Quote from: Riev on April 27, 2024, 11:14:25 PMpeople who would intentionally try to live out of Luirs/Tuluk simply because there are "no templars there"
Quote from: Lizzie on April 28, 2024, 09:10:44 AMNot seeing the problem, Dumbstruck. Start your character out of Red Storm, get sunslits and a beetle, and make a bee-line to Luir's. If you've taken the routes over the past 10 years, you know them by heart, and you know there's more than one route, and you know how to get there even if you have to veer off the route.
If you give your character the nomad sub, you'll even start out with Bendune and the tribal accent.
For a backstory - your tribal was travelling with a caravan near Red Storm. They got raided, the wagons destroyed, and the people scattered. You find yourself in Red Storm desperately needing to get back north of Allanak. And......go.
Quote from: dumbstruck on April 27, 2024, 06:36:09 PMI am just not a fan of the wall of heavy oppression for people who don't play sponsored roles in Allanak. I get enough oppression in my RL without seeking it out. Survival, fine, wilderness, cool, post apocalyptic, awesome. Oppression? Hard pass.
There are already half of the pbase having to worry about whether or not someone else's choice might be the thing that kills them without them having any say in it. There's no reason to add to that. But I am usually on the fringe of things so, I imagine many people don't feel that same constant literal daily worry and fear in real life. I do. I live in Alabama, biologically female, and am dying of heart failure. I'm already upset by daily having to worry about oppression in real life. That is the thing I seek to escape in RPGs.
QuoteArmageddon MUD is an online fantasy game in which players jointly inhabit a harsh, post-apocalyptic desert world. The game requires roleplay; while conflict abounds, the game is not about killing things. Rather, it is about living out a character's sometimes short and always difficult life in the harsh world, Zalanthas. It is a world where sorcerer-kings and their ruthless servants, the Templarate, govern the two main cities, Allanak and Tuluk. Any magick not granted by the Kings is feared and hated, and where the punishment of such a curse might be death. In this harsh realm, life is a constant struggle, and death may occur over a drink of precious water.
QuoteAgility-based (meaning, agility score affects gain timers):
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- the following Manipulation skills:
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- trap
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