Quote from: Dresan on May 22, 2024, 12:29:11 PMQuote from: Krath on May 22, 2024, 12:04:07 PMStaff could bring back the mask that hide mdesc to solve this issue.
This should be an ability linked to assassination techniques(backstab or sap) which only lasts for a couple minutes after performing the attack or be an assassin skill that activates for a limited time after attacking from stealth.
It should not be an item that freely allow people to act like fools without IC consequences.
Quote from: eska on Today at 05:40:01 AMAlso it is more toxic to call the playerbase of Arm toxic.
Quote from: Master Color on Today at 08:23:04 AMQuoteWhile killing someone is the best way of eliminating their negative influence on my plans for world domination, I will do it.
When I can trust people to get the hint that maybe they should stop pushing their luck, I won't have to kill them.
Knowing this and knowing that this is the attitude of some players: Why the fuck should I put any time into this dead game?
Quote from: Master Color on Today at 09:25:00 AMNothing was taken out of context. I'm responding to the words on the screen.
The only context here is that there are people here bending over backwards to try to assure to me that the players here are mature and responsible. That they will try to roll with the punches and tell stories with me. Meanwhile, I'm seeing posts that are telling me the opposite.
Quote from: Cowboy on Today at 09:41:16 AMMurder-Corruption-Betrayal and PK
One on one confrontations on the sands is a great place for mercy, maiming or whatever.
Murder for hire. Twenty large to kill an aid. No further info as to why. Bad place for mercy.
The boss told me to the "kill the fecker, so I did". I don't know why I did it, I did as I was told. Bad place for mercy.
Expect death. Mistakes you make. Mistakes other make. Death traps. Two meks. Once I started to understand character deaths as new starts for other characters, it became easier to not take it personal. Nor waste time ruminating about it.
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