Is Armageddon having problems keeping particular connections open?
A while ago, I connected with MUSHClient and entered a tavern with some other players. I was immediatelly disconnected, and found I counldn't reconnect. ('Unable to connect, code = 10061, connection refused)
I tried to use the web client, and it said Socket Error, and later, Security Error.
I use a VPN for various personal reasons, so I turned that off and that didn't fix the connection problem. I figured the game must have gone down, but after a few minutes, I was able to log in and found that it seems to have only been me. When I logged back in, I had been 'teleported' to a nearby quit-safe room automatically.
A while later, I was disconnected again, with the same symtoms, while out in the wilderness. :( When I logged back in, it appeared that my character MAY have experienced some 'snapback', appearing in a room I had passed earlier.
Is there anything I can do on my end to minimize this issue?
The game has crashed a couple times. There's nothing you can do on your end (unless you think you're causing the crashes).
It's definitely the game. It's rebooted a few times already in the last hour.
I was wondering if it was just me....glad to know its not
Just thought it might be helpful to post this so people who might not realize will know in the future.
If you get disconnected because of a game crash you'll know because when you log in you'll have to choose e (Enter Zalanthas) from the main menu once you've logged in. If its due to latency or connection issues as soon as you log in you'll get a message saying Reconnecting.... and you'll be in Zalanthas.
Usually people RP around crashes. Like saying you're wandering around or going in circles because you're lost/not paying attention/drunk etc... Crashes are just another fun way to RP things. Or some people/situations decide that you just restart from where ever you were when the game crashed. Situation varies I suppose.
"Reconnected", is the real message.
My mistake, Recconnected it is.
Thank you Barsook!