Armageddon General Discussion Board

General => General Discussion => Topic started by: lordcooper on December 29, 2010, 01:03:58 PM

Title: Zalanthan sports
Post by: lordcooper on December 29, 2010, 01:03:58 PM
I'm yet to see any mention of sports existing in Zalanthas, which seems pretty bizarre to me.  Surely they'd be enjoyed by the commoners as a way to let off steam, keep fit and maybe even get a few sly digs at a [insert race of choice] without getting stabbed in the face.  A GMH or two could get into the business of supplying materials, and maybe taking bets on matches.  As for the Powers That Be, what better way to keep the citizenry distracted, satisfied and occupied with the frivolous?  I could easily imagine teams being raised by a few of the Houses, the Byn and the AOD in Allanak alone.

I've a couple of ideas that I'm considering writing up and submitting as docs, depending on if people think sports fit in with the tone of Armageddon / would be a worthwhile addition to it.

Allanaki sports would likely focus on teamplay and brute force.  Think Mob Football (http://en.wikipedia.org/wiki/Mob_football) or any of several Olympic sports.
Tuluki sports would be more subtle and refined.  Think gymnastics, golf or cricket.
Title: Re: Zalanthan sports
Post by: Marauder Moe on December 29, 2010, 01:09:41 PM
On a large-scale "pro" level there's the arena.

On smaller scale there is tavern brawling, darts, and Giant's Fist.

I've also seen several types of organized racing, but personally I don't think the code supports that very well.


More games would indeed be awesome, but I can't imagine much that would be both fun and doable without major code additions.
Title: Re: Zalanthan sports
Post by: Potaje on December 29, 2010, 01:10:13 PM
This has been considered and is being implemented in 2.Arm
Title: Re: Zalanthan sports
Post by: Lizzie on December 29, 2010, 01:11:03 PM
Dwarf tossing.
Title: Re: Zalanthan sports
Post by: lordcooper on December 29, 2010, 01:15:36 PM
I don't think much code would need to be added at all.

For something like mob football, we'd only really need a ball (sandstone wrapped in leather, with some sort of handle?) and could emote the rest.
Title: Re: Zalanthan sports
Post by: FantasyWriter on December 29, 2010, 01:17:46 PM
Quote from: Lizzie on December 29, 2010, 01:11:03 PM
Dwarf tossing.

NO ONE TOSSES A DWARF!!!!
Title: Re: Zalanthan sports
Post by: Marauder Moe on December 29, 2010, 01:20:21 PM
Quote from: lordcooper on December 29, 2010, 01:15:36 PM
I don't think much code would need to be added at all.

For something like mob football, we'd only really need a ball (sandstone wrapped in leather, with some sort of handle?) and could emote the rest.
There's a reason we have brawl code these days rather than just emoting that out too, though...
Title: Re: Zalanthan sports
Post by: Potaje on December 29, 2010, 01:22:38 PM
Quote from: lordcooper on December 29, 2010, 01:15:36 PM
I don't think much code would need to be added at all.

For something like mob football, we'd only really need a ball (sandstone wrapped in leather, with some sort of handle?) and could emote the rest.

A use for raptor bladders, inflat them and seal them up.
Title: Re: Zalanthan sports
Post by: lordcooper on December 29, 2010, 01:26:13 PM
tackle muscular

You successfully tackle the tall, muscular cliché.  You now have the ball.

Tackle could use something very close to the brawl or subdue code.

@ Potaje That could well work, didn't the first football soccer balls consist of a cows bladder or something?
Title: Re: Zalanthan sports
Post by: Nyr on December 29, 2010, 01:27:45 PM
Descending Sun                                                    (General)

   Descending Sun is a game that was introduced to Tuluk at the Liberation
Festival in year 53 of the 21st King's Age.  Played atop several platforms
inside the Partisan's Arena, the object of the game is to become the only
person standing on the platforms.  This objective can be achieved in a few
ways. The most common methods are knocking the opponent out and knocking
the opponent off of the platforms.

  To play the game, you need to be holding one of the Arena battle weapons
in your hand or hands.  Wield or etwo the weapon.  (Having two weapons
will not increase your chances to hit your opponent.)  Once you have the
weapon wielded and both combatants are ready, the start of the battle will
be announced by a horn. At this point, you will be able to attack your
opponent.

   By default, all attacks will aim for the opponent's torso unless you
specify otherwise. Aiming at the head will be more difficult, but
potentially more painful for your opponent. Aiming at the arms may cause
your opponent to drop his or her weapon. Aiming at the legs may cause you
to trip up your opponent--and they might very well fall right off of the
platforms.



[MORE]
   Character skills and stats are taken into account for these battles.
Using the "kill" command or any other combat command (such as bash or
kick) will invoke normal combat code.

RP NOTE:  These strikes and misses are generic for a reason:  you are
expected to emote and roleplay during this game.

Syntax:
   wield <weapon>
   etwo <weapon>
   use <weapon> <opponent>
   use <weapon> <opponent> head
   use <weapon> <opponent> arms
   use <weapon> <opponent> legs

Delay:
   After

See also:
   Games, High Sun, subdue, release
Title: Re: Zalanthan sports
Post by: Cindy42 on December 29, 2010, 01:33:19 PM
Quote from: Lizzie on December 29, 2010, 01:11:03 PM
Dwarf tossing.

Yeauh!

There's that... oh yeah, giant's fist, which is only really playable in Allanak i'm assuming?

and there's dice, which, to me, is a bit too complicated to agree on a betting system, and kruth cards, which i've never remembered seeing for sale, which is less complicated and has set rules, but which i don't care for. being a non-sports person who loves gambling, this has never been a problem for me.

a soccer/random ball made of old-fashioned zalanthan leather being kicked around by some kids/adults seems pretty basic and like it would appeal to a lot of people.

do people play Spice Run? i've never seen a game, or the board for it, if there is a board.

i love the darts game though. good job on that.

an equivalent of softball/baseball would be cool. it could be like darts. there could be a hardcoded way to see, in general, how far the ball goes, and a hardcoded way to see which base the batter got to, or if they got out.

maybe have one or two sports being restricted, on a cultural basis, to elves or some other clan/race/city? and if its elves, other races may disdain from playing the game. just a thought
Title: Re: Zalanthan sports
Post by: Marauder Moe on December 29, 2010, 01:37:22 PM
Tuluk gets all the love.   :(


Also, now I want to make a Tuluki character, become really good at that game, and give myself a doofy nickname like "Granite".
(http://cache3.asset-cache.net/xc/81353624.jpg?v=1&c=IWSAsset&k=2&d=77BFBA49EF8789215ABF3343C02EA5488A2BDC480E95186AFCBAEF69C82638E4CBE07305FDB62BC8)
Title: Re: Zalanthan sports
Post by: Nyr on December 29, 2010, 01:53:28 PM
It's possible that the platforms could be modified and expanded, or used in other environments.  It was planned specifically so that it could be used generically anywhere.  Just...no one has really developed much IC interest for it anywhere else (or there), maybe due to some initial bugs with it that have since been fixed (at least as far as I recall).  It's not a particularly bloody game, so I don't see it having much direct transfer to the Allanaki Arena.

Indirect transfer, though...if the platform was staged several fall rooms in the air, and getting knocked off meant you (probably) died, yes.  That would be the Allanaki equivalent.

Its appeal (to me) is that it is a MUSH-like combat system in a hard-coded RPI.  It uses real code to back up the combat, but no emotes other than those provided by the participants.
Title: Re: Zalanthan sports
Post by: RogueGunslinger on December 29, 2010, 02:00:35 PM
Whatever that is, Nyr. I want it.


Title: Re: Zalanthan sports
Post by: Barsook on December 29, 2010, 02:02:52 PM
Quote from: RogueGunslinger on December 29, 2010, 02:00:35 PM
Whatever that is, Nyr. I want it.



Title: Re: Zalanthan sports
Post by: Marauder Moe on December 29, 2010, 02:09:14 PM
Quote from: Nyr on December 29, 2010, 01:53:28 PMIts appeal (to me) is that it is a MUSH-like combat system in a hard-coded RPI.  It uses real code to back up the combat, but no emotes other than those provided by the participants.
This.

Personally, I wouldn't mind if the brawl code was modified to be more generic.

Really, though, I think Allanak would be more than satisfied with some sort of brawling-pit/mini-arena.  A room with some sort of generic brawl code and a viewing area.  Tavern fights are all well and good, but it's actually difficult to start one sometimes.  With a brawling pit, you know that if someone's in the pit, they want to fight.  You don't have to actually piss them off and risk serious escalation of hostilities.

Special implement-specific contests would be cool too, like the previously mentioned platform game.
Title: Re: Zalanthan sports
Post by: Barsook on December 29, 2010, 02:13:24 PM
Yes.  We do need brawling pit in 'Nak.  :D
Title: Re: Zalanthan sports
Post by: FantasyWriter on December 29, 2010, 02:41:07 PM
Quote from: Nyr on December 29, 2010, 01:53:28 PM
It's not a particularly bloody game, so I don't see it having much direct transfer to the Allanaki Arena.

Indirect transfer, though...if the platform was staged several fall rooms in the air, and getting knocked off meant you (probably) died, yes.  That would be the Allanaki equivalent.

Trade the American Gladiator Q-tips in for gythka staves and you're all ready. ;)
Title: Re: Zalanthan sports
Post by: jhunter on December 29, 2010, 03:10:41 PM
Quote from: Nyr on December 29, 2010, 01:27:45 PM
Descending Sun                                                    (General)

   Descending Sun is a game that was introduced to Tuluk at the Liberation
Festival in year 53 of the 21st King's Age.  Played atop several platforms
inside the Partisan's Arena, the object of the game is to become the only
person standing on the platforms.  This objective can be achieved in a few
ways. The most common methods are knocking the opponent out and knocking
the opponent off of the platforms.

  To play the game, you need to be holding one of the Arena battle weapons
in your hand or hands.  Wield or etwo the weapon.  (Having two weapons
will not increase your chances to hit your opponent.)  Once you have the
weapon wielded and both combatants are ready, the start of the battle will
be announced by a horn. At this point, you will be able to attack your
opponent.

   By default, all attacks will aim for the opponent's torso unless you
specify otherwise. Aiming at the head will be more difficult, but
potentially more painful for your opponent. Aiming at the arms may cause
your opponent to drop his or her weapon. Aiming at the legs may cause you
to trip up your opponent--and they might very well fall right off of the
platforms.



[MORE]
   Character skills and stats are taken into account for these battles.
Using the "kill" command or any other combat command (such as bash or
kick) will invoke normal combat code.

RP NOTE:  These strikes and misses are generic for a reason:  you are
expected to emote and roleplay during this game.

Syntax:
   wield <weapon>
   etwo <weapon>
   use <weapon> <opponent>
   use <weapon> <opponent> head
   use <weapon> <opponent> arms
   use <weapon> <opponent> legs

Delay:
   After

See also:
   Games, High Sun, subdue, release


Wow, this is neat.
Title: Re: Zalanthan sports
Post by: Pale Horse on December 29, 2010, 03:16:01 PM
Quote from: Lizzie on December 29, 2010, 01:11:03 PM
Dwarf tossing.

This was the very first thing that popped into my mind, when I read the thread's tittle.

I'm glad I wasn't the only one.
Title: Re: Zalanthan sports
Post by: Potaje on December 29, 2010, 03:28:30 PM
Boxing, dammit, Boxing. Theres your code already in place, and its none lethal.. for the most part.
Title: Re: Zalanthan sports
Post by: Pale Horse on December 29, 2010, 03:31:13 PM
Wrestling.

The codes already there in the form of "subdue."  This way, all the descriptions are up to the players currently wrestling, and there's coded support as to who was "better."
Title: Re: Zalanthan sports
Post by: Erythil on December 29, 2010, 08:19:27 PM
Some kind of handball/proto-tennis would be really cool.
Title: Re: Zalanthan sports
Post by: Barsook on December 29, 2010, 08:21:08 PM
I think a ball game, like soccer, would work in the game.
Title: Re: Zalanthan sports
Post by: Qzzrbl on December 30, 2010, 04:58:42 AM
Quote from: Pale Horse on December 29, 2010, 03:31:13 PM
Wrestling.

The codes already there in the form of "subdue."  This way, all the descriptions are up to the players currently wrestling, and there's coded support as to who was "better."

Gee, I wonder what guild would abso-fucking-lutely dominate that sport.

::)
Title: Re: Zalanthan sports
Post by: Barsook on December 30, 2010, 07:53:36 AM
Deleted.
Title: Re: Zalanthan sports
Post by: Malifaxis on December 30, 2010, 09:31:22 AM
Quote from: lordcooper on December 29, 2010, 01:15:36 PM
I don't think much code would need to be added at all.

For something like mob football, we'd only really need a ball (sandstone wrapped in leather, with some sort of handle?) and could emote the rest.

They exist.

Find out IC.
Title: Re: Zalanthan sports
Post by: Pale Horse on December 30, 2010, 10:44:21 AM
Quote from: Qzzrbl on December 30, 2010, 04:58:42 AM
Quote from: Pale Horse on December 29, 2010, 03:31:13 PM
Wrestling.

The codes already there in the form of "subdue."  This way, all the descriptions are up to the players currently wrestling, and there's coded support as to who was "better."

Gee, I wonder what guild would abso-fucking-lutely dominate that sport.

::)

And?
Title: Re: Zalanthan sports
Post by: solera on December 30, 2010, 12:11:46 PM
Quote from: Cindy42 on December 29, 2010, 01:33:19 PM
and kruth cards, which i've never remembered seeing for sale, which is less complicated and has set rules, but which i don't care for. being a non-sports person who loves gambling, this has never been a problem for me.]
They are for sale in at least one accessible market.

Title: Re: Zalanthan sports
Post by: RogueGunslinger on December 30, 2010, 02:42:41 PM
Quote from: Pale Horse on December 30, 2010, 10:44:21 AM
Quote from: Qzzrbl on December 30, 2010, 04:58:42 AM
Quote from: Pale Horse on December 29, 2010, 03:31:13 PM
Wrestling.

The codes already there in the form of "subdue."  This way, all the descriptions are up to the players currently wrestling, and there's coded support as to who was "better."

Gee, I wonder what guild would abso-fucking-lutely dominate that sport.

::)

And?

Technically it should be a dwarf. But I have a feeling it's a half-giant.
Title: Re: Zalanthan sports
Post by: Sam on December 31, 2010, 11:21:37 AM
Hopefully you'd still have atleast classes based on race for non-humans and a weight based system for humans.
Title: Re: Zalanthan sports
Post by: My 2 sids on January 01, 2011, 11:10:53 AM
I've always wanted to see roach racing.   Something small but coded, so people could place real bets.


> look roach
> This small bug is bronze in color and has two black spots painted on its back, indicating it's probably a pet.

> look racing mat
> Grass has been woven into a thin-lipped box shape measuring almost two-cords long.  A double-line of black paint has been placed near one end of the mat while a checker-shaped pattern adorns the opposite end of the mat.  Three hardened barriers of inch high wax have been set into groves along the mat, creating four distinct racing lanes.

> put roach, 2.roach, 3.roach, 4.roach mat
> play mat
> The bronze, spotted roach scurries down the racing mat.  It beats the other roaches by a solid inch lead.



It'd be neat if people could actually buy and train individual roaches.  But, I suppose everything could be simply coded via racing mat.  I don't know.
Title: Re: Zalanthan sports
Post by: boog on January 01, 2011, 11:48:59 AM
Be the change you want to see!
Title: Re: Zalanthan sports
Post by: Fredd on January 01, 2011, 04:34:08 PM
boxing and wrestling are common sports.

As is gladiator sports.
Title: Re: Zalanthan sports
Post by: Barsook on January 01, 2011, 04:35:41 PM
Quote from: My 2 sids on January 01, 2011, 11:10:53 AM
I've always wanted to see roach racing.   Something small but coded, so people could place real bets.


> look roach
> This small bug is bronze in color and has two black spots painted on its back, indicating it's probably a pet.

> look racing mat
> Grass has been woven into a thin-lipped box shape measuring almost two-cords long.  A double-line of black paint has been placed near one end of the mat while a checker-shaped pattern adorns the opposite end of the mat.  Three hardened barriers of inch high wax have been set into groves along the mat, creating four distinct racing lanes.

> put roach, 2.roach, 3.roach, 4.roach mat
> play mat
> The bronze, spotted roach scurries down the racing mat.  It beats the other roaches by a solid inch lead.



It'd be neat if people could actually buy and train individual roaches.  But, I suppose everything could be simply coded via racing mat.  I don't know.


+1

I would like to see edlru racing also.
Title: Re: Zalanthan sports
Post by: Fredd on January 01, 2011, 05:05:43 PM
Erdlu racing can be done in game, possibly. like a race to luirs.
Title: Re: Zalanthan sports
Post by: Barsook on January 01, 2011, 05:25:08 PM
Quote from: Fredd on January 01, 2011, 05:05:43 PM
Erdlu racing can be done in game, possibly. like a race to luirs.

From either city?
Title: Re: Zalanthan sports
Post by: Fredd on January 01, 2011, 05:31:07 PM
Quote from: Barsook on January 01, 2011, 05:25:08 PM
Quote from: Fredd on January 01, 2011, 05:05:43 PM
Erdlu racing can be done in game, possibly. like a race to luirs.

From either city?

Just need to get riders, and people to bet and authinticate it. but you could.
Title: Re: Zalanthan sports
Post by: Qzzrbl on January 02, 2011, 02:19:34 AM
Quote from: Fredd on January 01, 2011, 05:31:07 PM
Quote from: Barsook on January 01, 2011, 05:25:08 PM
Quote from: Fredd on January 01, 2011, 05:05:43 PM
Erdlu racing can be done in game, possibly. like a race to luirs.

From either city?

Just need to get riders, and people to bet and authinticate it. but you could.

Would be cool if there was a way to race that didn't involve mindlessly headbutting the "n" key though.
Title: Re: Zalanthan sports
Post by: Zoan on January 02, 2011, 02:35:26 AM
Gith.

"Erdlu race? Man, that sounds like good eatin'. Gather the tribe."
Title: Re: Zalanthan sports
Post by: lordcooper on January 02, 2011, 02:46:43 AM
Is there a coded way to make animals fight?

Like if you charged another beetle then jumped off yours, would the enemy beetle attack you or your mount?
Title: Re: Zalanthan sports
Post by: Marshmellow on January 02, 2011, 07:25:01 AM
It would attack you.
Title: Re: Zalanthan sports
Post by: Barsook on January 02, 2011, 09:08:29 AM
Quote from: Qzzrbl on January 02, 2011, 02:19:34 AM
Quote from: Fredd on January 01, 2011, 05:31:07 PM
Quote from: Barsook on January 01, 2011, 05:25:08 PM
Quote from: Fredd on January 01, 2011, 05:05:43 PM
Erdlu racing can be done in game, possibly. like a race to luirs.

From either city?

Just need to get riders, and people to bet and authinticate it. but you could.

Would be cool if there was a way to race that didn't involve mindlessly headbutting the "n" key though.


Or the "up" key and then "enter".

Quote fail.
Title: Re: Zalanthan sports
Post by: Irulan on January 02, 2011, 08:34:59 PM
So, I have it on good authority that there may be one of the games discussed in this thread in an upcoming RPT in Tuluk...see the in game board for details.

You want some Zalanthan sports, we'll give you Zalanthan sports!

- Irulan (who apologizes for using this thread for some mild advertising)
Title: Re: Zalanthan sports
Post by: Fredd on January 04, 2011, 05:31:42 AM
Quote from: Irulan on January 02, 2011, 08:34:59 PM
So, I have it on good authority that there may be one of the games discussed in this thread in an upcoming RPT in Tuluk...see the in game board for details.

You want some Zalanthan sports, we'll give you Zalanthan sports!

- Irulan (who apologizes for using this thread for some mild advertising)

I saw that! And hope to compete!
Title: Re: Zalanthan sports
Post by: Cindy42 on January 05, 2011, 09:06:02 PM
a maze with a prize at the center!

and you'd change the hard code every once in a while to change the maze up so people couldn't memorize it.

except; you'd have to get out with the prize too; so once someone else saw the center and realized the prize was gone, they'd have to opt to either leave peacefully or attack another contestant, and be prepared to be attacked as well.

emote sees potential for several versions of a maze game to be implemented.
Title: Re: Zalanthan sports
Post by: lordcooper on January 05, 2011, 09:23:56 PM
Quote from: Cindy42 on January 05, 2011, 09:06:02 PM
a maze with a prize at the center!

and you'd change the hard code every once in a while to change the maze up so people couldn't memorize it.

except; you'd have to get out with the prize too; so once someone else saw the center and realized the prize was gone, they'd have to opt to either leave peacefully or attack another contestant, and be prepared to be attacked as well.

emote sees potential for several versions of a maze game to be implemented.

Add traps and aggro critters and you may well be on to something here.