Armageddon General Discussion Board

General => Code Discussion => Topic started by: RogueGunslinger on June 23, 2018, 01:40:44 AM

Title: Murder Command
Post by: RogueGunslinger on June 23, 2018, 01:40:44 AM
Screw suicide, no Zalanthan does that. Know what I would like though? A Murder command.


Murder Amos (sinking ~blade deep in %amos chest

>Amos's player has accepted your murder.

>Sinking your obsidian longsword deep into the tall, muscular man's chest, you kill him.

The tall muscular man's eyes grow distant and glossy before his final breath escapes lifeless lips.


From the other side:


> Talia would like to murder you, do you accept?

ACCEPT.

>Sinking her obsidian longsword deep into your chest, the jade-adourned brunette kills you.

pem eyes grow distant and glossy before his final breath escapes lifeless lips.


**BEEP**

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Choose thy fate:


Edit: Maybe a "nosave murder" function that works whenever you are asleep or subdued. Call it Armageddon Hard Mode.
Title: Re: Murder Command
Post by: Hauwke on June 23, 2018, 04:16:54 AM
This is actually a thing I would see myself using. Not very often, but it has come up a few times before.
Title: Re: Murder Command
Post by: najdorf on June 23, 2018, 05:18:52 AM
what happens if the request is not accepted?
Title: Re: Murder Command
Post by: Sorry on June 23, 2018, 05:21:51 AM
There probably shouldn't be commands at all that can literally delete a character in less than 1 second with 0-rp beforehand - it often feels sort of more like a kill-for-xp MUD than a RP game any time the combat system gets involved and it turns into spam messages when a lot of the time people would be happy to OOCly rp it out (but how to obtain consent without tipping hand to person that doesn't?), exposition gets left by the wayside and it's just kind of... Lame (speaking as a relative newbie/outsider but having RP'd elsewheeeere including serious character sheets and dice bots world of darkness RP on chat rooms) I'm not sure how it could be made as good as when people are forced to take turns to write (which I think adds more for all sides involved, the inconvenience does let a lot more story be added), it seems so much of the game is built around being OOCly competitive and adversarial, I like the idea behind this because it shows the point that if a character would willingly die or the player wants to be OOCly cooperative it gives them a chance to actually make it more interesting than just insta-deleting characters with the push of a button - BUT..

Maybe it should just be the default for letting wounded people talk even or just sixty seconds with no commands but whisper and emote? It would add so much more RP and less "hi someone that grinded a lot pressed a button, press X to quit game bye"
Title: Re: Murder Command
Post by: Hauwke on June 23, 2018, 05:32:05 AM
I would assume the command would only trigger the kill if the person accepted. And obviously you would need to Rp before using it.

As for what it could be used for: Beheadings. Hangings. Torture and death through bloodloss.
Title: Re: Murder Command
Post by: Sorry on June 23, 2018, 06:08:07 AM
Oh I meant "CERTAIN" commands already in the game, not this one, this seems like a step in the right direction, I think my suggestion would add more to it as well I mean