Recent posts

#1
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Bogre - Today at 10:10:04 PM
I still think it's overly weighted to heavy combat classes. The comparative boosts that Scouts/Infiltrators/Soldiers get (to say nothing of anything beneath that) is far far weaker than the top tier classes, in both importance of skill and sheer # of points added.

#2
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 07:31:08 PM
Quote from: Nao on Today at 07:17:32 PMAfaik pilferers have the best steal skill of all classes, they should get a boost to steal and maybe sleight of hand.
Those are definitely skills they could pick to have boosted from the optional skills everyone gets to boost.
#3
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Nao - Today at 07:17:32 PM
Afaik pilferers have the best steal skill of all classes, they should get a boost to steal and maybe sleight of hand.
#4
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 07:15:15 PM
Quote from: lostinspace on Today at 07:07:40 PMIs this process fully automated during character creation, or do we still begin the process by sending in a spec-app request?
Still need to send in a spec-app.  And then staff will run a script in-game to set you up pretty quickly.
#5
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 07:14:48 PM
Quote from: Dresan on Today at 07:07:10 PMAny chance of opting out of the boost to defense/offense?  ;D

No, sorry, it's all scripted.
#6
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by lostinspace - Today at 07:07:40 PM
Is this process fully automated during character creation, or do we still begin the process by sending in a spec-app request?
#7
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Dresan - Today at 07:07:10 PM
Any chance of opting out of the boost to defense/offense?  ;D
#8
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 05:34:57 PM
Quote from: Riev on Today at 05:32:18 PMFor the heavy crafting classes (Fence/Artisan/Trade) it mentions that some skills will be set to master. Assuming these are still for non-branched crafting skills ... but does this mean that you would consider Custom Crafting from Hour 0 on an Advanced Start character?
Yeah, for non branched.  In the case where the bonuses put the skill above branching level, it means the first time you fail the skill it will branch.

And yeah, you could custom craft from hour 0 on the advanced start if the class normally can.
#9
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Riev - Today at 05:32:18 PM
For the heavy crafting classes (Fence/Artisan/Trade) it mentions that some skills will be set to master. Assuming these are still for non-branched crafting skills ... but does this mean that you would consider Custom Crafting from Hour 0 on an Advanced Start character?
#10
General Discussion / Re: Q&A for NEW Advanced Start...
Last post by Halaster - Today at 04:55:43 PM
Quote from: Lutagar on Today at 04:49:39 PM1. Do different classes get different starting gear if they start in the byn/militia?
2. Will stealth classes start with +stealth gear? Or will they get the exact same gear a guild_fighter would?
3. Is the starting gear supposed to be equal to 700 coins they miss out on, or is it reasonable to assume that those starting in a clan will start off somewhat more privileged?

1. No, they all get the same gear.  The only thing that changes is it gives them a weapon based on the weapon skills they chose.  So if they chose slashing, they'll get a sword, and so on.  Otherwise, all the gear is the same.  There's just too many options to try to customize it more.  That's part of why they get an additional 500 coins on top of the gear and the normal starting money.
2. No, stealth classes will have the same gear
3. The starting gear for the clan options probably isn't exactly 700, it falls a bit short.  There's also consideration given that the Byn/AoD/USC starter options do start at a higher rank than normal.