. Simpler might be eliminating the home connection as the root cause...though that's still a pain in the ass.
Eh, you're right. I'm just still bitter over the last time this happened to me.
Well, since it appears to be only me, does anyone have any recommendations for anything I can do to try and cure the issue?
I am not going to pretend I have any clue about what is happening. I just know it started two weeks ago, didn't exist before then, and seems to start at 7PM central time, but does not exist in any fashion before that time. It also only exists when interacting with www.armageddon.org (to include the game directly and the GDB). No other website or game I visit during this time is affected in any way.
That is what I know.
Oh, it also affects my wife. We play from the same IP, obviously. Strangely enough when I am lagging she isn't always lagging and sometimes when she is lagging, I'm not lagging. She will freeze for twenty seconds, and I will be running fine, and sometimes she is running fine and I am freezing for twenty seconds at a time. Sometimes we both freeze at the same time. I'm not sure if that means anything.
Any help is appreciated.
Do you ever play from anywhere but your house during those times you experience lag?
Quote from: Nyr on April 03, 2014, 03:18:33 PM
Do you ever play from anywhere but your house during those times you experience lag?
No but I can try that probably if you think it would provide useful info.
Quote from: Desertman on April 03, 2014, 03:21:13 PM
Quote from: Nyr on April 03, 2014, 03:18:33 PM
Do you ever play from anywhere but your house during those times you experience lag?
No but I can try that probably if you think it would provide useful info.
If you were able to do so, it would provide some relevant information.
If the problem goes away, it is likely something isolated to your internet service at home (whether that be your ISP, your router, or modem).
If the problem persists, traceroutes will tell us how your packets are trying to get to ginka and back.
Ideally we'd get some traceroutes from anyone else that is
persistently having this problem (not your wife, though--sorry, she's great and all, but you're at the same place).
Quote from: Nyr on April 03, 2014, 03:25:34 PM
Quote from: Desertman on April 03, 2014, 03:21:13 PM
Quote from: Nyr on April 03, 2014, 03:18:33 PM
Do you ever play from anywhere but your house during those times you experience lag?
No but I can try that probably if you think it would provide useful info.
If you were able to do so, it would provide some relevant information.
If the problem goes away, it is likely something isolated to your internet service at home (whether that be your ISP, your router, or modem).
If the problem persists, traceroutes will tell us how your packets are trying to get to ginka and back.
Ideally we'd get some traceroutes from anyone else that is persistently having this problem (not your wife, though--sorry, she's great and all, but you're at the same place).
I'm on it.
I was looking at this earlier but did not have time to post about it. The only other clear thing to note is that your provider sends your traffic through NTT to get to XO. If this is more widespread than you then I would make the assumption that the NTT to XO link is shit at that time...for anyone else making that hop.
I have some new info. I caught it while it was lagging. The first bit is when the gdb wasn't loading properly. During the second, it was a little better.
C:\Users\Rush>Tracert ginka.armageddon.org
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms 192.168.1.1
2 10 ms 10 ms 9 ms 110.187.228.1
3 14 ms 18 ms 9 ms 182.129.151.185
4 21 ms 19 ms 22 ms 171.208.202.77
5 51 ms 56 ms 51 ms 202.97.43.153
6 * 51 ms 50 ms 202.97.34.114
7 53 ms 51 ms 52 ms 202.97.60.197
8 225 ms 227 ms 227 ms 202.97.58.218
9 204 ms 206 ms 208 ms 202.97.90.134
10 216 ms 216 ms 215 ms 206.111.14.113
11 309 ms 298 ms 299 ms 207.88.13.82.ptr.us.xo.net [207.88.13.82]
12 279 ms 281 ms 279 ms 207.88.12.85
13 288 ms 285 ms 287 ms te-4-1-0.rar3.chicago-il.us.xo.net [207.88.12.21
]
14 283 ms 287 ms 287 ms vb24.rar3.washington-dc.us.xo.net [207.88.12.34]
15 287 ms 287 ms 287 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
16 295 ms 302 ms 305 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
17 323 ms 322 ms 319 ms 207.239.51.86
18 283 ms 274 ms 274 ms 66.45.224.182
19 312 ms 311 ms * 199.231.184.130
20 284 ms 285 ms 284 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
C:\Users\Rush>Tracert ginka.armageddon.org
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms 192.168.1.1
2 12 ms 16 ms 9 ms 110.187.228.1
3 13 ms 10 ms 11 ms 182.129.151.185
4 31 ms 23 ms 22 ms 171.208.202.77
5 54 ms 56 ms 52 ms 202.97.43.153
6 50 ms 67 ms 51 ms 202.97.34.114
7 51 ms 51 ms 55 ms 202.97.60.197
8 224 ms 226 ms 226 ms 202.97.58.218
9 208 ms 207 ms 206 ms 202.97.90.134
10 268 ms 216 ms 216 ms 206.111.14.113.ptr.us.xo.net [206.111.14.113]
11 309 ms 299 ms 298 ms 207.88.13.82.ptr.us.xo.net [207.88.13.82]
12 310 ms 278 ms 278 ms te0-5-4-0.rar3.denver-co.us.xo.net [207.88.12.85
]
13 284 ms 292 ms 283 ms te-4-1-0.rar3.chicago-il.us.xo.net [207.88.12.21
]
14 289 ms 287 ms 287 ms vb24.rar3.washington-dc.us.xo.net [207.88.12.34]
15 289 ms 290 ms 288 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
16 292 ms 291 ms 291 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
17 286 ms 287 ms 285 ms 207.239.51.86
18 274 ms 274 ms 274 ms edge-10-teb2.us.as19318.net [66.45.224.182]
19 283 ms 280 ms 279 ms 199.231.184.130
20 287 ms 291 ms 311 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
It's just me being in China, isn't it?
Okay, as I was trying to post I was initially unable to post, so I ran another immediately.
C:\Users\Rush>Tracert ginka.armageddon.org
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms 192.168.1.1
2 10 ms 9 ms 17 ms 110.187.228.1
3 10 ms 9 ms 81 ms 182.129.151.185
4 21 ms 19 ms 19 ms 171.208.202.77
5 52 ms 55 ms 51 ms 202.97.43.153
6 50 ms 50 ms 50 ms 202.97.34.114
7 50 ms 52 ms 51 ms 202.97.60.197
8 228 ms 230 ms 223 ms 202.97.58.218
9 206 ms 206 ms 205 ms 202.97.90.134
10 216 ms 216 ms 216 ms 206.111.14.113.ptr.us.xo.net [206.111.14.113]
11 333 ms 312 ms 310 ms 207.88.13.82.ptr.us.xo.net [207.88.13.82]
12 278 ms 282 ms 288 ms te0-5-4-0.rar3.denver-co.us.xo.net [207.88.12.85
]
13 280 ms 287 ms 289 ms te-4-1-0.rar3.chicago-il.us.xo.net [207.88.12.21
]
14 281 ms 287 ms 288 ms vb24.rar3.washington-dc.us.xo.net [207.88.12.34]
15 288 ms 287 ms 287 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
16 291 ms 290 ms 291 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
17 286 ms 286 ms 286 ms 207.239.51.86
18 278 ms 274 ms 274 ms edge-10-teb2.us.as19318.net [66.45.224.182]
19 295 ms 285 ms 283 ms openvz28.interserver.net [199.231.184.130]
20 281 ms 281 ms 284 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
C:\Users\Rush>Tracert ginka.armageddon.org
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms 192.168.1.1
2 11 ms 9 ms 12 ms 110.187.228.1
3 10 ms 9 ms 10 ms 182.129.151.185
4 22 ms 20 ms 18 ms 171.208.202.77
5 52 ms 55 ms 55 ms 202.97.43.153
6 50 ms 50 ms 50 ms 202.97.34.114
7 52 ms 51 ms 52 ms 202.97.60.197
8 223 ms 228 ms 230 ms 202.97.58.218
9 208 ms 208 ms 206 ms 202.97.90.134
10 216 ms 218 ms 216 ms 206.111.14.113.ptr.us.xo.net [206.111.14.113]
11 309 ms 298 ms 299 ms 207.88.13.82.ptr.us.xo.net [207.88.13.82]
12 282 ms 282 ms 279 ms te0-5-4-0.rar3.denver-co.us.xo.net [207.88.12.85
]
13 282 ms 283 ms 287 ms te-4-1-0.rar3.chicago-il.us.xo.net [207.88.12.21
]
14 281 ms 286 ms 316 ms vb24.rar3.washington-dc.us.xo.net [207.88.12.34]
15 288 ms 287 ms 287 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
16 293 ms 291 ms 291 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
17 320 ms 321 ms 321 ms 207.239.51.86
18 299 ms 309 ms 311 ms edge-10-teb2.us.as19318.net [66.45.224.182]
19 310 ms 305 ms * openvz28.interserver.net [199.231.184.130]
20 319 ms 317 ms 285 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
1 2 ms 1 ms 1 ms 192.168.1.1
2 12 ms 11 ms 10 ms 110.187.228.1
3 43 ms 10 ms 10 ms 182.129.151.185
4 19 ms 18 ms 21 ms 171.208.202.77
5 52 ms 54 ms 52 ms 202.97.43.153
6 50 ms 57 ms 50 ms 202.97.34.114
7 60 ms 51 ms 51 ms 202.97.60.197
8 226 ms 224 ms 227 ms 202.97.58.218
9 206 ms 206 ms 206 ms 202.97.90.134
10 216 ms 216 ms 231 ms 206.111.14.113.ptr.us.xo.net [206.111.14.113]
11 310 ms 298 ms 306 ms 207.88.13.82.ptr.us.xo.net [207.88.13.82]
12 283 ms 278 ms 279 ms te0-5-4-0.rar3.denver-co.us.xo.net [207.88.12.85
]
13 289 ms 284 ms 286 ms te-4-1-0.rar3.chicago-il.us.xo.net [207.88.12.21
]
14 284 ms 303 ms 283 ms vb24.rar3.washington-dc.us.xo.net [207.88.12.34]
15 287 ms 289 ms 288 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
16 290 ms 293 ms 291 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
17 299 ms 299 ms 292 ms 207.239.51.86
18 * 301 ms 279 ms edge-10-teb2.us.as19318.net [66.45.224.182]
19 277 ms 277 ms 277 ms openvz28.interserver.net [199.231.184.130]
20 * 281 ms 284 ms ginka.armageddon.org [206.72.201.199]
I'll stop posting these for now unless I hit something interesting, but at least I managed to catch it during the problem.
I don't know if it's "because, China" but that is where the trouble begins - at the China 202.97 servers.
I like to imagine my internet going through Great Firewall security and being needlessly hassled.
Picked up a new modem from the ISP, just incase that might improve the situation.
If there's one thing I like, it's consistency. 8:30PM right on time.
Tracing route to ginka.armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms ginka.armageddon.org [206.72.201.199]
2 13 ms 16 ms 24 ms 10.31.32.1
3 27 ms 8 ms 15 ms ip-173-45-192-1.wavevision.com [173.45.192.1]
4 17 ms 12 ms 13 ms 74.51.206.241
5 9 ms 12 ms 9 ms xe-0-0-0-3.r05.hstntx01.us.bb.gin.ntt.net [129.2
50.202.13]
6 19 ms 17 ms 16 ms ae-1.r04.hstntx01.us.bb.gin.ntt.net [129.250.2.1
76]
7 24 ms 40 ms 28 ms ae-9.r20.dllstx09.us.bb.gin.ntt.net [129.250.5.2
25]
8 50 ms 40 ms 37 ms ae-1.r01.dllstx04.us.bb.gin.ntt.net [129.250.2.1
1]
9 * 69 ms 68 ms ae-0.xo-communications.dllstx04.us.bb.gin.ntt.ne
t [129.250.9.158]
10 99 ms 104 ms 95 ms 207.88.14.242.ptr.us.xo.net [207.88.14.242]
11 100 ms 95 ms 105 ms te-4-0-0.rar3.atlanta-ga.us.xo.net [207.88.12.1]
12 108 ms 108 ms * te-11-0-0.rar3.washington-dc.us.xo.net [207.88.1
2.10]
13 152 ms 108 ms 90 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
14 91 ms 86 ms 100 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
15 79 ms 79 ms * 207.239.51.86
16 88 ms 67 ms 79 ms edge-10-teb2.us.as19318.net [66.45.224.182]
17 77 ms 89 ms 69 ms openvz28.interserver.net [199.231.184.130]
18 79 ms 75 ms * ginka.armageddon.org [206.72.201.199]
19 67 ms * 82 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
I still don't get why your first hop is ginka.
His wife is the living incarnation of Ginka.
Oh shit, was that suppose to be a secret?
Just got D/Ced.
Yeah, I think we all did.
Armageddon last booted 5 minutes and 12 seconds ago.
Okay don't everyone rush to the NPC merchants now! ::)
Quote from: Lizzie on April 05, 2014, 07:07:27 PM
Armageddon last booted 5 minutes and 12 seconds ago.
Okay don't everyone rush to the NPC merchants now! ::)
Thanks for letting everyone know so that they do.
Quote from: slvrmoontiger on April 05, 2014, 10:41:33 PM
Quote from: Lizzie on April 05, 2014, 07:07:27 PM
Armageddon last booted 5 minutes and 12 seconds ago.
Okay don't everyone rush to the NPC merchants now! ::)
Thanks for letting everyone know so that they do.
Trust me on this. They already knew.
Quote from: RogueGunslinger on April 05, 2014, 11:42:38 PM
Quote from: slvrmoontiger on April 05, 2014, 10:41:33 PM
Quote from: Lizzie on April 05, 2014, 07:07:27 PM
Armageddon last booted 5 minutes and 12 seconds ago.
Okay don't everyone rush to the NPC merchants now! ::)
Thanks for letting everyone know so that they do.
Trust me on this. They already knew.
Oh I know they did I was just teasing.
I've been getting an awful slowing in the text received for like, a day or two now, anyone else?
I've notice a couple very brief pieces of lag that could have very well just been my connection.
I can watch netflix but not play arm... wtf? :(
That happens to me - can do everything but torrent. Torrent or steam downloads slow me to a crawl. It's probably something to do with my new router.
On the plus side my Diablo 3 games don't lock up and spamminate any more. Much.
Quote from: Fujikoma on April 08, 2014, 08:52:49 PM
I've been getting an awful slowing in the text received for like, a day or two now, anyone else?
This is my problem.
I've decided that this simply has to do with a certain hop I am hitting getting VERY busy during peak times, as I am only affected during peak times it seems.
The newest greatest pron site must have just went up in the last couple of weeks and one of my hops apparently is a hot stopping place along the way to it.
murdercorrputionbetrayalporn.co.nk
Lagging off and on all day.
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 7 ms 1 ms 192.168.0.1
2 76 ms 37 ms 33 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 32 ms 32 ms 68 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 * 47 ms 49 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 63 ms 53 ms 58 ms 63.146.26.150
6 164 ms 132 ms 133 ms 207.88.14.214.ptr.us.xo.net [207.88.14.214]
7 130 ms 132 ms 149 ms 207.88.12.131.ptr.us.xo.net [207.88.12.131]
8 139 ms 133 ms 131 ms te-4-1-0.rar3.atlanta-ga.us.xo.net [207.88.12.12
9]
9 137 ms 135 ms 130 ms 207.88.12.132.ptr.us.xo.net [207.88.12.132]
10 145 ms 131 ms 135 ms 207.88.12.135.ptr.us.xo.net [207.88.12.135]
11 141 ms 131 ms 130 ms 207.88.12.105.ptr.us.xo.net [207.88.12.105]
12 132 ms 131 ms 130 ms ae0d0.mcr1.nyc-ny.us.xo.net [216.156.0.18]
13 109 ms 140 ms 107 ms 207.239.51.86
14 203 ms * 197 ms edge-10-teb2.us.as19318.net [66.45.224.182]
15 200 ms 199 ms 200 ms openvz28.interserver.net [199.231.184.130]
16 110 ms 116 ms 164 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Quote from: RogueGunslinger on April 15, 2014, 09:47:03 PM
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 2 ms 7 ms 1 ms 192.168.0.1
2 76 ms 37 ms 33 ms phnx-dsl-gw69.phnx.qwest.net [67.40.227.69]
3 32 ms 32 ms 68 ms phnx-agw1.inet.qwest.net [75.160.238.33]
4 * 47 ms 49 ms los-brdr-01.inet.qwest.net [67.14.102.30]
5 63 ms 53 ms 58 ms 63.146.26.150
6 164 ms 132 ms 133 ms 207.88.14.214.ptr.us.xo.net [207.88.14.214]
7 130 ms 132 ms 149 ms 207.88.12.131.ptr.us.xo.net [207.88.12.131]
8 139 ms 133 ms 131 ms te-4-1-0.rar3.atlanta-ga.us.xo.net [207.88.12.12
9]
9 137 ms 135 ms 130 ms 207.88.12.132.ptr.us.xo.net [207.88.12.132]
10 145 ms 131 ms 135 ms 207.88.12.135.ptr.us.xo.net [207.88.12.135]
11 141 ms 131 ms 130 ms 207.88.12.105.ptr.us.xo.net [207.88.12.105]
12 132 ms 131 ms 130 ms ae0d0.mcr1.nyc-ny.us.xo.net [216.156.0.18]
13 109 ms 140 ms 107 ms 207.239.51.86
14 203 ms * 197 ms edge-10-teb2.us.as19318.net [66.45.224.182]
15 200 ms 199 ms 200 ms openvz28.interserver.net [199.231.184.130]
16 110 ms 116 ms 164 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
I do not lag. You can also see I'm routing through XO differently:
10 207.88.13.14.ptr.us.xo.net (207.88.13.14) 42.799 ms 49.767 ms 49.703 ms
11 ae0d0.mcr1.newark-nj.us.xo.net (216.156.0.22) 41.799 ms 41.206 ms 40.886 ms
12 ae1d0.mcr1.nyc-ny.us.xo.net (216.156.1.9) 40.751 ms 41.204 ms 40.920 ms
13 207.239.51.86 (207.239.51.86) 40.552 ms 40.626 ms 40.038 ms
14 edge-10-teb2.us.as19318.net (66.45.224.182) 47.925 ms 41.126 ms 39.528 ms
15 openvz28.interserver.net (199.231.184.130) 50.860 ms 40.330 ms 47.128 ms
16 ginka.armageddon.org (206.72.201.199) 39.398 ms !Z 41.006 ms !Z 40.188 ms !Z
It's not that different, though. I'm guessing all the people with this issue don't share the same ISP or ISP carrier or something like that. Which would mean if it's a network issue, which it probably is, it almost has to be something with XO?
This is my guess after looking at only 1 traceroute and spending about 30 seconds thinking. I'm sure someone on Staff has done much more digging.
EDIT:
You do notice though, that you and I hit "edge-10" and your response is 203ms and mine is 39.5-47.9, this is a big difference.
Another possible solution is we had a similar issue one time at my company, and it ended up being QoS configuration on a hypervisor. "edge-10" is obviously not on a hypervisor, it's likely a router, but routers also have QoS settings. I still blame XO/Interserver networking configuration somewhere.
I had problems around that time... Unfortunately I didn't capture anything that looked wrong on MTR, I know of the 6 people in the area with me at least 4 of them had problems.
Now I'm not saying the game crashed on me...
But I can't connect to the game.
Here's hoping I don't starve to death but I can't seem to reach the ip.
I think arm crashed, can't connect to the ip too. :(
Double crash!
Hrmm.
Did Ginka just have a temper tantrum with me or with everyone? I got booted and can't connect again...why Ginka? Why no love?
Noooooo! My fix!
*twitches*
Quote from: Fujikoma on May 08, 2014, 10:42:24 AM
Noooooo! My fix!
*twitches*
'plug it up, plug it up, plug it up!'
There are definitely some internet routing issues going on at the moment. We are troubleshooting what we can, but the issue does seems outside of the network that is hosting Ginka. Some people are still connected but many are seeing issues.
We will keep you posted!
Naturally, after I post it seems to start working again. Should be good now?!
Was there a mini one just 5 minutes or so ago?
Yes.
Okay, I thought it was just me. Thanks.
There was another major one just 5 minutes ago. I have no mertics to it though but I think it's from the outages.
This is annoying. DNS needs fixing or something, these lockups are getting stupid.
Game just crash?
Dear mother of sweet god what was that lag.
It feels like when the game lags the forum lags too.
Is there a lag in game because I'm having a hard time getting the website to load.
First time I have encountered some really terrible lag. Appears AT&T backbone leaving Florida, an L3 hop coming off Verizon network, causing a bit of trouble. Argh.
Did it crash?
I'm assuming the crashes are the reason there was just a forced shutdown... Hopefully a fix is being put in place. YAY!
Sorry for a mega bump, but is ArmMUD lagging?
Seems so, yeah.
Okay, good, I thought it was on my side.
Here is the traceroute if anyone needs it:
svetlana@svetlana-desktop:~$ traceroute armageddon.org 4050
traceroute to armageddon.org (206.72.201.199), 30 hops max, 4050 byte packets
1 unknown (192.168.1.1) 20.651 ms 32.277 ms 39.425 ms
2 cpe-98-28-224-1.cinci.res.rr.com (98.28.224.1) 83.219 ms 109.752 ms 144.355 ms
3 network-024-029-007-209.cinci.rr.com (24.29.7.209) 408.167 ms 408.166 ms 408.163 ms
4 be38.blasohdp01r.midwest.rr.com (65.29.38.116) 243.304 ms 278.050 ms 306.178 ms
5 be28.clmkohpe01r.midwest.rr.com (65.29.1.44) 337.922 ms 357.478 ms 385.534 ms
6 bu-ether25.chctilwc00w-bcr00.tbone.rr.com (107.14.19.16) 426.895 ms 290.747 ms 152.176 ms
7 bu-ether11.chcgildt87w-bcr00.tbone.rr.com (66.109.6.20) 176.147 ms 198.498 ms 238.865 ms
8 0.ae4.pr1.chi10.tbone.rr.com (66.109.1.66) 263.622 ms 45.937 ms 70.196 ms
9 24.27.236.145 (24.27.236.145) 85.096 ms 102.681 ms 114.750 ms
10 ae10.er2.ord7.us.zip.zayo.com (64.125.20.145) 139.135 ms 166.830 ms 198.386 ms
11 ae14.cr2.ord2.us.zip.zayo.com (64.125.31.69) 220.430 ms 245.659 ms 275.018 ms
12 ae27.cs2.ord2.us.eth.zayo.com (64.125.30.244) 87.408 ms 109.122 ms 119.973 ms
13 ae3.cs2.lga5.us.eth.zayo.com (64.125.29.212) 148.755 ms 171.553 ms 71.365 ms
14 ae27.cr2.lga5.us.zip.zayo.com (64.125.30.253) 81.976 ms 92.804 ms 121.715 ms
15 ae8.mpr2.ewr2.us.zip.zayo.com (64.125.20.106) 158.223 ms 176.595 ms 215.388 ms
16 208.184.34.234.IPYX-069067-ZYO.above.net (208.184.34.234) 239.163 ms * *
17 64.20.32.221 (64.20.32.221) 317.862 ms 77.979 ms *
18 edge-10-teb2.us.as19318.net (66.45.224.182) 211.122 ms 211.114 ms 363.273 ms
19 openvz28.interserver.net (199.231.184.130) 85.622 ms 99.107 ms 121.746 ms
20 ginka.armageddon.org (206.72.201.199) 153.065 ms !X 180.424 ms !X 215.292 ms !X
svetlana@svetlana-desktop:~$ ping armageddon.org 4050
PING 4050 (0.0.15.210) 56(124) bytes of data.
Blech.
I will wait it out.
Appears to be done. Also it looks like a CPU/disk thing on the server itself, not a network transmission issue with just certain ISPs, since it affects everyone at once it seems.
There were a few pockets of lag around 12:30am pst and then a complete freeze shortly thereafter.
I wonder if the machine needs to be reset..
A crash would be less stressful. This wasn't a crash, just a sputter and then a complete hang.
Which means the game world is still intact and operating around our respective, un-controllable PCs as far as my understanding goes. Probably the most inconvenient server issue I've dealt with so far.
This could suck badly when I get back in :D
^ This.
I regret logging off because I haven't been able to log on since (and that's roughly several hours ago).
Someone fix it. D:
I need sleep. Please O merciful Ginka do not consign my PC to die of thirst or hunger.
I think thirst and hunger stop when you're disconnected now.
Quote from: Sedora on March 07, 2016, 04:51:39 AM
A crash would be less stressful. This wasn't a crash, just a sputter and then a complete hang.
Which means the game world is still intact and operating around our respective, un-controllable PCs as far as my understanding goes. Probably the most inconvenient server issue I've dealt with so far.
This could suck badly when I get back in :D
If I've understood you correctly, you needn't fear that this is the case. When the entire game world is hung, it should stop everything, including hunger/thirst pulses, NPC movement, combat. It's like a giant pause button on everything (see Nessalin's announce). The challenge would be when it suddenly unpauses and you've closed your window. When this happens on SOI, however, the solution is to kill the hung server process and start it up again. This means the world starts empty of PCs again, much like when a crash forces a server process restart (see my sig for the time I was the first one back). It's probably similar here, so think of it like a crash that took hours to come back up: your PC isn't logged in, but you DO reenter the world wherever you left off. Which could be dangerous if you were, for example, skimming with a group buy the pilot hasn't logged back in.
Quote from: JackGibbons on March 07, 2016, 08:29:26 AM
Quote from: Sedora on March 07, 2016, 04:51:39 AM
A crash would be less stressful. This wasn't a crash, just a sputter and then a complete hang.
Which means the game world is still intact and operating around our respective, un-controllable PCs as far as my understanding goes. Probably the most inconvenient server issue I've dealt with so far.
This could suck badly when I get back in :D
If I've understood you correctly, you needn't fear that this is the case. When the entire game world is hung, it should stop everything, including hunger/thirst pulses, NPC movement, combat. It's like a giant pause button on everything (see Nessalin's announce). The challenge would be when it suddenly unpauses and you've closed your window. When this happens on SOI, however, the solution is to kill the hung server process and start it up again. This means the world starts empty of PCs again, much like when a crash forces a server process restart (see my sig for the time I was the first one back). It's probably similar here, so think of it like a crash that took hours to come back up: your PC isn't logged in, but you DO reenter the world wherever you left off. Which could be dangerous if you were, for example, skimming with a group buy the pilot hasn't logged back in.
Depends if it times to catch up the backlog of ticks or not. Or if it unhangs and then starts running after you've gone to sleep and you accumulate dem hungers.
Also, man, starvation and thirst should have their adverse affects swap. That'd be way more like IRL.
You don't need to fear hunger or thirst in any case. Hunger/thirst stop ticking down whenever you have been inactive for a sufficient amount of time. AFK or disconnected, it doesn't matter.
Quote from: hyzhenhok on March 09, 2016, 03:34:28 PM
You don't need to fear hunger or thirst in any case. Hunger/thirst stop ticking down whenever you have been inactive for a sufficient amount of time. AFK or disconnected, it doesn't matter.
Really? Pretty sure I've seen LD PCs die to such. Recently in fact.
Did anyone get kicked out?
Quote from: Barsook on March 16, 2016, 10:51:37 PM
Did anyone get kicked out?
Yes sir, walking down the street and BAM no more ARM
I did, just now.
Thank you.
Stahp.
Feel like I'm noticing some.
Yeah... Definitely some lag going on right now. This is, "Your outdoor character will be murdered by that unlucky Mekillot while you stare a a lagged out screen" weather in game... Logging out.
Lagging badly.
My tracert is showing zero trouble - under 60mps, averaging 35mps, the whole way.
Wow, just tried to log in again...literally typed in C accountname password enter.
Waited two minutes, then it connected.
I don't think I'll be able to play tonight like this. Anyone else getting HORRID lag.
#ThanksMagickerSubguilds
It's nuts.
Yup, just typed L to look at my room, and it took 2 minutes.
Finding the nearest quit room and I'm outta here!
It is definitely too laggy to play.
Look at it this way: We now have plenty of time to craft our emotes, thinks, and feels.
Quote from: Thunkkin on March 23, 2016, 10:10:41 PM
Look at it this way: We now have plenty of time to craft our emotes, thinks, and feels.
Sadly you will never see them.
Quote from: Jihelu on March 23, 2016, 10:23:22 PM
Quote from: Thunkkin on March 23, 2016, 10:10:41 PM
Look at it this way: We now have plenty of time to craft our emotes, thinks, and feels.
Sadly you will never see them.
Like most of my solo rp anyway.
It's getting better though...
IS IT THO
And I think it's gone now.
Yeah, it's pretty brutal.
Logged in. Got a few rooms away before making the long and treacherous journey back to the quit room I'd just left.
That was my adventure for the night.
That one character with a buggy subguild just logged off.
It seems to be lag free now.
I take it all back.
I use this time to write up songs and jokes for use in game, because I'm terrible at thinking them up on the fly.
Still lagging?
Lag is ginka's way of declaring bedtime, America.
I just woke up!
And Ginka is corrupting you in order for you to be a lazy bastard, yes.
Ya'll fuckers don't understand how hard it is to shop with this much lag.
Or maybe you do.
I want to die.
Quote from: Jihelu on March 24, 2016, 08:33:18 AM
Ya'll fuckers don't understand how hard it is to shop with this much lag.
Or maybe you do.
I want to die.
Go try to run from a hostile critter in this lag and wish granted!
Implying I ever go outside.
Is the lag over? I'm at school right now so I've got seven hours to pray
Quote from: Jihelu on March 24, 2016, 08:37:05 AM
Implying I ever go outside.
Is the lag over? I'm at school right now so I've got seven hours to pray
new goal, find Jihelus noble/aide and make it go play outside.
A ticket has been opened with our hosting provider to investigate. The working theory is that we're sharing resources with a bad neighbor.
Quote from: seidhr on March 24, 2016, 10:09:44 AM
A ticket has been opened with our hosting provider to investigate. The working theory is that we're sharing resources with a bad neighbor.
If that was the case, wouldn't we all be showing timed-outs and * * on the tracert? If I have no problem getting to the server, wouldn't it indicate that it's the game itself, and not the server? Here's my tracert:
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\User>tracert armageddon.org
Tracing route to armageddon.org [206.72.201.199]
over a maximum of 30 hops:
1 3 ms 4 ms 2 ms 10.0.0.1
2 14 ms 19 ms 14 ms (redacted)
3 18 ms 17 ms 21 ms 162-151-216-249-static.hfc.comcastbusiness.net [
162.151.216.249]
4 25 ms 24 ms 99 ms be-91-ar01.chartford.ct.hartford.comcast.net [68
.85.37.181]
5 27 ms 34 ms 24 ms he-0-3-0-0-ar01.needham.ma.boston.comcast.net [1
62.151.112.125]
6 34 ms 33 ms 34 ms be-7015-cr02.newyork.ny.ibone.comcast.net [68.86
.90.217]
7 35 ms 39 ms 44 ms be-10103-cr02.ashburn.va.ibone.comcast.net [68.8
6.85.161]
8 36 ms 34 ms 34 ms he-0-14-0-0-pe04.ashburn.va.ibone.comcast.net [6
8.86.88.110]
9 38 ms 34 ms 34 ms 50.242.151.190
10 43 ms 54 ms 39 ms 207.88.14.166.ptr.us.xo.net [207.88.14.166]
11 46 ms 44 ms 42 ms 207.88.12.98.ptr.us.xo.net [207.88.12.98]
12 49 ms 44 ms 44 ms ae0d0.mcr1.newark-nj.us.xo.net [216.156.0.22]
13 40 ms 42 ms 46 ms ae1d0.mcr1.nyc-ny.us.xo.net [216.156.1.9]
14 39 ms 49 ms 39 ms 207.239.51.86
15 40 ms 42 ms 40 ms edge-10-teb2.us.as19318.net [66.45.224.182]
16 39 ms 38 ms 39 ms openvz28.interserver.net [199.231.184.130]
17 39 ms 44 ms 44 ms ginka.armageddon.org [206.72.201.199]
Trace complete.
Granted it's taking a kind of odd route to get from my hard drive to your cloud, but nothing is hanging anywhere, even at the destination.
Not necessarily. If the neighbor is taxing the VM host, it could affect the server without giving network traffic pause.
I never did like my neighbor. >:(
Yeah, I did a bit of testing already from what I can do, it's not the Network, it's something with the Host as sedhr posted.
I forgot about all the complaints about lag and logged on. I started crafting something and 8 minutes later was like, "Why is this taking so long?"
Apparently the last time we had this issue it was caused by sharing hardware with our neighbor on the Node who was using all the available CPU. We're all in the same boat, here's to hoping it gets sorted soon.
is it good yet?
:'(
https://www.youtube.com/watch?v=DtRNg5uSKQ0 (https://www.youtube.com/watch?v=DtRNg5uSKQ0)
Seems to have cleared up! Logged in and did a little moving around, and it seems 100% better.
Ginka saw me post it, and said no.
Who is this 'lag' and how do I player complaint them
Quote from: Jihelu on March 24, 2016, 03:37:22 PM
Who is this 'lag' and how do I player complaint them
Let's just shitmug them.
you two posting back to back like that is cracking me up.
Has this been addressed or will me logging in simply get my outside character eaten to death?
Quote from: Asmoth on March 24, 2016, 07:00:22 PM
Has this been addressed or will me logging in simply get my outside character eaten to death?
Don't log in
Yeah that's a big negative, two minute lag between typing in account and password.
MOOers and MUSHers unite! For this is the time where you social interactions may shine! Slowtypers may also rejoice, for everyone's speech comes through on the same line!
I love how there's almost 30 of us logged in right now. Just dealing with the lag like it ain't no shit.
Quote from: RogueGunslinger on March 24, 2016, 07:51:12 PM
I love how there's almost 30 of us logged in right now. Just dealing with the lag like it ain't no shit.
I'm a trooper, and not of the Byn variety!
I think we're good?!
I think we are back to normal.
Quote from: Cowboy on March 24, 2016, 09:10:54 PM
I think we are back to normal.
I just got home, you better not be toying with my emotions... Haven't been able to walk more than six rooms in the past two days.
Frozen in game, but the GDB and main website and old website all loading fine. Anyone else?
Yep. New update borked something, most likely.
Quote from: Lizzie on April 02, 2016, 11:03:04 AM
Frozen in game, but the GDB and main website and old website all loading fine. Anyone else?
Yep.
We were never meant to see without others knowing!
You've doomed us all, Laura!!!
The game was flooded with people spam-looking at each other!
Must have been a hiccup.
Everything's fine, now.
not really.
It turns out getting 3000 grains of spice from a crate was not particularly wise. Please hold while it's fixed. - Nergal
Quote from: Nergal on April 02, 2016, 11:19:07 AM
It turns out getting 3000 grains of spice from a crate was not particularly wise. Please hold while it's fixed. - Nergal
What was he or she supposed to do? Just smoke the entire crate?
That's how I fixed it. Phew.
what is happening
It's a crash.
sorry, tried to get 4000 spices out of my aba
Quote from: CodeMaster on April 05, 2016, 10:02:15 PM
sorry, tried to get 4000 spices out of my aba
Next time just roll the aba up and give it to Nergal to smoke.
Though speaking of, that's probably how Half-Giants should roll anyway..
This is happening for everyone then? Good, because its a pretty sucky time.
When I <redacted> <redacted> so hard it crashed the game.
:o :o :o :o
Sorry!
You did it again!!!
Staaaaahp.
Again? Who done it this time?
Oh, come on!
No worries. I blame all of you equally.
And...we are back!
And... gone again.
Ouch. It went down hard this time!
Did the game died?
No, I think the internet did. Traceroute couldn't get me very far out, and I reconnected with my cellphone and the game is up.
It's not actually down. There does seem to be an issue with connections (at least from me) Coming from the west coast. Something technical. Computer words.
I am near Seattle, so west coast problems indeed.
I'm in Oregon, and I can confirm these issues. Been trying to load the website, and if I use any wifi from around here it wont load, but if I use my phone's internet I can access the website.
Have you guys on the west coast tried using the IP to connect as well?
206.72.201.199:4050
DNS isn't the issue. It's routing.
Just got in using a socks5 proxy :)
Proxy shutdown
How am I supposed to provide murder if I can't get in!
Can the PCs of the players that got DC'd get vanished from the game world? They're kind of stuck in limbo.
Is it just me, or is this the second time the game has crashed, today?
...third time!
It is not just you.
That's it... who's crashing the game? I know it's not me!
Stahp.
Alright, game's up.
I'm not doing anything for the next few minutes, just to make sure it wasn't me somehow.
Edit: Didn't matter, it died before I could finish posting this.
Ha. I think that was six in a row.
Aaaaand there it goes again.
Yikes... that's like number four for me. :-\
I think I speak for us all when I say:
akjewfkjkfjg
And there goes some stuff I'd rather keep.
The hell is up with the game, today?
Okay, I give up. The game is toast, today.
On since 0700 server time, AT LEAST a dozen, including hours during the morning hours.
https://www.youtube.com/watch?v=cLsB6BPE_0Y
Quote from staff on the game:
"We're down looking into the recent crashes."
We lurv you!
Is anyone having weird d/cs during play or even after log in?
Bizarre. 10 minutes ago:
There are 46 players currently in the world, other than yourself.
Now:
There are 24 players currently in the world, other than yourself.
Please tell me it was arena!
ETA: And now it's 44.
Quote from: nauta on May 13, 2016, 11:51:30 PM
Bizarre. 10 minutes ago:
There are 46 players currently in the world, other than yourself.
Now:
There are 24 players currently in the world, other than yourself.
Please tell me it was arena!
ETA: And now it's 44.
Uhh.. I sneezed and broke the server!
Game crashed?
I was in then checked "time" and it went down.
It crashed twice and I gave up after the second.
Another crash?
Quick! To the bazaar! (don't do it. seriously.)
??? ??? ???
Did it crash again? :O
zOMG, and I was in the middle of skilling up!
:'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
never mind
This just me, or is it lagging?
Quote from: RogueGunslinger on July 03, 2016, 03:53:22 PM
This just me, or is it lagging?
I think i'm lagging too, just can't tell if it's my ISP or the game. Seems to be the game/GDB.
It. Is. Not. Just. You.
Who broke it?
As everyone suddenly pops up on the helper monitor to check the website. Oh Arm crashes, you never change.
Does anyone else keep crashing?
yeah I crashed twice in like five minutes
It is now about 30 minutes into literally booting me every 4 seconds or so. Sometimes a little longer, sometimes only when I enter a command. No idea what's going on, but it has been a thing the past few days of massive lag spikes around 3-4 am server time, and around (sure enough) 3 am server time, this is happening. I'm not getting lag spikes, and the game isn't crashing. It's just continuously booting me, sometimes at halfway through the mantis screen, sometimes before I can enter my account name. It's happened dozens of times, if not more, now.
The game didn't actually crash, but there appears to have been some network issues that booted everyone off (and repeatedly). I've been connected for a few minutes now though.
Quote from: seidhr on July 13, 2016, 04:43:14 AM
The game didn't actually crash, but there appears to have been some network issues that booted everyone off (and repeatedly). I've been connected for a few minutes now though.
Ah. Thank you, seidhr. I knew it wasn't crashing because I was reconnecting, not connecting to char, but that is good to know if it's actually been up for a few minutes now. :D Time to go see what's happening now. :D
Who done it this time?
Great timing.... ::)
Like aways, it seems.
They couldn't handle all the kanking!
But it was short lived.
Quote from: Esadal on July 13, 2016, 09:45:52 PM
They couldn't handle all the kanking!
But it was short lived.
that's what she said
Did we just go down?
Had some bad lag last night. So did someone else I mentioned it to IG. Anyone else get this? Might be my own connection, but I almost never get lag. And the timing was horrible!
Again?!
Nope, crash and rollback.
Le sigh.
Anyone else getting some horrible lag today?
I keep getting disconnected. Not sure if it's related.
It's stable for me.
Only a slight hiccup here and there, nothing really noticeable.
Move along, there is nothing to see here.
Uh oh, did I do it again?
Plugged in the wrong cable to the wrong slot, whoops!
Looks like it's all back up!
Disclaimer: I do not actually have any access to what happens to the servers.
Lag?
*stares at the staff* What did you do this time?
did read/write crash the game again?
again with the lag.
this is madness.
I don't know if it is just me, but the game seems almost unplayable. My telnet sessions hang and no commands I enter have any echoes back. I have to disconnect and reconnect to get any further response from ginka.
Lag.
Wait no, never mind, just that daily 4:00 AM 2 minute disconnect.
Quote from: RogueGunslinger on November 09, 2016, 06:01:22 AM
Lag.
Wait no, never mind, just that daily 4:00 AM 2 minute disconnect.
Otherwise also known as a daily backup of the database.
Quote from: Nathvaan on November 09, 2016, 07:42:03 AM
Quote from: RogueGunslinger on November 09, 2016, 06:01:22 AM
Lag.
Wait no, never mind, just that daily 4:00 AM 2 minute disconnect.
Otherwise also known as a daily backup of the database.
I've always wondered and now I know. I actually thought it was something to do with my ISP.
Now -that- is some lag.
I've been experiencing some pretty awful lag from the game and GDB as well, these last few days.
Seriously. Can I buy you guys an upgrade to a pentium II and a 28k modem? It's 2016 for krathsake.
Quote from: Bahliker on November 09, 2016, 11:47:37 PM
Seriously. Can I buy you guys an upgrade to a pentium II and a 28k modem? It's 2016 for krathsake.
While I completely understand the frustration you are having, everyone should know, just like your home internet sometimes networks break. Within about 4 minutes of the issue I had already opened a support ticket with the hosting provider. I noticed because I was in the middle of working on a large coding project. In those first four minutes I was verifying where the network was not passing about 75% of the packets and who owned those networks to give the provider as much information as possible.
It is an issue with the ISP even outside of the control of the hosting provider (in this case the issue is with cogent, in a previous case the issue was with Level3).
I work daily with supporting hundreds of network circuits world wide and nearly every day some go down. It happens. All of the time. It is out of our control and no amount of pretending that buying 90's technology will solve that.
As of typing this message they seem to have things working better though I have not received an update as to a root cause.
Quote from: Bahliker on November 09, 2016, 11:47:37 PM
Seriously. Can I buy you guys an upgrade to a pentium II and a 28k modem? It's 2016 for krathsake.
Pretty sure Ginka's doing just alright, heh. She's an ancient God, and not a merciful one.
Quote from: Nathvaan on November 10, 2016, 12:20:16 AMIt is an issue with the ISP even outside of the control of the hosting provider (in this case the issue is with cogent, in a previous case the issue was with Level3).
I work daily with supporting hundreds of network circuits world wide and nearly every day some go down. It happens. All of the time. It is out of our control
Anecdote time: Last place I worked at had everything in the cloud (I hate the cloud for this reason, but in this case 90% of the workforce were remote so it made sense). A cable directly outside our data center was cut. Took 3 days for the major Telco of the country to fix the damn thing. Nothing we could do. No-one was impressed (can't remember if the business had a DR site. If it didn't, it should have). Stuff happens unfortunately.
Cogent seems to have problems on the regular though. Almost every time there's lag or an internet fart, the source is Cogent. Are we routing through them because our ISP is the least expensive/most efficient/only one that is in the geographic location of the server? Are we looking into alternatives for the time when our contract is up? (we, meaning Armageddon, the Ginka owner, whoever pays the bills)
Quote from: Lizzie on November 10, 2016, 08:12:26 AM
Cogent seems to have problems on the regular though. Almost every time there's lag or an internet fart, the source is Cogent. Are we routing through them because our ISP is the least expensive/most efficient/only one that is in the geographic location of the server? Are we looking into alternatives for the time when our contract is up? (we, meaning Armageddon, the Ginka owner, whoever pays the bills)
Only one of the issues recently was a cogent co issue to my knowledge. Our provider, one assumes, has multiple connections to the internet since it is a large, hardened datacenter. We have exactly zero choice in how they route our traffic into their datacenter. Our only choice would be to potentially move to a new and likely more expensive solution, not because we have a cheap solution but our prices are low because we are grandfathered into a less expensive hosting plan.
The thing about moving providers is that we risk the exact same issue no matter where the game is hosted. Moving providers would simply be putting our bets that another provider won't have similar issues (and at some point they will). Also it is good to remember that the connection has been very stable for years. In the last week there have been two or three times where the connection was pretty much unusable for a period of 30-45min each. We are guaranteed 99.9% uptime by the provider and can get credits if they don't meet those guarantees but there is the stipulation that it doesn't count against that 99.9% number if it is an internet issue out side of their control. The only time I remember there being an extended outage was when they received a direct hit from a hurricane and even then the power never went down, the server never went down but all of the connectivity was down because the multiple telcos providing network connectivity had their central office facilities underwater.
As to choosing one's path through the internet ask yourself, do you know how your traffic gets to google.com? Can you decide to not traverse any Cogent Co networks? The simple answer is no, unless you have the ability to modify the routing table on Cogent's networks that are advertised out to the internet.
the lag doesn't happen often enough to switch providers and generally it's not for a super long time, i just post about it because i get irritated when a mud plays slower than arma 3 online.
Whoops I did it again! A sequel.
I quit out -- It's happening with everyone apparently. Give Ginka a second, she's an old fudder dudder!
:'( Make it stop...
holy shit
Is it over?
I think.. I think it's safe?
Not for me. Probably just gonna stay off for a while.
I think it's not the server crashing, but the internet pipe or whatever going up and down -- when I connect for brief bits, I 'reconnect'.
Seems to be still ongoing. I'll get in for a few minutes and then drop again.
fucking russians
Quote from: boog on December 16, 2016, 06:15:34 PM
fucking russians
Just because you have a hot Russian to occupy yourself with while the game is laggy doesn't mean we all have something else to do boog! :(
Quote from: Bushranger on December 16, 2016, 06:17:14 PM
Quote from: boog on December 16, 2016, 06:15:34 PM
fucking russians
Just because you have a hot Russian to occupy yourself with while the game is laggy doesn't mean we all have something else to do boog! :(
Bushy, I've missed you. <3
Aaaaah I'm too scared to log in!
...but I should be writing anyway :-\
Quote from: Akaramu on December 16, 2016, 06:33:29 PM
Aaaaah I'm too scared to log in!
...but I should be writing anyway :-\
Do iiit! It's stable-ish for me!
Crash?
Shit...
This hurts me.
Haha I was going to log in tonight
is the lag still bad?
I only have enough in my mana bar to play on the weekends so I don't wanna waste it.
edit: seems ok
Anyone else having issues?
If this keeps up I might actually have to do WORK while at work.
Don't make me do it, Ginka.
New code!
New features!
New "features!"
Quote from: Pale Horse on January 16, 2017, 12:11:39 PM
New code!
New features!
New "features!"
Its not a bug! Its an unintended feature!
Quote from: Riev on January 16, 2017, 12:11:06 PM
If this keeps up I might actually have to do WORK while at work.
Don't make me do it, Ginka.
EDIT: back up for now.
Game is back up.
Quote from: nessalin on January 16, 2017, 12:52:11 PM
Game is back up.
Another Ginka Fart. Game appears to be down.
Quote from: Reiloth on January 16, 2017, 09:23:38 PM
Quote from: nessalin on January 16, 2017, 12:52:11 PM
Game is back up.
Another Ginka Fart. Game appears to be down.
Ginka's farts are scary, but it came right back on for me.
I know the game's been reset a couple times in the past couple days - but I've also been experiencing a lot of lag within the past couple of weeks. I keep thinking it's my computer (since it's old), but it's lagging even when my hard drive isn't whining like a little bitch (which it does, often). It's definitely not my connection - my internet speed is faster than my Pentium processor is capable of handling, and I used to be able to connect just fine back when I used to have a Hayes 5600-baud modem.
I'm getting this weird thing more frequently, where I type 'psi something something' and nothing happens, like as if I didn't hit 'enter'. But I definitely did. And I have to do it again. Luckily i'm not playing a combat role or something here it's more prominently needed to send a command at the perfect moment, but it's been weird.
That does sound weird. I've noticed around 4 am server (5 am my time) every day, without fail, the game (or all its connections) freeze up. Not just for me, but I've had the freeze pass to see everyone else in the room disconnect too.
It goes for like 2 mins each time yeah? Pretty sure thats a reboot or something is what I got told.
Quote from: bardlyone on January 16, 2017, 10:36:24 PM
That does sound weird. I've noticed around 4 am server (5 am my time) every day, without fail, the game (or all its connections) freeze up. Not just for me, but I've had the freeze pass to see everyone else in the room disconnect too.
That's the nightly backups.
How's the automated performance test suite look in the continuous integration build pipeline?
Quote from: Kalden on January 17, 2017, 05:40:31 PM
How's the automated performance test suite look in the continuous integration build pipeline?
Shiny and chrome.
Quote from: nessalin on January 17, 2017, 05:27:37 PM
Quote from: bardlyone on January 16, 2017, 10:36:24 PM
That does sound weird. I've noticed around 4 am server (5 am my time) every day, without fail, the game (or all its connections) freeze up. Not just for me, but I've had the freeze pass to see everyone else in the room disconnect too.
That's the nightly backups.
And to make sure it's clear, it's 6am server not 4am server. The lag at that time usually lasts about 90 seconds or so and cannot be avoided if we want to have online daily backups.
Quote from: bardlyone on January 16, 2017, 10:36:24 PM
That does sound weird. I've noticed around 4 am server (5 am my time) every day, without fail, the game (or all its connections) freeze up. Not just for me, but I've had the freeze pass to see everyone else in the room disconnect too.
If it's the daily (nightly?) backup that pauses things for about 2 minutes, I believe it happens at 6AM server time.
If I'm playing at that time, I try to make a point of getting a command in just before the server hits 6AM. If I don't input something within that minute the hang-up is enough idle time to disconnect me, if I do get a command in it's just a couple minutes of lag time.
Edit: Yeah, what Nathvaan said while I was busy typing. Heh.
Yah, I meant 5 am my time, 6 am server. derp.
Has.. Has it happened again? Or is it just me?
I think it crashed.
Is anyone else experiencing some major lag right now?
Yeah, I've got some delay issues here, too.
I'm getting roughly 60 second delays just walking between rooms one at a time.
Yeah, rediculous amounts of lag right now. I cant even move from room to room without almost 20 seconds to 30
#2lag2play
Yep. Just sitting in a room, not even bothering to move because I'd rather do without a 20 second delay between actions.
Never mind, looks like it -just- got better.
Quote from: Morrolan on March 22, 2017, 11:41:35 PM
#2lag2play
I also feel it's pretty laggy, thus prefer to spend more itme on other muds :(
Quote from: pirren on March 23, 2017, 09:35:45 AM
Quote from: Morrolan on March 22, 2017, 11:41:35 PM
#2lag2play
I also feel it's pretty laggy, thus prefer to spend more itme on other muds :(
In this post they're talking about very specific lag spikes. In general, the game is not laggy for the majority of people.
Like the Ask the Staff post said, it may be you're mistaking command delay with lag.
Did the game go down, or is it me?
Quote from: Feco on March 27, 2017, 05:14:07 PM
Did the game go down, or is it me?
I think it was just you. It happens. One time all of Armageddon went down for me. I'm talking the website, the forums, the servers - all of it. Poof. And I couldn't play for like 20 minutes and I had no idea what had happened. And absolutely /nobody/ else had experienced it. All my other internet functions were fine except Armageddon.
I'm just happy I was in a relatively safe place when it happened IG or else I would have been a lot more pissed.
RIP.
Quote from: Exen44 on March 27, 2017, 08:04:28 PM
Quote from: Feco on March 27, 2017, 05:14:07 PM
Did the game go down, or is it me?
I think it was just you. It happens. One time all of Armageddon went down for me. I'm talking the website, the forums, the servers - all of it. Poof. And I couldn't play for like 20 minutes and I had no idea what had happened. And absolutely /nobody/ else had experienced it. All my other internet functions were fine except Armageddon.
I'm just happy I was in a relatively safe place when it happened IG or else I would have been a lot more pissed.
Sounds like DNS issues, also I don't see game lag often, but the forums don't load for me at all sometimes.
Another crash.
Not quite a crash, because the server stayed up.
There's something between the server and us that is getting popped. (And here I thought it was my work firewall, because when I connect through remote connections, its fine).
Is there something wrong with a backbone in NYC maybe?
Getting some lag.
What I saw scroll through my screen after that unholy lag spike ended will haunt my dreams for a long, long time. :o