Recent posts

#1
General Discussion / Re: Are you ready?
Last post by Valkyrja - Today at 05:24:19 PM
Quote from: Riev on Today at 02:52:24 PMI can't remember if I read it, or dreamed it, but does this include more up-to-date Discuss scripts? And regardless of the answer, has there been any thought into using Discuss scripts to start people on 'potential plot points'?

And also when can I just make sure my character's background actually fits with the game? And by that, I mean open the game so i can tell people I'm a secret last scion of House whatever
The Noble Houses that are available for play are posted in our updates. Being a Last Scion of House Whatever sounds like a specapp, though. It also will be handled when we're handling specapps, in the timeline that was posted in Seasons updates.

As for discuss scripts: Yes, we're fiddling with them. We are on hold for a lot of javascript-related things currently though, to make sure we fix some game crashing stuff. So we might not get around to DISCUSS scripting a lot of stuff until a month or two into Seasons. (We had started but stopped.)
#2
General Discussion / Re: New Tagline Entries
Last post by titansfan - Today at 05:22:51 PM
"Mystery, riches, glory."
#3
General Discussion / Re: New Tagline Entries
Last post by RheaGhe - Today at 05:21:34 PM
Armageddon: Where endings collide.

Armageddon: Vices, Vanquishing and Victory.

Armageddon: Red Sun, Red Sands, Blood Red Schemes.
#4
General Discussion / Re: New Tagline Entries
Last post by Riev - Today at 05:19:36 PM
Real stories, real consequences.

Like Second Life, but less brutal.

#6
Staff Announcements / Let's Change Our Tagline
Last post by Halaster - Today at 05:13:22 PM
"Murder, Corruption, Betrayal" - you've been our tagline for longer than most of us remember, but alas, perhaps it's time to retire you.

We are going to change our tagline to something new, and we want the playerbase to help us decide what it should be.  In the thread linked below, everyone can feel free to post their idea(s) for a new tagline.  Something that we want to describe our game moving forward.  Maybe something more positive?  Maybe something that better describes the game?  The format can be similar to what we have now with 3 nouns, or it could be a phrase, any format goes!

The way we're going to go about this is we'll have a GDB thread where everyone can submit ideas.  It will close after 10 days, on June 7.  Once the thread is closed, staff will then narrow it down to 3 to 5 of the ideas that we think best encapsulate the vision for the game.  We will then open a new thread and have the community vote on those options, and the highest vote wins.

If you submit silly ideas, we'll all have a good laugh, but they probably won't be taken seriously.  Staff can feel free to post ideas in the thread.

Post your ideas in the thread below!

https://gdb.armageddon.org/index.php/topic,60406.0.html
#7
General Discussion / Re: Are you ready?
Last post by zealus - Today at 04:01:29 PM
Waiting patiently. Soon, my precious, soon.
#8
General Discussion / Re: Are you ready?
Last post by MarshallDFX - Today at 03:17:45 PM
I am ready.

Spoiler, I am going to play a non human for the first time ever

Known, watch out. Ready your player complaints.

Em grunts.
#9
General Discussion / Re: Are you ready?
Last post by Riev - Today at 02:52:24 PM
Quote from: Valkyrja on Today at 02:28:38 PM
Quote from: Kavrick on Today at 02:03:12 PM
Quote from: Roon on Today at 08:54:39 AMCan we expect the same general NPC population as well? Like in places where there were gith before, there are still gith in S1? And the twitchy, slack-jawed man continues to flex his apparent immortality on the poor rinth rats?
This is actually a good point, would be cool if npcs would age and die rather than always having the same npcs everywhere, although I know that's a pretty big task.
We have revamped hundreds of NPCs. Some of them got a lighter touch than others, but all of them are ready to go if they're in game.

I can say for Tor I've fully replaced about 30 NPCs and have another 10 or so to do once Seasons launches. Same with my other clans. Other places/clans got similar treatment. In general, we gave NPCs a heavier re-draft if they would receive attention from PCs.

I can't remember if I read it, or dreamed it, but does this include more up-to-date Discuss scripts? And regardless of the answer, has there been any thought into using Discuss scripts to start people on 'potential plot points'?

And also when can I just make sure my character's background actually fits with the game? And by that, I mean open the game so i can tell people I'm a secret last scion of House whatever
#10
General Discussion / Re: Are you ready?
Last post by Valkyrja - Today at 02:28:38 PM
Quote from: Kavrick on Today at 02:03:12 PM
Quote from: Roon on Today at 08:54:39 AMCan we expect the same general NPC population as well? Like in places where there were gith before, there are still gith in S1? And the twitchy, slack-jawed man continues to flex his apparent immortality on the poor rinth rats?
This is actually a good point, would be cool if npcs would age and die rather than always having the same npcs everywhere, although I know that's a pretty big task.
We have revamped hundreds of NPCs. Some of them got a lighter touch than others, but all of them are ready to go if they're in game.

I can say for Tor I've fully replaced about 30 NPCs and have another 10 or so to do once Seasons launches. Same with my other clans. Other places/clans got similar treatment. In general, we gave NPCs a heavier re-draft if they would receive attention from PCs.