Quote from: KawaiiBear on May 14, 2024, 11:44:48 AMIs there any possibility for fence to opt to get the same bonuses artisan/dune trader gets?
They're almost identical except fence gets boosted stealth and 2 crafting skills set to master vs 6 crafting skills set to master.
Getting 4 crafting skills to master is imo much more valuable than boosted stealth, especially with how low it caps for fence.
I would like to play a fence tbh but the starting bonuses DT/Artisan are so much more massively useful in comparison that I'm reconsidering on that alone.
Quote from: Pariah on May 20, 2024, 03:07:39 PMYeah but let's assume for a second that stats run in a playable range of 1-10 for humans and lets say that we are given 20 points to split between those four for humans.
All that would happen is people would just start experimenting to figure out the best min-max allocation and once discovered, using it every time. You'd literally see six fighter type characters out of X player that all had the same stat spread.
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