Armageddon General Discussion Board

General => Player Announcements and Collaboration => Topic started by: AmandaGreathouse on November 11, 2008, 08:50:47 AM

Title: Got a few roles open for family
Post by: AmandaGreathouse on November 11, 2008, 08:50:47 AM
Depending on the family member, Luirs or Tuluk would be the ideal starting point. Need several cousins, an aunt, and possibly a brother. With the aunt and cousins, race can be human or half-elf, if the current prospect for brother doesn't pan out, brother must be human. For the aunt and cousins, the entire role is almost completely openended, the brother role, if opened later, will be already very defined. I am on often, though mostly off-peak hours. PM or IM me for more details.  ;D
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on November 18, 2008, 10:26:35 PM
Um... So... I need someone. A lot. Preferably off-peak for a karma role. Will need at least 2 karma, because, well, I don't want to have to wait through the special app process again. It would be a 20 year old human male in Tuluk. Unlike the other roles posted for cousins, the back-ground here is very specific, very detailed, and very set already. It's a great role that comes with lots of perks, but you have to ask to find out what they are. Seriously, seriously, make your Tuluki today and come hang at the RPT tomorrow night with family!
Title: Re: Got a few roles open for family
Post by: FantasyWriter on November 18, 2008, 10:57:05 PM
I love playing with Amanda.

Great RP.
Great twisted plots.
And a lot of fun.


Also, knowing what she is up to this time, I can tell you that it is a role you should defiantly consider jumping into.
Title: Re: Got a few roles open for family
Post by: evil_erdlu on November 19, 2008, 12:54:32 AM
Min 2 karma+Tuluk? Auch :)
Title: Re: Got a few roles open for family
Post by: Gimfalisette on November 19, 2008, 01:00:52 AM
This is the kind of thing where, if I was playing a templar in Tuluk, I'd wish I hadn't read this thread. There's some things that are better just not said in a public announcement.
Title: Re: Got a few roles open for family
Post by: FantasyWriter on November 19, 2008, 01:03:26 AM
Meh, some people have no imagination.
Title: Re: Got a few roles open for family
Post by: mansa on November 19, 2008, 01:03:51 AM
It's a family of halfgiants?
Title: Re: Got a few roles open for family
Post by: musashi on November 19, 2008, 03:59:10 AM
We can play half-giants at 2 karma?  ::)
Title: Re: Got a few roles open for family
Post by: manonfire on November 19, 2008, 08:31:46 PM
Desert elf Vivaduans.
Title: Re: Got a few roles open for family
Post by: Heade on November 19, 2008, 10:57:30 PM
I'd love to talk to you about this role, but I'm unsure how much, if any, karma I might have.
Title: Re: Got a few roles open for family
Post by: Malken on November 19, 2008, 11:05:46 PM
I usually demand that anyone that plays with me have at least 4 karma, because we all know that people with 4 karma are awesome roleplayers.

The rest of you can play amongst yourself, in the Byn, lolz!
Title: Re: Got a few roles open for family
Post by: Heade on November 19, 2008, 11:29:11 PM
Quote from: Malken on November 19, 2008, 11:05:46 PM
I usually demand that anyone that plays with me have at least 4 karma, because we all know that people with 4 karma are awesome roleplayers.

Hmm, how much karma you need to play an elementalist? Sorcerer? Templar?

I had a random magicker cast a random spell of kickyoass on a brand new character that really couldn't have interacted with them at all. They did this from an unseen location with no RP whatsoever. Again, this was on a brand new character. ::shrug:: Don't know how much I trust the karma system after that.
Title: Re: Got a few roles open for family
Post by: Pale Horse on November 20, 2008, 12:21:26 AM
Quote from: Heade on November 19, 2008, 11:29:11 PM
Quote from: Malken on November 19, 2008, 11:05:46 PM
I usually demand that anyone that plays with me have at least 4 karma, because we all know that people with 4 karma are awesome roleplayers.

Hmm, how much karma you need to play an elementalist? Sorcerer? Templar?

I had a random magicker cast a random spell of kickyoass on a brand new character that really couldn't have interacted with them at all. They did this from an unseen location with no RP whatsoever. Again, this was on a brand new character. ::shrug:: Don't know how much I trust the karma system after that.

http://www.armageddon.org/rp/karma.html

As sad as it is to say it..

1. There are times when even those with higher karma, act in ways that may seem or are twinkish.
2. Obligatory just-because-you-didn't-see-it-doesn't-mean-there-wasn't-RP-and-emotes-don't-equal-RP-statement
Title: Re: Got a few roles open for family
Post by: Heade on November 20, 2008, 12:25:03 AM
Quote from: Pale Horse on November 20, 2008, 12:21:26 AM
2. Obligatory just-because-you-didn't-see-it-doesn't-mean-there-wasn't-RP-and-emotes-don't-equal-RP-statement

Actually, in that particular case, an admin looked at the runlog and reversed the effects of said spell, so I'd assume there were no hidden emotes.
Title: Re: Got a few roles open for family
Post by: evil_erdlu on November 20, 2008, 12:28:18 AM
Quote from: Heade on November 19, 2008, 11:29:11 PM
Hmm, how much karma you need to play an elementalist? Sorcerer? Templar?

I had a random magicker cast a random spell of kickyoass on a brand new character that really couldn't have interacted with them at all. They did this from an unseen location with no RP whatsoever. Again, this was on a brand new character. ::shrug:: Don't know how much I trust the karma system after that.

a) If you're not seeing him, you don't know if he's RPing or not. We do have a command: semote.
b) You don't know his side of the story. He may have a valid reason. I'm sure staff will have a look if you file a complaint.
c) ARM is not newbie-friendly that way. If you're new, you don't receive a newbie flag for others to see. Scrabs don't ignore you. Bahamets don't ignore you. PC are also aren't forced to ignore you. If you wander into 'rinth with your first character ever, he will possibly still be slain with his first mistake. So "I'm a newbie, he should have spared me." is a weak argument. Being a newbie myself, I should say the experienced players were always forgiving to me OOCly, but in character they always reacted how they should react.
d) Staff members are not awake 24/7. Nor they have enough eyes to peek at every and each player's RP. Sometimes they need to be made aware. I'm sure staff will have a look if you file a complaint.
e) Arguing events in the game in GDB is a no no, if I remember right. You should have filed a player complaint

Note: Ninjas everywhere! GDB warns me there are two more posts while I was typing, but I'll post neverthless. Sorry if I'm repeating some points.
Title: Re: Got a few roles open for family
Post by: fourTwenty on November 20, 2008, 12:33:06 AM
Quote from: Heade on November 20, 2008, 12:25:03 AM
Quote from: Pale Horse on November 20, 2008, 12:21:26 AM
2. Obligatory just-because-you-didn't-see-it-doesn't-mean-there-wasn't-RP-and-emotes-don't-equal-RP-statement

Actually, in that particular case, an admin looked at the runlog and reversed the effects of said spell, so I'd assume there were no hidden emotes.

That should go in the bragging thread. Dude behind the magicker must have really been turning the twink on.

Also, not all magickers necessarily have the karma to be magickers. It could have been a spec-app.
Title: Re: Got a few roles open for family
Post by: evil_erdlu on November 20, 2008, 12:41:01 AM
QuoteActually, in that particular case, an admin looked at the runlog and reversed the effects of said spell, so I'd assume there were no hidden emotes.

So,

An admin looked into the event instantly. He reversed the effects, so possibly he smelled foul-play (There's always the possibility that he didn't see the need to keep you blinded/paralyzed/whatever the effect is and he reversed the effect just to be nice, if I were a staff member, I would be nice from time to time if it wouldn't change anything but take boredom from one player) This means 99% punishment awaited the offender. (1%, there was no foul-play. The staff member simply ceased the effect because he didn't see it affecting your character long-term except boring the player.)

I don't see what the problem is. Even a 99 karma player may act like a munchkin from time to time. He would lose 'staff trust', which's represented by Karma. You complained, stuff is resolved.
Title: Re: Got a few roles open for family
Post by: FantasyWriter on November 20, 2008, 12:51:52 AM
hey guys....
there are lots of magicker RP threads out there.


this thread =
Player Announcements:
Got a few roles open for family
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on November 20, 2008, 05:14:30 AM
Quote from: FantasyWriter on November 20, 2008, 12:51:52 AM
hey guys....
there are lots of magicker RP threads out there.


this thread =
Player Announcements:
Got a few roles open for family

And they're still open, too.  ;D
Don't be mudsexxin' down south, give Tuluki style a try.  ;)
Title: Re: Got a few roles open for family
Post by: musashi on November 20, 2008, 06:51:35 AM
Quote from: Heade on November 19, 2008, 10:57:30 PM
I'd love to talk to you about this role, but I'm unsure how much, if any, karma I might have.

Usually staff tell you via email when they give you a karma point.

Quote from: Heade on November 19, 2008, 11:29:11 PM
Hmm, how much karma you need to play an elementalist? Sorcerer? Templar?

Sorcerer = 8 I believe. Templar = Not within the karma system, they're all special app'ed ... I believe, anyway.

Quote from: Heade on November 19, 2008, 11:29:11 PM
I had a random magicker cast a random spell of kickyoass on a brand new character that really couldn't have interacted with them at all. They did this from an unseen location with no RP whatsoever. Again, this was on a brand new character. ::shrug:: Don't know how much I trust the karma system after that.

No system is going to be perfect when it comes to judging people's personal character, but I'm happier with the karma system in place than I think I would be without it. Go read the post Mansa linked on the random armageddon thoughts board ... it gives a fairly frightening idea of what a no karma system looks like.

If someone did twink out on you, sorry to hear that ... sucks  :-\

Anywho ... yeah, sounds like you could get a whole extended family up and running in-game, that'd be fun :)
Title: Re: Got a few roles open for family
Post by: Tisiphone on November 20, 2008, 09:25:12 AM
HEY AMANDA

How's that role going?
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on November 20, 2008, 10:30:59 AM
HEY TIS

I still need the brother role a lot, and the aunt and uncle and many cousin roles are still waiting to be filled.
Title: Re: Got a few roles open for family
Post by: evil_erdlu on November 20, 2008, 04:44:49 PM
Quote from: musashi on November 20, 2008, 06:51:35 AM
Usually staff tell you via email when they give you a karma point.

Usually.. I'm karma II and I was never informed about them. I die, see new options, smile, keep on. So he may have karma and be just uninformed.
Title: Re: Got a few roles open for family
Post by: Heade on November 20, 2008, 06:24:49 PM
Quote from: evil_erdlu on November 20, 2008, 04:44:49 PM
Usually.. I'm karma II and I was never informed about them. I die, see new options, smile, keep on. So he may have karma and be just uninformed.

Actually, this is very possible. I don't check my emails often, and don't even remember which email I used to sign up. I should go check that.
Title: Re: Got a few roles open for family
Post by: WarriorPoet on November 20, 2008, 08:11:59 PM
I don't think I've ever been notified of added karma.
Title: Re: Got a few roles open for family
Post by: Is Friday on November 20, 2008, 09:13:56 PM
My account notes always reflect my karma changing, at least.
Title: Re: Got a few roles open for family
Post by: musashi on November 20, 2008, 10:55:01 PM
Hmm, I've always had staff shoot me an email stating that I'm having a point of karma awarded for X and X reason. But I tend to always email my clan/indie staff on at least a monthly basis provided my PC lives that long so ... eh maybe it's just me.

Anyway though yeah ... Amanda ... those roles ... sounds like fun!
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on November 20, 2008, 11:02:58 PM
hhahaha. You people keep saying that, then changing it to a discussion about karma.

Truthfully, I just didn't want to have to wait for a special app to go through for it. Crap.


*thinks hard* I may just kill the vnpc brother off and stick to cousins. But, you know, I'll announce on here if the role stops needing to be filled. I already got two pc cousins. They're bitchin'. You -want- to join me!
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on November 26, 2008, 10:43:55 AM
bump
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on December 01, 2008, 10:59:50 PM
The brother role is now closed.

Please, make your Zalanthan people my cousins!!!
;D ;) ;D ;) ;D ;) ;D
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on December 08, 2008, 10:34:11 AM
bump.

Still got roles open. All guilds/subguilds are cool. Looking for humans from Tuluk or Luirs, or breeds, from Luirs. Either one works. Extremely off-peak for the most part.
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on December 29, 2008, 01:14:17 PM
Bump.

Still have family roles open for cousins. Can be based anywhere except Allanak. Would prefer Luirs.
Title: Re: Got a few roles open for family
Post by: Riev on December 29, 2008, 10:34:35 PM
Guys, I am pretty sure I know the roles she has open, and I can pretty much guarantee epic roleplay, near-constant action/suspense/thrills, and emotion going into any and every session you play with Amanda.

And if not.... well, sorry for the raising of the bar. =)
Title: Re: Got a few roles open for family
Post by: AmandaGreathouse on December 31, 2008, 12:15:41 AM
I no longer need family roles.
Title: Re: Got a few roles open for family
Post by: Derain on December 31, 2008, 07:29:12 AM
Well I am so sad now I lost all momentum on the character I pledged to never let die.
Title: Re: Got a few roles open for family
Post by: Archbaron on December 31, 2008, 11:20:31 AM
Quote from: Derain on December 31, 2008, 07:29:12 AM
Well I am so sad now I lost all momentum on the character I pledged to never let die.
It happens to the best of us.