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#61
General Discussion / Re: Favourite places to play i...
Last post by Usiku - April 25, 2024, 06:17:31 AM
I love the Westside rinth and almost always ended up gravitating there. I loved to just roll up a scrappy, loyalish underling. Possibly like Kavrick said, maybe it feels homely because it's kinda British?? A little sad I probably won't get that experience again but it's worth it! I also loved Luirs before it got 'downgraded' and had a wonderful time playing tribal indie in the tent camp, that was such a good time and dynamic.
#62
General Discussion / Re: Favourite places to play i...
Last post by papertiger - April 25, 2024, 12:54:52 AM
I like Allanak. The theme appeals a lot and I tend to gravitate toward zealot like characters in most games that can really push theme :P I tried a Vru'Rihali but they were too nice and my character was a bit lackluster. A lot of my clan mates had very different schedules too. I had fun on my Tuluki Bynner until she was recruited to the dark side. She lied and basically went awol to chill with super badguys only to get double-beetled the second she went out exploring alone. </3 But I think so far the rinth is my favorite, though I was a celf toward the end of the game so finding rp could be tough. I haven't been able to play it for long. I'm interested to see if its much a no rp death fest as I've heard when its populated. I really like the guild and have never been in it :P

The ease of getting permanently dead and story progression just dissolving in this game is my number one meh, so I will likely always be attracted to city characters. That way some random npc megacreature doesn't delete me as easy. Would rather die to pcs or shenanigans.
#63
General Discussion / Re: Favourite places to play i...
Last post by dumbstruck - April 24, 2024, 11:26:40 PM
Quote from: Lizzie on April 24, 2024, 10:56:22 PMThe area above "the bowl" past the Canyon of Wastes.
Far to the east of Tuluk, past the thornlands, up in the mountains there.
The plane of Whira
Allanak rooftops



All of those but the plane of Whira. TBH after seeing some of the stuff for the other elemental planes, I was a bit saddened at the possibilities there. Like, it made sense for what it was. But. I really wished there was more to do there. The east past the Thornlands is one of the most intriguing places to me. It's much smaller than the bowl above the Canyon but, the implications of the rooms that are described is fantastic. The diversity of places in the bowl as well as the exotic npcs are both a big draw and interest, too, yeah.
#64
General Discussion / Re: Favourite places to play i...
Last post by Lizzie - April 24, 2024, 10:56:22 PM
The area above "the bowl" past the Canyon of Wastes.
Far to the east of Tuluk, past the thornlands, up in the mountains there.
The plane of Whira
Allanak rooftops

#65
General Discussion / Re: Favourite places to play i...
Last post by dumbstruck - April 24, 2024, 08:38:52 PM
Quote from: Dresan on April 24, 2024, 07:07:08 PMRedstorm (wish the surrounding weather code factored in playability a bit more)

Allanak Rooftops (just more please)

Rinth (until backstab is maxed)

Tuluk (pre volcano tossing war only)

I like all of these, too, other than the rinth. It's just not for me. The PCs from there can sometimes do interesting stuff, but so much of it looks so similar to itself that the geography/anything about the descs of it just sort of glaze to white noise in my mind. The Allanak rooftops have always been pretty cool but got a lot cooler when they expanded. Creative use of the vertical is always fun in an area.
#66
General Discussion / Re: Skill Gain Alt Stats - Dis...
Last post by Halaster - April 24, 2024, 07:39:25 PM
Quote from: Roon on April 24, 2024, 12:17:09 PM
Quote from: Halaster on April 23, 2024, 10:31:14 AMI'm not really interested in getting into a discussion about our stat system, sorry.  I'll say that I didn't design the system 30+ years ago for stats, it's what we have, and there's no interest in changing it at this time.

Well, that's your decision and it's up to you, but you did put "Overhaul / fix stats" on the list of stretch goals for seasons. While I appreciate that the stretch goals are an 'if we have time' thing, it's peculiar to see it on the list and then hear that there's no interest in changing it. Either way, I'll resort to the topical thread for any further discussion on the stat system.

Yeah, that's fair to call me on that. There's no real interest in changing it right now, because we've just got too much other stuff on our plate.  And that's because it is not an easy change.  A minor tweak here or there is one thing, but a meaningful overhaul of stats is a really big deal, because soooo much code and other systems rely on the stat system being what it is.  If people wanna brainstorm and thought-experiment over it, by all means go for it (in another thread!), just not sure how much I can participate right now.


EDIT:  Aaaand I see you did here:  https://gdb.armageddon.org/index.php/topic,60269.0.html
#67
General Discussion / Re: Favourite places to play i...
Last post by Dresan - April 24, 2024, 07:07:08 PM
Redstorm (wish the surrounding weather code factored in playability a bit more)

Allanak Rooftops (just more please)

Rinth (until backstab is maxed)

Tuluk (pre volcano tossing war only)
#68
Code Discussion / Re: It's time to change the wa...
Last post by dumbstruck - April 24, 2024, 06:25:15 PM
Honestly if it means that same min maxer isn't able to suicide for exc/eg/eg/vg and has to at least pick some sort of strategical weakness it's better than now. And I don't think 'just raise every stat to above average as a base' is a solution, because I've literally seen that on a "similar" game, and then the people obsessing over stats just up the bar of what they consider unplayable in an unreasonable fashion.
#69
Code Discussion / Re: It's time to change the wa...
Last post by Riev - April 24, 2024, 06:11:05 PM
"bruiser build"
Class/Subclass with high bludgeoning and defensive capabilities like parry and disarm
stat rolls - VG strength minimum, will be using two handed so dumpstat wisdom. Point Buy for 18 strength, 15 endurance, 9 wis 9 agility (or whatever)

Thats how "builds" would happen. The 'ideal' way to build a concept.
#70
General Discussion / Re: Favourite places to play i...
Last post by Bogre - April 24, 2024, 05:29:53 PM
Really, I'll play anywhere.

Labyrinth - probably my # 1 home base.
Tribals
Red Storm
Vrun Driath/Luirs.