Recent posts

#1
General Discussion / Re: Closure vs unsupported
Last post by Agent_137 - Today at 03:41:01 PM
I don't have time to cross reference docs, but iirc Pk reports are not required unless you're a Templar.  They're expected from leaders. They're preferred from all other players, but no rule says they are required.

My 70day pc was recently whacked for being in the presence of someone who had reason to be annoyed at my pc's boss. So I feel the concerns raised here.

I'm hoping for clearer demands from staff regarding pk and a willingness to rez bad kills. Yes that's hard to be completely consistent and fair about, but the alternative is what we've had and it's not great imo.  We can be the change we want to see all day, but even kills so bad the killer is karma docked won't get a rez.  So why should they change?
#2
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Lizzie - Today at 03:30:51 PM
Quote... If you do not pick one of those, you do not start with extra gear, nor do you start as an advanced rank (unless otherwise agreed on with staff of that clan).  However, you do start with an extra 1200 coins.

Requirements:

- Character cannot be a mul, a half-giant, nor any kind of mage or psionicist.  This is for pure mundanes only.  Normal racial restrictions apply based on the organization.

So the advanced start is for mundanes only - I get that.

But does this mean that mages, muls, h-gs, and mindbenders will still start with 1200 more sids than they used to? Or, does it mean that everyone except muls, h-gs, mages, and benders will start with 1200 and those exceptions will still have to decide whether to buy armor, or a mount?
#3
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Agent_137 - Today at 02:29:15 PM
Awesome, I look forward to using this. Great to see mundanes getting some OOC balance with mages while retaining the IC scare factor and power disparity.  It even makes role calls more attractive, and no doubt easier on staff side. 
#4
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 02:24:38 PM
Quote from: Agent_137 on Today at 01:58:35 PMThis is fantastic! Something I begged for while on staff. Glad to see it happen. 

Question 1: "and no clan" does that mean this can't be applied to PCs applying into an official tribe?

Question 2: do all role calls get this same boost now?

1.  I struggled with that wording, so I've changed it to no/any clan.  Yes, it can be applied to PC's applying into an official tribe.

2.  Yeah, when a rolecall is made it will get these same boosts
#5
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Agent_137 - Today at 01:58:35 PM
This is fantastic! Something I begged for while on staff. Glad to see it happen. 

Question 1: "and no clan" does that mean this can't be applied to PCs applying into an official tribe?

Question 2: do all role calls get this same boost now?
#6
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 01:33:38 PM
Can I branch skills with this, or apply the boosts to a branched skill?

No, this only applies to skills on your character sheet at the moment of creation.
#7
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 11:32:21 AM
Quote from: Obeliskocism on Today at 11:30:19 AMIf a player isn't particularly savvy when it comes to understanding skill and code interactions, but has a well-articulated character concept, could they submit that and have someone on staff assist them with the skill selections, etc. for a recommended advanced start?

Absolutely!  If you want, we can help you figure out a good class / subclass combo to get the most out of it.
#8
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Obeliskocism - Today at 11:30:19 AM
If a player isn't particularly savvy when it comes to understanding skill and code interactions, but has a well-articulated character concept, could they submit that and have someone on staff assist them with the skill selections, etc. for a recommended advanced start?
#9
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 11:21:33 AM
What do you mean by "if you start with it?".

Say you pick Artisan who starts with no ride skill.  You pick your subclass as Bandit who does start with ride.  With that combination, you WILL get a boost to ride.