Armageddon General Discussion Board

General => World and Roleplaying Discussion => Topic started by: P-ton on February 15, 2003, 09:58:33 PM

Title: old age
Post by: P-ton on February 15, 2003, 09:58:33 PM
Ive just thought of something.
Lets say your good enough to let your char survive long enough for 70 IG years and your char's race has a life expectantcy of 70 years. Does your char die of old age? I think that would be kindof cool to have lived so long and then after you reach the life expectantcy you die of sickness or in your sleep or heart attack or something? I am just wierd or just htis happen and has it happened to anyone?
If it doesnt happen do you think it should?
Title: old age
Post by: Delirium on February 15, 2003, 10:09:30 PM
Not knowing whether or not it does happen codewise, I imagine you could get an Imm to help you along with a natural death if you did survive that long without retiring your character otherwise. I'd like to see that rather than a coded, impersonal sort of death. Though it could be kinda neat. Keeling over all of a sudden in the middle of a tavern. I'd just rather see that happen with Imm intervention. ;)
Title: Re: old age
Post by: John on February 15, 2003, 10:11:44 PM
Quote from: "P-ton"am I just wierd?
Most likely :P Just joking.

I too have imagined me surviving that long (cause it'd NEVER happen :P) and thought it'd be cool for an Imm to randomly kill you by a heart attack or something. But no, Imms don't go doing this. However if you said "I've lived a long life, would you be able to kill me at some random point sometime soon by natural means?" they would ;)
Title: old age
Post by: Carnage on February 16, 2003, 09:02:29 PM
QuoteNot knowing whether or not it does happen codewise, I imagine you could get an Imm to help you along with a natural death if you did survive that long without retiring your character otherwise. I'd like to see that rather than a coded, impersonal sort of death. Though it could be kinda neat. Keeling over all of a sudden in the middle of a tavern. I'd just rather see that happen with Imm intervention.

Holy crap, that's my next character! Thanks for the idea, sucker!
Title: old age
Post by: Fedaykin on February 17, 2003, 10:41:58 AM
I would like to point out that I don't believe 68, using humans as an example, or other numbers mentioned for other races, is a limit on the age for the races.  I think its more like an average life expectancy, sort of like 75 is in the U.S.

Given the number of people who die and probably die young, I imagine that there must be a group of Zalanthians who survive a very long time to balance out with an average 68.  So I believe, at least, that the races can survive well past those numbers, within reason.
Title: old age
Post by: crymerci on February 17, 2003, 05:05:17 PM
I think 68 is just the oldest age you can start a human at. I assume that there's still been room left to start a character at that age and have them live for a fair amount of time...at least 7 years I would think.
Title: old age
Post by: on February 17, 2003, 05:35:21 PM
Well, many of those early life deaths aren't really you know... related to natural causes, I think the 68 is the natural life expectancy. Or whatever number is listed in the helpfiles..
Title: Happy Birthday!*BEEP*
Post by: Savak on February 18, 2003, 08:02:29 AM
There is no hard-defined limit on ages, although VEEEEERY few PC's survive beyond their race's "average natural life expectancy."  In short, the aging code is currently very forgiving, and staff will only intervene with a "natural" death by request or some astonishingly unheard-of reason.

Of the PCs who live beyond their normal life span, most quietly retire.  I can count the ones who I -know- requested & recieved a natural death on one (mangled) hand.  The remainder went out either in a blaze of glory or a very odd & anticlimatic suicide.

-Savak
Title: old age
Post by: John on February 19, 2003, 02:43:03 AM
QuoteAGING  (Character)  


As citizens of Zalanthas gain years of existence, their bodies begin to change to conform to their age. Generally, a person will grow stronger and tougher from adolescence until they hit their prime, gradually increasing their stamina and endurance. After this peak, they will begin to lose that strength and health slowly. Wisdom nearly peaks early in life and increases slowly until death, and agility peaks in adolescence and slowly decreases into old age.

Following is a list of the average lifespan of members of each race on Zalanthas, in Zalanthan years:


Mantises  24  Half-giants  82  
Muls  60  Elves  92  
Humans  68  Dwarves  100  
Half-elves  76  Halflings  120  

Note that all races develop proportionally to their average lifespans, so a 30 year old halfling would be in roughly the same stage of development as a 17 year old human.

See also:


races, time